@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
14L G40 Ghostglider vs. Bjergmose (Allies + 9) - Game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 102 Sea Zone to Gibraltar
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 15 Sea Zone to Aleutian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to MidwayPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Persia to SyriaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Morocco
Battle in Syria
British attack with 1 fighter
Italians defend with 1 infantry
Italians win, taking Morocco from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from British Guiana to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in Persia
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians win, taking Persia from British, taking Morocco from British with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 2 infantry
Russians defend with 3 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 62 Sea Zone from JapaneseCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarinesNon Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,6
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total -
jeg fik ikke nogen retreat mulighed efter runde 1 så edit 1 sub retreated
de andre slag er fordi jeg ville prøve at se om den gør det hele tiden
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der er ikke en retreat option hvis dd er i live…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Egypt to Northwest Persia
2 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Bessarabia
2 armour and 8 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
13 artilleries, 19 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 126 Sea Zone
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Belarus
Germans attack with 13 artilleries, 19 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 13 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 4 tactical_bombers
Russians defend with 2 infantry
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in Bessarabia
Germans attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 4 armour and 8 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 126 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter and 4 tactical_bombers moved from Northwest Persia to Iraq
2 fighters moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 transports placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 45 PUs;
Russians buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Korea to Amur
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 110 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 aaGuns, 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 aaGuns
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Persia
Russians attack with 1 armour
Italians defend with 1 infantry
Russians win, taking Persia from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Russians attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans Submerged
Germans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
1 fighter owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Smolensk
2 aaGuns, 2 artilleries and 2 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 armour, 22 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Russia
1 infantry moved from Finland to KareliaPlace Units - Russians
1 armour placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 5 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 10 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
4 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 bombers moved from French Indo China to Amur
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 16 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 submarine placed in 6 Sea Zone
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 transports
Germans defend with 1 cruiser
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans win, taking Holland Belgium from Germans, taking Morocco from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Hawaiian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 battleship, 1 fighter and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
1 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from Burma to India
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to NorwayPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to Finland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
British collect 25 PUs (1 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
kamp i z6??
Ville du have forsvaret med din sub, hvis du var mig :? -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 infantry moved from Syria to Iraq
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 bomber and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
tog bare kampen for så var det gjort.
putter den bare ind igen :-P -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeNon Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Holland Belgium
1 mech_infantry moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Bryansk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Smolensk
2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
3 mech_infantrys moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
2 mech_infantrys moved from Baltic States to Archangel
2 armour moved from Baltic States to Archangel
2 armour moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 mech_infantrys moved from Baltic States to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter and 3 tactical_bombers moved from Iraq to Southern Italy
1 fighter moved from Eastern Poland to Western Germany
1 infantry moved from Belarus to Smolensk
1 armour, 13 artilleries, 16 infantry and 13 mech_infantrys moved from Belarus to BryanskCombat - Germans
Battle in Archangel
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 4 armour, 13 artilleries, 17 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 4 armour, 13 artilleries, 16 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Smolensk to Belarus
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Holland Belgium to Western Germany
1 artillery moved from Algeria to Tunisia
2 artilleries moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour moved from Tsinghai to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
1 armour moved from Volgograd to Russia
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Finland to Vyborg
1 infantry moved from Norway to FinlandPlace Units - Russians
1 infantry placed in Volgograd
1 armour, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs