@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dawg axis -vs- vold allies +9
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
6 infantry moved from Korea to Manchuria
2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Kweichow to Hopei
2 artilleries moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to HopeiCombat - Japanese
Battle in Szechwan
Japanese attack with 2 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 9 infantry
Japanese roll dice for 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 : 7/15 hits
Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits
7 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 3 : 6/12 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for Russians: 9 infantryNon Combat Move - Japanese
2 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
3 tactical_bombers moved from Manchuria to Korea
3 fighters moved from Manchuria to KoreaPlace Units - Japanese
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 3 fighters and 3 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 57 / 71
Russians : 33 / 40
Japanese : 50 / 50
Americans : 51 / 75
Chinese : 5 / 13
British : 30 / 28
UK_Pacific : 7 / 7
Italians : 10 / 21
ANZAC : 17 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.367
Median : 3.000
Variance : 0.229
Standard Deviation : 0.479
Total rolls : 49Japanese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.294
Median : 3.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.357
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 14 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines -
I know you’ve been itchin’ to scramble those fighters - now’s your chance ;)
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scramble all 6 fighters. ool make a destroyer the last boat to go. land any fighters left on gibralter
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boats 1st to go
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 14 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 5 bombers, 2 carriers, 2 destroyers, 4 fighters, 14 submarines and 3 transports
Germans defend with 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers; Italians defend with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Units damaged: 2 carriers owned by the Germans
2 submarines owned by the Americans Submerged
Americans win with 5 bombers and 3 transports remaining. Battle score for attacker is 40
Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers
Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 12 submarines
Battle in Morocco
Americans attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 airfield
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans winAmericans win, taking Morocco from Germans with 1 armour, 2 artilleries and 2 infantry remaining with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Americans: 2 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
5 bombers moved from 91 Sea Zone to West Indies
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Jehol to YunnanPlace Units - Chinese
4 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Jehol: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 1 fighter and 2 mech_infantrys moved from French Equatorial Africa to French Central Africa
1 armour moved from Shan State to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
4 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Shan State to Malaya
1 bomber moved from United Kingdom to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in French Central Africa
British attack with 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking French Central Africa from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from French Central Africa to French Equatorial Africa
1 bomber moved from 95 Sea Zone to Malta
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to BurmaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,4,3
British collect 28 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 104 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 55 / 71
Russians : 33 / 40
Japanese : 34 / 50
Americans : 54 / 79
Chinese : 12 / 9
British : 31 / 30
UK_Pacific : 14 / 15
Italians : 10 / 20
ANZAC : 17 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from South Australia to Java
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from Yunnan to JeholPlace Units - ANZAC
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - French
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Morocco: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 bombers moved from France to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
2 infantry moved from Greece to Bulgaria -
your turn to have a chance to scramble your fighters in sz91
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sure, scramble 3 ff’s. take the French ff last.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 bombers moved from France to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Germans take Gold Coast from British
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
2 infantry moved from Greece to BulgariaCombat - Germans
British scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 4 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 carrier, 3 destroyers, 4 fighters, 1 submarine and 2 transports; Americans defend with 2 submarines and 3 transports
Units damaged: 1 carrier owned by the British
2 submarines owned by the Americans and 1 submarine owned by the British Submerged
British win with 2 fighters and 5 transports remaining. Battle score for attacker is -36
Casualties for Germans: 4 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for British: 1 carrier, 3 destroyers and 3 fighters
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
British defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: MoroccoNon Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Baltic States
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Novgorod
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from France to Northern ItalyPlace Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 infantry placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 bombers moved from Russia to Belarus
2 infantry moved from Jehol to Chahar
1 bomber moved from Russia to Chahar
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Russia to Chahar
1 bomber moved from Russia to ChaharCombat - Russians
Battle in Belarus
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 3 bombers and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Chahar from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
2 bombers moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
3 bombers moved from Chahar to Jehol
1 armour moved from Russia to Urals
1 artillery and 8 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 infantry moved from Syria to Trans-JordanPlace Units - Russians
1 armour, 1 bomber, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Korea to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to Jehol
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Chahar
2 bombers moved from Japan to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 2 aaGuns and 3 bombers; Chinese defend with 1 fighter and 4 infantry
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 73
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 aaGuns and 3 bombers
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Kiangsu
2 bombers moved from Jehol to Japan
1 aaGun moved from Korea to Manchuria
4 fighters moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
5 bombers moved from West Indies to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
2 artilleries and 2 transports moved from 43 Sea Zone to 41 Sea Zone
2 artilleries moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Americans attack with 2 artilleries
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Americans attack with 5 bombers, 1 destroyer and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Units damaged: 1 carrier owned by the Germans
Americans win with 5 bombers and 1 destroyer remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 2 submarines
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
5 bombers moved from 104 Sea Zone to United Kingdom
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 fighter moved from Guam to PhilippinesPlace Units - Americans
3 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Jehol
Chinese undo move 1.
1 infantry placed in Chahar
2 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,1,4,6,2,5,2,1,6,4,4,4,6,1,4,4,4
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs





