@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Airborne Attack Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Belarus
13 infantry moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Baltic States to Novgorod
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 19 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 19 infantry and 4 mech_infantrys in Novgorod, round 2 : 5/26 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
4 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
2 fighters moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
2 infantry placed in France
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Poland : 1 artillery and 7 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 7 infantry and 1 mech_infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 6 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag, 3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 19 infantry and 4 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 transports
125 Sea Zone : 1 submarine
104 Sea Zone : 1 submarine
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 70
Russians : 24 / 32
Japanese : 30 / 34
Americans : 55 / 75
Chinese : 14 / 20
British : 25 / 0
UK_Pacific : 24 / 30
Italians : 11 / 11
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Archangel to Belarus
4 armour, 6 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Archangel to Novgorod
6 bombers moved from Russia to Novgorod
1 armour moved from Archangel to Novgorod
3 mech_infantrys moved from Russia to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Urals to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 5 armour, 6 artilleries, 6 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 19 infantry and 4 mech_infantrys
Russians win, taking Novgorod from Germans with 5 armour, 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 2 armour, 1 artillery, 19 infantry and 4 mech_infantrys
Casualties for Russians: 6 artilleries, 1 infantry and 5 mech_infantrys
Non Combat Move - Russians
6 bombers moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 bomber moved from Suiyuyan to Russia
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Urals to Evenkiyskiy
Place Units - Russians
3 artilleries placed in Ukraine
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Sakha from Russians
2 fighters moved from Philippines to Kwangtung
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Kiangsi
1 bomber moved from Japan to Kwangtung
4 fighters and 4 tactical_bombers moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 8 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 armour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 cruisers in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 8 fighters, 4 infantry and 6 tactical_bombers in Kwangtung, round 2 : 8/19 hits
UK_Pacific roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters and 4 tactical_bombers moved from Kwangtung to 20 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 bomber, 6 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 artillery moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 8 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 2 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 tactical_bombers and 2 transports
Central Mongolia : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 4 destroyers, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 55 / 70
Russians : 28 / 30
Japanese : 34 / 36
Americans : 55 / 75
Chinese : 14 / 20
British : 25 / 0
UK_Pacific : 21 / 30
Italians : 11 / 11
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 fighters moved from 92 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from India to Egypt
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
6 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 artillery and 6 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
1 artillery and 2 infantry placed in Kwangsi
1 infantry placed in Kwangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,1,3,4,4,3,1,5,4,1,6,6,4,6,6
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 armour moved from Anhwe to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Kwangtung
British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 3 infantry
British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Yunnan to Kwangsi
2 armour and 4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 transports moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Ukraine
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,5,2,4,1,1,4,5,6,3,3,3,2,6,3,3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Western Ukraine
Italians attack with 4 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 0/3 hits
Italians roll dice for 3 infantry in Western Ukraine, round 4 : 0/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 4 : 2/3 hits
2 infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Italians retreated to Bessarabia
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 95 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Bessarabia : 1 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 55 / 70
Russians : 28 / 30
Japanese : 28 / 36
Americans : 56 / 76
Chinese : 17 / 22
British : 25 / 0
UK_Pacific : 24 / 26
Italians : 10 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Turn Complete - French
forgotten combat, 2 ftr dd 112 -> 104
a
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (1, 4)
d
Rolls: 1@2; Total Hits: 01@2: (4)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 armour, 3 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/10 hits
Russians roll dice for 5 armour in Novgorod, round 2 : 2/5 hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/8 hits
Russians roll dice for 4 armour in Novgorod, round 3 : 1/4 hits
4 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 5 armour
Battle in Belarus
Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 1/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Eastern Poland
3 aaGuns, 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Eire to Scotland
1 infantry moved from Poland to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery and 6 infantry moved from Poland to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Poland : 1 artillery and 7 infantry
Germany : 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
Belarus : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 fighter and 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 6 artilleries, 1 bomber, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 5 transports
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 70
Russians : 23 / 30
Japanese : 26 / 36
Americans : 58 / 76
Chinese : 17 / 22
British : 25 / 0
UK_Pacific : 24 / 26
Italians : 10 / 12
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
1 bomber moved from Russia to 127 Sea Zone
6 bombers moved from Russia to Western Ukraine
1 mech_infantry moved from Evenkiyskiy to Dzavhan
Russians take Dzavhan from Japanese
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 6 bombers and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
1 mech_infantry moved from Bryansk to Archangel
6 bombers moved from Western Ukraine to Russia
3 aaGuns, 3 artilleries and 25 infantry moved from Ukraine to Bryansk
1 bomber moved from 127 Sea Zone to Russia
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kiangsu to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
3 fighters and 3 tactical_bombers moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to Jehol
2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese roll dice for 2 bombers in 36 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 36 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Philippines, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 4 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 3 tactical_bombers in Jehol, round 2 : 5/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits
1 artillery owned by the Chinese, 2 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Jehol to Kiangsu
2 fighters moved from Shantung to Japan
1 fighter moved from 16 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from 36 Sea Zone to Kiangsu
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Sakha: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Manchuria : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 4 tactical_bombers and 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 58 / 70
Russians : 25 / 25
Japanese : 30 / 31
Americans : 56 / 76
Chinese : 15 / 22
British : 25 / 0
UK_Pacific : 24 / 26
Italians : 10 / 12
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to Morocco
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
6 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Egypt to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 armour and 1 mech_infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Kwangsi to Hunan
Place Units - Chinese
4 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Anhwe to Manchuria
Chinese take Manchuria from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Egypt to Ukraine
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Tobruk to Alexandria
2 armour and 4 mech_infantrys moved from Yunnan to Anhwe
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 bombers
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 58 / 70
Russians : 25 / 25
Japanese : 27 / 31
Americans : 56 / 77
Chinese : 18 / 21
British : 25 / 0
UK_Pacific : 24 / 31
Italians : 10 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs