I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
G40 l14 Mrcunego (axis) vs bjergmose (allies +12)
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good game - enjoy
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Test summary from TripleA, engine version: 1.8.0.3, time: 10:13:53
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 infantry moved from Romania to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 artillery moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia -
scramble orders fra england
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full scramble sz110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 infantry moved from Romania to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 artillery moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the British, 1 battleship owned by the British, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British, 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 3/3 hits
2 tactical_bombers owned by the Germans, 1 fighter owned by the British, 1 battleship owned by the British, 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 6/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
5 infantry owned by the French, 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 : 5/12 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits
1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in France, round 4 : 5/11 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
5 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery moved from Greater Southern Germany to Western Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 38 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Vyborg to Karelia
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 infantry moved from Archangel to Novgorod
1 artillery moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Rostov to BryanskPlace Units - Russians
1 transport placed in 127 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 fighter moved from Korea to Amur
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 fighter moved from Okinawa to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 7/28 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits
5 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 9/25 hits
Russians roll dice for 13 infantry in Amur, round 3 : 5/13 hits
9 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 4 : 9/20 hits
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits
4 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Chahar
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 fighter moved from Amur to Kiangsu
2 fighters and 1 tactical_bomber moved from Amur to Kiangsu
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to Jehol
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 111 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship and 1 submarine
British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer
Battle in NorwayNon Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to French Guiana
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Malaya to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to India
3 aaGuns and 5 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 armour, 1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 3 : 4/7 hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/5 hits
1 tactical_bomber owned by the British, 1 destroyer owned by the Italians, 2 cruisers owned by the British, 2 fighters owned by the Italians, 1 carrier owned by the British and 1 bomber owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 92 Sea Zone, round 4 : 2/3 hits
British roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 11
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Battle in Gibraltar
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 0/7 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 3 : 0/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 4 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 0/3 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 5 : 2/6 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 cruiser moved from 63 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 1 transport
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to 125 Sea Zone
3 armour and 2 mech_infantrys moved from France to Holland Belgium
2 bombers moved from Western Germany to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 88 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 88 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 88 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 destroyer owned by the British lost in 88 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 3 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Holland Belgium, round 2 : 2/5 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 infantry moved from Germany to Western Germany
1 armour and 3 artilleries moved from France to Western Germany
1 bomber moved from 88 Sea Zone to Gibraltar
2 infantry moved from Slovakia Hungary to Poland
3 aaGuns, 2 artilleries and 9 infantry moved from Germany to Poland
2 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Western Germany to Germany
1 tactical_bomber moved from Southern Italy to GibraltarPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
6 artilleries and 4 infantry placed in Germany
Germans undo move 3.
1 armour, 6 artilleries and 3 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in FranceTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Russia to Szechwan
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 124 Sea ZonePlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Hopei
1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 infantry moved from Anhwe to Hopei
1 fighter moved from Jehol to HopeiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/14 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers in Yunnan, round 3 : 8/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Hunan
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Shantung to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 92 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 2 bombers and 1 destroyer
Italians defend with 1 transport
British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship and 1 transportNon Combat Move - British
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from French Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
2 infantry moved from Rhodesia to Tanganyika Territory
2 bombers moved from 95 Sea Zone to Malta
2 fighters moved from 92 Sea Zone to Morocco
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry