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L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 4 PUs;Combat Move - Russians
14 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 4 PUs;Combat Move - Russians
14 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 14 infantry
Japanese defend with 1 artillery, 2 bombers and 1 infantry
Russians roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 0/4 hits
2 bombers owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 28
Casualties for Japanese: 1 artillery, 2 bombers and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Bryansk to Russia
2 aaGuns, 5 armour, 1 artillery, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
5 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,2,2,5,6,3,6,5,4,2,1,2,6,2,3,6,1
Russians collect 33 PUs (3 lost to blockades); end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 13 infantry
Belarus : 2 aaGuns and 12 infantry
Bryansk : 6 armour, 7 infantry and 6 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 12 infantry
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 16 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 artillery and 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 58
Russians : 36 / 37
Japanese : 48 / 53
Americans : 52 / 78
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 8 / 15
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 16 times
5 was rolled 4 times
6 was rolled 14 times
Average roll : 3.231
Median : 3.000
Variance : 1.948
Standard Deviation : 1.396
Total rolls : 78Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.320
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.320
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Russians Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
6 was rolled 4 times
Average roll : 3.071
Median : 3.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 5 Sea Zone
3 submarines moved from 5 Sea Zone to 8 Sea Zone
6 destroyers moved from 6 Sea Zone to 5 Sea Zone
6 destroyers moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 8 Sea Zone
3 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 2 infantry moved from Kansu to Novosibirsk
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
1 artillery moved from Sikang to Kazakhstan
2 battleships and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 8 Sea Zone
Japanese attack with 8 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
Japanese roll dice for 3 submarines in 8 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 8 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 4/12 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 8 Sea Zone, round 2 : 5/10 hits
1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 6 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers and 4 fighters in 8 Sea Zone, round 3 : 4/9 hits
2 carriers owned by the Americans, 2 cruisers owned by the Americans and 4 destroyers owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 1 battleship and 4 fighters in 8 Sea Zone, round 4 : 4/5 hits
3 fighters owned by the Americans, 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 2 tactical_bombers in 8 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 5 : 1/2 hits
1 tactical_bomber owned by the Japanese lost in 8 Sea Zone
retreated to 8 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -19
Casualties for Japanese: 8 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer and 3 fighters
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC and 1 carrier owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/6 hits
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
1 fighter owned by the Americans forced to land in Aleutian IslandsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 aaGun moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Shantung
2 fighters and 2 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 50 / 58
Russians : 34 / 37
Japanese : 52 / 52
Americans : 50 / 78
Chinese : 3 / 4
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 8 / 15
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 6 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
2 transports moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to Western United States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 6 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
2 transports moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 battleship moved from 8 Sea Zone to 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Aleutian Islands to Western United States
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 destroyers placed in 101 Sea Zone
1 cruiser placed in 101 Sea Zone
1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 artillery and 2 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 transport
10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
3 Sea Zone : 2 transports
4 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Morocco : 4 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
104 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
101 Sea Zone : 1 cruiser and 4 destroyers
91 Sea Zone : 1 cruiser and 8 transports
110 Sea Zone : 1 transport
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 58
Russians : 34 / 37
Japanese : 51 / 52
Americans : 55 / 75
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 8 / 15
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 34 / 37
Japanese : 51 / 52
Americans : 55 / 75
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 8 / 15
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 artilleries and 4 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Shan State
4 artilleries and 12 infantry moved from Burma to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 fighter moved from India to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 battleship moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Egypt to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 artilleries and 4 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Shan State
4 artilleries and 12 infantry moved from Burma to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 fighter moved from India to Kazakhstan
2 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 battleship moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from Egypt to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 bomber and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 fighter in Kazakhstan, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in GreeceNon Combat Move - British
1 fighter moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 aaGun, 2 artilleries and 3 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
2 armour placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 4 artilleries and 13 infantry
Shan State : 1 aaGun, 2 artilleries and 6 infantry
Burma : 1 aaGun, 2 artilleries and 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Tobruk : 1 fighter and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Ukraine : 1 fighter and 1 tactical_bomber
Volgograd : 1 bomber and 1 fighter
Turkmenistan : 2 armour and 1 mech_infantry
94 Sea Zone : 1 battleship and 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 4 armour, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 37
Japanese : 49 / 52
Americans : 55 / 75
Chinese : 5 / 5
British : 35 / 38
UK_Pacific : 7 / 7
Italians : 8 / 15
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.950
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.571
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
3 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour moved from Romania to Greece
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 cruiser and 8 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 8 transports in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with 1 cruiser and 8 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 94 Sea Zone
Italians attack with 3 destroyers
British defend with 1 battleship and 1 destroyer
Italians roll dice for 3 destroyers in 94 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 3 destroyers in 94 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Italians roll dice for 2 destroyers in 94 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship and 1 destroyer in 94 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 battleship in 94 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -16
Casualties for British: 1 destroyer
Casualties for Italians: 3 destroyers
Battle in Greece
Italians attack with 2 armour
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour in Greece, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 2 armour in Greece, round 3 : 2/2 hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 37
Japanese : 49 / 52
Americans : 55 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 artillery placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 transport
54 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 37
Japanese : 46 / 52
Americans : 55 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 98 Sea Zone to 95 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
95 Sea Zone : 1 destroyer
Eire : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 34 / 37
Japanese : 46 / 52
Americans : 55 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour moved from Baltic States to Belarus
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
8 artilleries and 6 infantry moved from Novgorod to Belarus
1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Holland Belgium
13 armour, 14 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters and 3 tactical_bombers moved from Vyborg to BelarusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 submarines
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 4 : 2/4 hits
Germans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 22/50 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Belarus : 1/5 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in Belarus, round 2 : 10/20 hits
Russians roll dice for 2 aaGuns and 12 infantry in Belarus, round 2 : 3/12 hits
8 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Belarus, round 3 : 4/17 hits
Russians roll dice for 4 infantry in Belarus, round 3 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 12 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Belarus to Eastern Poland
3 artilleries and 2 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 armour placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 46 / 52
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 12 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 16 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
13 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,5,6,1,4,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Jehol : 13 infantry
Kazakhstan : 1 infantry
Bryansk : 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
Rostov : 1 infantry
Archangel : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 61
Russians : 31 / 28
Japanese : 45 / 52
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
Japanese take Samara from Russians
1 fighter moved from Shantung to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Shantung to 16 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 4 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in KoreaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
6 infantry moved from Kwangsi to Kwangtung
4 fighters and 4 tactical_bombers moved from Kwangsi to Kansu
1 aaGun, 4 artilleries and 3 infantry moved from Novosibirsk to Samara
2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 52 / 61
Russians : 26 / 28
Japanese : 54 / 54
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Southern France
Battle in 8 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win, taking Northern Italy from Italians, taking Southern France from Germans with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 3 armour, 3 artilleries, 2 fighters and 6 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
AA fire in Southern Italy : 0/2 hits
Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits
Americans roll dice for 3 armour, 3 artilleries, 2 fighters and 6 infantry in Southern Italy, round 2 : 5/14 hits
Italians roll dice for 2 aaGuns, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/5 hits
2 aaGuns owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3
Americans collect 54 PUs (6 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 bomber, 1 fighter and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 artillery and 2 infantry
42 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
8 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 mech_infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 cruiser and 6 destroyers
95 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 7 transports
93 Sea Zone : 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 54 / 54
Americans : 60 / 85
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 52 / 54
Americans : 60 / 85
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17





