Dawg axis -vs- vold allies +9


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport


  • I hit 3 times in sz17 what would you like your ool be

  • '13

    Ships first.  Damage the CV’s, dd, cr, ff’s, kill CV’s last


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 cruisers moved from 6 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kiangsu to 17 Sea Zone
                4 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Malaya
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 4 infantry
                    Russians defend with 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                    Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Units damaged: 2 carriers owned by the Americans
                    1 cruiser owned by the Japanese retreated to 6 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 1 destroyer
                    4 fighters owned by the Americans forced to land in Iwo Jima

    Non Combat Move - Japanese
                2 bombers moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 6 submarines and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone

    Non Combat Move - Americans
                4 fighters moved from Iwo Jima to 33 Sea Zone
                2 carriers and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                4 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                6 submarines and 1 transport placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe
                3 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                    retreated to Anhwe
                    Japanese win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Manchuria

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                2 infantry placed in Jehol
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Manchuria: 1 fighter
                EDIT: Adding units owned by Chinese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 82 Sea Zone
                2 mech_infantrys moved from Egypt to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 artillery and 1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from India to Shan State
                8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in 82 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 fighter moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,3,6
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                2 transports moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 3 transports
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
        91 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 32 / 40
        Japanese : 43 / 46
        Americans : 51 / 75
        Chinese : 12 / 13
        British : 30 / 28
        UK_Pacific : 7 / 7
        Italians : 11 / 21
        ANZAC : 17 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from India to Yunnan
                1 fighter moved from Queensland to South Australia

    Non Combat Move - ANZAC
                1 fighter moved from Java to Yunnan

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Combat - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from French
                1 artillery moved from Nigeria to French West Africa
                      Germans take French West Africa from French
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans


  • scramble orders please

  • '13

    none


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from French
                1 artillery moved from Nigeria to French West Africa
                      Germans take French West Africa from French
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 artilleries, 3 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 fighters moved from 110 Sea Zone to Morocco
                2 tactical_bombers moved from Morocco to Gibraltar
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                3 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                2 artilleries and 3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                2 armour moved from Bessarabia to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Bessarabia to Eastern Poland
                2 bombers moved from Greece to Gibraltar

    Place Units - Germans
                1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
                Germans undo move 1.
                2 fighters placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 fighter placed in Southern France
                2 bombers placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 bombers moved from Russia to Archangel
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 bomber moved from Russia to Archangel
                1 bomber moved from Russia to Belarus
                2 infantry moved from Iraq to Syria
                1 bomber moved from Caucasus to Syria

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 3 bombers and 2 infantry
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Syria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 bomber moved from Syria to Caucasus
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 bomber moved from Belarus to Russia
                3 bombers moved from Archangel to Russia

    Place Units - Russians
                1 artillery, 1 bomber and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Germans to Russians
                EDIT: Changing ownership of Western Ukraine from Russians to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Smolensk: 7 infantry
                EDIT: Removing units owned by Russians from Russia: 7 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 bomber and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,2,4
                Russians collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                6 infantry moved from Korea to Manchuria
                2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Kweichow to Hopei
                2 artilleries moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                6 infantry moved from Korea to Manchuria
                2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Kweichow to Hopei
                2 artilleries moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 artilleries
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 :  7/15 hits
                        Chinese roll dice for 9 infantry in Manchuria, round 2 :  3/9 hits
                        7 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 3 :  6/12 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 9 infantry

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Manchuria to 6 Sea Zone
                3 tactical_bombers moved from Manchuria to Korea
                3 fighters moved from Manchuria to Korea

    Place Units - Japanese
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 armour
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 33 / 40
        Japanese : 50 / 50
        Americans : 51 / 75
        Chinese : 5 / 13
        British : 30 / 28
        UK_Pacific : 7 / 7
        Italians : 10 / 21
        ANZAC : 17 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.229
            Standard Deviation : 0.479
            Total rolls : 49

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.485
            Standard Deviation : 0.696
            Total rolls : 34

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 14 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

  • '13

    I know you’ve been itchin’ to scramble those fighters - now’s your chance ;)

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