German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 105 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
1 bomber moved from Bryansk to Vologda
4 armour, 4 artilleries and 4 mech_infantrys moved from Russia to Samara
2 armour moved from Ukraine to Caucasus
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
3 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 4 armour, 4 artilleries, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 4 armour, 4 artilleries, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 5/15 hits
Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits
5 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 4 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries
Casualties for Russians: 5 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Samara to Rostov
1 aaGun moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
15 armour and 4 mech_infantrys moved from Russia to Volgograd
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
1 armour moved from Vyborg to Novgorod
1 bomber moved from Vologda to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 bomber moved from Bryansk to Western Germany
1 aaGun moved from Poland to Germany
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
4 infantry placed in Germany
1 bomber and 6 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 2 aaGuns, 1 factory_major, 2 fighters, 4 infantry and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun, 2 fighters and 5 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 17 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag
Samara : 1 flag, 4 armour, 1 artillery and 4 mech_infantrys
Production/PUs Summary :
Germans : 55 / 74
Russians : 19 / 0
Japanese : 53 / 51
Americans : 53 / 75
Chinese : 8 / 17
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 19 / 22
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Urals to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 armour moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Anhwe to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Tsinghai to Volgograd
1 aaGun moved from Yunnan to Kwangsi
6 infantry moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,6,6,4,5,5,2,6,3,3,1,3,5,3,1,2,3,4,3,2,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 4 fighters and 6 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 submarine
Volgograd : 1 bomber
Production/PUs Summary :
Germans : 55 / 74
Russians : 19 / 0
Japanese : 52 / 49
Americans : 53 / 75
Chinese : 9 / 17
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 19 / 22
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
6 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 carrier and 2 destroyers moved from 12 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Combat - Americans
Battle in Shantung
Non Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 7 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour placed in Korea
2 infantry placed in Eastern United States
1 artillery and 1 mech_infantry placed in Korea
5 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
EDIT: 2 fighters moved from New South Wales to Western Australia
EDIT: 1 destroyer moved from 7 Sea Zone to 19 Sea Zone
EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Sumatra
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
EDIT: 2 fighters moved from New South Wales to Western Australia
EDIT: 1 destroyer moved from 7 Sea Zone to 19 Sea Zone
EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Sumatra
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 7 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Ukraine to Karelia
2 bombers moved from Ukraine to Iraq
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Iraq
AA fire in Iraq : 1/2 hits
1 bomber killed by AA
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Karelia
Italians attack with 2 bombers
British defend with 1 infantry
Italians roll dice for 2 bombers in Karelia, round 2 : 1/2 hits
British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the British lost in Karelia
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Karelia to Novgorod
1 bomber moved from Iraq to Caucasus
2 mech_infantrys moved from Rostov to Russia
2 armour moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,5,4,2,3
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Malta : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Russia : 2 mech_infantrys
Tambov : 1 flag
Novgorod : 2 bombers
Caucasus : 3 armour, 1 bomber and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 destroyers and 4 submarines
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 74
Russians : 19 / 0
Japanese : 44 / 49
Americans : 53 / 73
Chinese : 12 / 13
British : 33 / 30
UK_Pacific : 11 / 13
Italians : 19 / 17
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
EDIT: 1 battleship moved from 6 Sea Zone to 7 Sea Zone
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Please note I moved my UK BB near Japan. I always forget that guy!
Please note I moved my UK BB near Japan. I always forget that guy!
Yep, I figured. You should probably just let Japan kill him so you wouldn’t have to worry :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour moved from Novgorod to Finland
Germans take Karelia from British
1 bomber and 2 tactical_bombers moved from Novgorod to Finland
1 armour moved from Vologda to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 armour moved from Caucasus to Northwest Persia
17 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters and 5 tactical_bombers moved from Rostov to Northwest Persia
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
3 bombers moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 6 armour, 4 bombers and 2 tactical_bombers
British defend with 4 infantry; Russians defend with 1 artillery, 2 fighters and 1 infantry
Germans roll dice for 6 armour, 4 bombers and 2 tactical_bombers in Finland, round 2 : 5/12 hits
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Finland, round 2 : 4/8 hits
1 infantry owned by the Russians , 4 infantry owned by the British and 4 armour owned by the Germans lost in Finland
Germans roll dice for 2 armour, 4 bombers and 2 tactical_bombers in Finland, round 3 : 6/8 hits
Russians roll dice for 1 artillery and 2 fighters in Finland, round 3 : 3/3 hits
2 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the Russians and 2 fighters owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is -13
Casualties for Germans: 5 armour and 2 tactical_bombers
Casualties for Russians: 1 artillery, 2 fighters and 1 infantry
Casualties for British: 4 infantry
Battle in Northwest Persia
Germans attack with 19 armour, 2 fighters, 4 mech_infantrys and 5 tactical_bombers
French defend with 1 infantry
Germans roll dice for 19 armour, 2 fighters, 4 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 13/30 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 19 armour, 2 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
1 armour moved from Kazakhstan to Caucasus
3 armour and 4 mech_infantrys moved from Samara to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Samara to Russia
1 armour and 2 mech_infantrys moved from Russia to Rostov
4 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Finland
4 bombers moved from Finland to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Southern Italy
Place Units - Germans
2 bombers placed in Western Germany
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 fighters and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 mech_infantrys
Rostov : 1 armour and 2 mech_infantrys
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 aaGun, 7 armour, 2 fighters, 6 mech_infantrys and 5 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag
Northwest Persia : 1 flag, 19 armour and 4 mech_infantrys
Finland : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 60 / 80
Russians : 14 / 0
Japanese : 44 / 49
Americans : 53 / 73
Chinese : 12 / 13
British : 32 / 30
UK_Pacific : 11 / 13
Italians : 19 / 17
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
7 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 7 infantry
Japanese defend with 1 artillery
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Tsinghai
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to Jehol
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to Shan State
1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Sumatra
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
4 bombers moved from Kwangsi to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Volgograd to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry; Americans defend with 1 mech_infantry
Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 6/15 hits
Chinese roll dice for 5 infantry and 1 mech_infantry in Jehol, round 2 : 1/6 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 5 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
5 bombers moved from Jehol to Japan
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 artillery and 1 infantry
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 5 fighters and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag, 2 artilleries and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 fighters and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 destroyer and 3 submarines
Production/PUs Summary :
Germans : 59 / 80
Russians : 15 / 0
Japanese : 53 / 58
Americans : 53 / 73
Chinese : 8 / 13
British : 32 / 30
UK_Pacific : 6 / 13
Italians : 19 / 17
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Korea to Jehol
3 submarines moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Jehol
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
5 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
Do you kami in SZ6? and if sucessful, do your subs stay and fight?
Do you kami in SZ6? and if sucessful, do your subs stay and fight?
2 kami’s on each destroyer. If successful, submerge the subs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Korea to Jehol
3 submarines moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Jehol
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Jehol
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
5 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Battle in 6 Sea Zone
Americans attack with 5 fighters, 3 submarines and 5 tactical_bombers
Japanese defend with 1 destroyer and 3 submarines
3 submarines owned by the Japanese Submerged
Americans win with 5 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Jehol
Americans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Jehol to Korea
1 aaGun, 2 battleships, 3 carriers, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
EDIT: 1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
1 battleship and 2 carriers placed in 6 Sea Zone
Americans undo move 1.
1 battleship, 1 carrier and 1 fighter placed in 6 Sea Zone
Americans undo move 1.
1 battleship and 1 carrier placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,6,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsu
Turn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,2,6,5,1,3,3,2,5,1,3,4,1
Chinese collect 2 PUs (6 lost to blockades); end with 3 PUs total