Yishen (Axis) vs Inno (Allies) 42 1E Game02
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:mrgreen:
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from Archangel to West Russia
2 armour moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 5 infantry in West Russia, round 2 : 4/10 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 4 armour, 1 artillery and 4 infantry in West Russia, round 3 : 5/9 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Belorussia to Kazakh S.S.R.
1 fighter moved from Belorussia to Russia
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
3 armour placed in Russia
3 infantry placed in Caucasus
Russians undo move 2.
3 infantry placed in Caucasus
Russians undo move 2.
3 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 2 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Novosibirsk : 2 infantry
Yakut S.S.R. : 4 infantry
Kazakh S.S.R. : 1 fighter and 2 infantry
Caucasus : 1 factory and 3 infantry
West Russia : 1 flag, 1 aaGun, 4 armour, 2 artilleries and 6 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 aaGun, 3 armour, 1 factory, 1 fighter and 4 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 36 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 bomber moved from Germany to Anglo Egypt
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Western Europe to Belorussia
1 fighter moved from Germany to Caucasus
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from Norway to Caucasus
1 fighter moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 armour and 1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour and 2 infantry moved from Balkans to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Western Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 armour moved from Western Europe to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
3 infantry moved from Germany to Western Europe
1 submarine moved from 8 Sea Zone to 1 Sea ZoneCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 factory and 3 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 bomber moved from Anglo Egypt to Libya
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Western Europe
1 fighter moved from Anglo Egypt to Libya
1 fighter moved from 15 Sea Zone to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Belorussia to Ukraine S.S.R.Place Units - Germans
4 artilleries and 6 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 1 factory; Remaining resources: 7 PUs;Combat Move - British
1 battleship moved from 2 Sea Zone to 3 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 fighter moved from 35 Sea Zone to Anglo Egypt
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from United Kingdom to Norway
2 fighters moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 5 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 5 Sea Zone
British roll dice for 1 fighter in 5 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter in 5 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 5 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Norway
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Norway, round 2 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 2/3 hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Norway
British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 cruiser in Anglo Egypt, round 2 : 1/1 hits
British roll dice for 1 fighter and 3 infantry in Anglo Egypt, round 2 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 2 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
British win, taking Anglo Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from Norway to Kazakh S.S.R.
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
1 fighter moved from Anglo Egypt to Persia
1 infantry moved from Union of South Africa to Kenya
1 cruiser moved from 13 Sea Zone to 12 Sea ZonePlace Units - British
1 destroyer placed in 6 Sea Zone
1 factory placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 40 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour
Union of South Africa : 1 factory
Australia : 3 infantry
Kenya : 1 infantry
Persia : 1 aaGun, 1 fighter and 2 infantry
Norway : 1 flag, 1 armour
Kazakh S.S.R. : 1 bomber
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 1 infantry
New Zealand : 1 infantry
Anglo Egypt : 1 infantry
Western Canada : 1 infantry
59 Sea Zone : 1 carrier
34 Sea Zone : 1 cruiser and 1 transport
12 Sea Zone : 1 cruiser
3 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 1 destroyer
40 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 20 / 28
Germans : 41 / 46
British : 33 / 40
Japanese : 30 / 30
Americans : 42 / 42 -
Now my dice luck was gone…2 fighters :x
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Anglo-Saxons!
You are surrounded now!
Surrender quickly!
Don’t act! Hands up! -
Test summary from TripleA, engine version: 1.7.0.3, time: 21:21:29
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indochina to India
Japanese take India from British
1 infantry moved from French Indochina to China
1 fighter moved from French Indochina to China
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 battleship moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 37 Sea Zone to 59 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber and 1 fighter moved from Japan to 52 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in China
Japanese attack with 2 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 6 infantry in China, round 2 : 1/8 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 5 infantry in China, round 3 : 0/7 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in China
Japanese roll dice for 2 fighters and 4 infantry in China, round 4 : 2/6 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 4 : 0/2 hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 1 fighter
British defend with 1 carrier
Japanese roll dice for 1 battleship and 1 fighter in 59 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 carrier in 59 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 59 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 52 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 52 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 52 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Japanese
1 carrier moved from 50 Sea Zone to 59 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 52 Sea Zone to Wake Island
2 fighters moved from China to KwantungPlace Units - Japanese
1 factory placed in French Indochina
1 destroyer and 1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 infantry
Philipine Islands : 2 infantry
Kwantung : 2 fighters
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 1 factory and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship, 1 carrier and 1 fighter
34 Sea Zone : 1 battleship, 1 carrier and 1 fighter
61 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 transport
52 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Russians : 20 / 28
Germans : 41 / 46
British : 30 / 40
Japanese : 35 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 artillery moved from 12 Sea Zone to Algeria
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea ZoneCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 battleship, 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from 52 Sea Zone to Hawaiian Islands
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 2 fighters and 2 infantry
Kazakh S.S.R. : 2 infantry
United Kingdom : 1 bomber and 1 fighter
Algeria : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
Central United States : 2 infantry
12 Sea Zone : 1 transport
52 Sea Zone : 1 battleship and 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 20 / 28
Germans : 40 / 46
British : 30 / 40
Japanese : 35 / 35
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from West Russia to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Karelia S.S.R.
1 artillery moved from West Russia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
3 armour moved from Russia to West Russia
4 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Novosibirsk
1 submarine moved from 2 Sea Zone to 3 Sea ZonePlace Units - Russians
4 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs totalTerritory Summary for Russians :
Novosibirsk : 6 infantry
Karelia S.S.R. : 2 infantry
Caucasus : 1 artillery and 1 factory
West Russia : 1 flag, 1 aaGun, 7 armour, 1 artillery, 2 fighters and 8 infantry
Russia : 1 aaGun, 4 armour, 1 artillery, 1 factory and 1 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 27
Germans : 34 / 46
British : 30 / 40
Japanese : 35 / 35
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 1 Sea Zone to 12 Sea Zone
1 fighter moved from Libya to 12 Sea Zone
1 bomber moved from Libya to 12 Sea Zone
1 artillery and 1 infantry moved from Libya to Anglo Egypt
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
2 infantry moved from Western Europe to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
2 fighters moved from Ukraine S.S.R. to Norway
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
retreated to Karelia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 1 armour
Germans win, taking Norway from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anglo Egypt
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans win, taking Anglo Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser; Americans defend with 1 transport
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser
Casualties for Americans: 1 transportNon Combat Move - Germans
2 aaGuns moved from Western Europe to Germany
6 armour moved from Ukraine S.S.R. to Eastern Europe
2 fighters moved from Caucasus to Germany
4 artilleries and 6 infantry moved from Germany to Eastern Europe
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from 12 Sea Zone to Western Europe
1 fighter moved from Karelia S.S.R. to Western Europe
1 bomber moved from 12 Sea Zone to GermanyPlace Units - Germans
1 carrier placed in 5 Sea Zone
2 artilleries and 7 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 battleship moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 bomber moved from Kazakh S.S.R. to Norway
2 infantry moved from Persia to India
1 fighter moved from Persia to IndiaCombat - British
Battle in Norway
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Norway, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in India, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Persia to Kazakh S.S.R.
1 fighter moved from India to French Madagascar
1 bomber moved from Norway to West Russia
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 40 Sea Zone to 47 Sea ZonePlace Units - British
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 artillery and 1 factory
Australia : 3 infantry
Kenya : 1 infantry
India : 2 infantry
French Madagascar : 1 fighter
Norway : 1 flag, 1 artillery and 1 infantry
Kazakh S.S.R. : 1 aaGun
United Kingdom : 1 aaGun and 1 factory
New Zealand : 1 infantry
West Russia : 1 bomber
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 transport
47 Sea Zone : 1 submarine
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 22 / 27
Germans : 40 / 43
British : 31 / 31
Japanese : 32 / 35
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
1 fighter moved from 34 Sea Zone to India
2 fighters moved from Kwantung to India
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from 59 Sea Zone to 52 Sea Zone
1 fighter moved from Wake Island to 52 Sea Zone
1 destroyer and 1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 battleship and 1 submarine
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 fighters in 52 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 52 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 52 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber and 2 fighters in 52 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 battleship in 52 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 battleship
Battle in India
Japanese attack with 3 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 3 fighters and 3 infantry in India, round 2 : 2/6 hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to China
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 battleship and 1 carrier moved from 59 Sea Zone to 60 Sea ZonePlace Units - Japanese
3 armour placed in French Indochina
1 submarine and 1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
India : 1 flag, 3 infantry
Philipine Islands : 2 infantry
Borneo : 1 infantry
French Indochina : 4 armour and 1 factory
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 fighter and 3 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 2 infantry
Caroline Islands : 1 infantry
35 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 21 / 27
Germans : 40 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 artillery moved from Algeria to Libya
2 infantry moved from Kazakh S.S.R. to Caucasus
1 bomber moved from United Kingdom to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 12 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 12 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 12 Sea Zone to 8 Sea Zone
1 bomber moved from Caucasus to Russia
1 infantry moved from Western United States to Central United States
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to Mexico
1 aaGun moved from Western United States to Mexico
1 submarine moved from 52 Sea Zone to 44 Sea Zone
2 fighters moved from Hawaiian Islands to Western United StatesPlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery placed in Eastern United States
1 artillery placed in Western United States
Americans undo move 3.
1 artillery placed in Eastern United States
Americans undo move 3.
1 artillery placed in Eastern United States
1 bomber placed in Western United States
1 destroyer placed in 55 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Mexico : 1 aaGun and 1 infantry
Western United States : 1 bomber, 1 factory and 2 fighters
Hawaiian Islands : 2 infantry
United Kingdom : 1 armour and 3 infantry
Caucasus : 2 infantry
Algeria : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Eastern United States : 1 aaGun, 2 artilleries and 1 factory
Russia : 1 bomber
Central United States : 1 infantry
54 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
12 Sea Zone : 1 destroyer
8 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
6 Sea Zone : 2 fighters
10 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 25 / 27
Germans : 35 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to 6 Sea Zone
1 fighter moved from Belorussia to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Novosibirsk : 3 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 3 infantry
Caucasus : 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 1 aaGun, 7 armour, 1 artillery and 5 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Russia : 1 aaGun, 7 armour and 1 factory
6 Sea Zone : 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 30 / 30
Germans : 30 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to 6 Sea Zone
1 fighter moved from Belorussia to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Novosibirsk to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from West Russia: 1 aaGun
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Novosibirsk : 3 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 3 infantry
Caucasus : 1 aaGun, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 7 armour, 1 artillery and 5 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Russia : 1 aaGun, 7 armour and 1 factory
6 Sea Zone : 2 fighters and 1 submarineProduction/PUs Summary :
Russians : 30 / 30
Germans : 30 / 43
British : 28 / 31
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery and 1 infantry moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
2 fighters moved from Western Europe to 8 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery and 2 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Western Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Norway
2 fighters moved from 5 Sea Zone to Norway
2 artilleries and 3 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 8 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
Americans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 bomber and 3 fighters in 8 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 8 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Americans lost in 8 Sea Zone
2 transports owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 50
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 2 transports
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter could not land in 7 Sea Zone and was removed
1 bomber moved from 8 Sea Zone to Germany
2 fighters moved from 8 Sea Zone to Western Europe
1 fighter moved from 8 Sea Zone to 7 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 artillery and 7 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
2 armour, 1 artillery and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory and 7 infantry
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Southern Europe : 1 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 1 aaGun, 7 armour, 1 artillery, 1 fighter and 7 infantry
Karelia S.S.R. : 1 flag, 1 artillery
Norway : 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 2 fighters and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Ukraine S.S.R. : 2 artilleries and 3 infantry
Anglo Egypt : 1 flag
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
8 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 25 / 30
Germans : 42 / 42
British : 21 / 31
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian East Africa
1 bomber moved from West Russia to Italian East AfricaCombat - British
Battle in Italian East Africa
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Italian East Africa, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Italian East Africa to Union of South Africa
1 fighter moved from French Madagascar to Union of South Africa
1 aaGun moved from Kazakh S.S.R. to Novosibirsk
1 submarine moved from 47 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 31 Sea Zone
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 battleship moved from 6 Sea Zone to 2 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 2 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea ZonePlace Units - British
1 transport placed in 2 Sea Zone
1 armour, 1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
British undo move 3.
1 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 artillery, 1 bomber, 1 factory and 1 fighter
Australia : 3 infantry
Novosibirsk : 1 aaGun
Italian East Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 infantry
31 Sea Zone : 1 submarine
2 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 transports
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 25 / 30
Germans : 41 / 42
British : 22 / 22
Japanese : 38 / 38
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 45 Sea Zone
2 infantry moved from India to 35 Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
2 fighters moved from 34 Sea Zone to Italian East Africa
1 bomber moved from Japan to India
1 armour moved from French Indochina to India
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to India
1 infantry moved from India to Persia
Japanese take Persia from British
1 fighter moved from China to Buryatia S.S.R.Combat - Japanese
Battle in Italian East Africa
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Italian East Africa, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Italian East Africa, round 2 : 4/4 hits
British roll dice for 1 infantry in Italian East Africa, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Italian East Africa
Japanese win, taking Italian East Africa from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Italian East Africa to 34 Sea ZonePlace Units - Japanese
2 fighters placed in 60 Sea Zone
3 infantry placed in French Indochina
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 armour, 1 bomber and 1 fighter
Soviet Far East : 1 flag, 1 infantry
Philipine Islands : 2 infantry
Italian East Africa : 1 flag, 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 3 armour, 1 artillery, 1 factory and 4 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery, 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 3 infantry
Japan : 1 aaGun, 1 factory and 3 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 battleship, 1 destroyer and 1 transport
45 Sea Zone : 1 submarine
60 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 23 / 30
Germans : 41 / 42
British : 20 / 22
Japanese : 42 / 42
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Libya to Anglo Egypt
British take Anglo Egypt from Germans
1 destroyer moved from 12 Sea Zone to 8 Sea Zone
2 fighters moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from Caucasus to Persia
1 bomber moved from Russia to Persia
1 artillery moved from Libya to Algeria
1 bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 8 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Persia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Persia
Americans roll dice for 1 bomber and 1 infantry in Persia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Persia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Persia
retreated to Persia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Persia to Caucasus
2 fighters moved from 8 Sea Zone to French West Africa
1 infantry moved from Central United States to 10 Sea Zone
1 infantry moved from Mexico to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 artilleries moved from Eastern United States to 10 Sea Zone
1 bomber moved from 8 Sea Zone to United Kingdom
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 44 Sea Zone to 52 Sea ZonePlace Units - Americans
1 armour placed in Western United States
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
French West Africa : 2 fighters
Mexico : 1 aaGun
Western United States : 1 armour and 1 factory
Hawaiian Islands : 2 infantry
United Kingdom : 1 armour, 1 bomber and 3 infantry
Caucasus : 1 bomber
Algeria : 1 flag, 1 artillery
Libya : 1 flag
Eastern United States : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 1 infantry
Anglo Egypt : 1 infantry
8 Sea Zone : 1 destroyer
52 Sea Zone : 1 submarine
1 Sea Zone : 2 artilleries, 1 destroyer, 1 infantry and 2 transports
2 Sea Zone : 2 fighters
19 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Russians : 23 / 30
Germans : 39 / 42
British : 22 / 22
Japanese : 42 / 42
Americans : 40 / 40





