@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Wake Island
3 carriers moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
13 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 13 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Yunnan
Chinese undo move 2.
2 infantry placed in Szechwan
Chinese undo move 2.
Chinese undo move 1.
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 3 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
2 fighters moved from Egypt to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 bomber moved from United Kingdom to 124 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 124 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
2 fighters moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Italian Somaliland to Ethiopia
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,2,3,4
British collect 22 PUs (11 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Good defense in Malaya.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
2 fighters moved from Egypt to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 bomber moved from United Kingdom to 124 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 124 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Italian Somaliland
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Yunnan
8 infantry moved from Burma to Yunnan
4 infantry moved from Burma to India
2 fighters moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Italian Somaliland to Ethiopia
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 battleship moved from 39 Sea Zone to 76 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,2,3,4
British collect 22 PUs (11 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Slovakia Hungary
1 artillery moved from Greece to Albania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Greater Southern Germany to Eastern Poland
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Kami?
Yes, 3 kami’s on sz35
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 3 hits. Rolls: 1,2,2
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese defend with 1 transport
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
French creates battle in territory 106 Sea Zone
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Archangel
1 fighter moved from Norway to Archangel
2 fighters moved from 127 Sea Zone to Archangel
4 armour and 3 infantry moved from Nenetsia to 127 Sea Zone
1 armour moved from 127 Sea Zone to Karelia
3 armour and 3 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 106 Sea Zone to 89 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Battle in Western Ukraine
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians, taking Western Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Finland
2 fighters moved from Archangel to 127 Sea Zone
2 armour and 16 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Germany to Eastern Poland
2 bombers moved from Belarus to Slovakia Hungary
1 bomber moved from Bessarabia to Slovakia Hungary
2 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Eastern Poland
3 aaGuns moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea Zone
Place Units - Germans
2 destroyers placed in 112 Sea Zone
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 tactical_bombers moved from Russia to Evenkiyskiy
2 fighters moved from Russia to Evenkiyskiy
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 armour
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter moved from Evenkiyskiy to Novosibirsk
2 tactical_bombers moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
12 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buryatia to Amur
1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
forgot a combat sz44 - darn anzac dd was in stealth mode and blended into the ocean
1 sub 1ff 1tb 2sb vs 1dd
sub
:dice:
2sb
Rolling 2:
(3, 3)
1ff
:dice:
1tb
:dice:
1 anzac dd
:dice:
got the hit, here’s the def
Rolling 1:
(5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Siam to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
4 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 artillery and 1 infantry moved from Hopei to Shensi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
6 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Kami? Scramble?
yes, 3 fighters from Japan. 2 kami’s on the dd.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
3 destroyers moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Wake Island to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 23 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 destroyer
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 6 Sea Zone
Americans attack with 1 bomber, 11 fighters and 1 tactical_bomber
Japanese defend with 6 destroyers, 3 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Java from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 6 destroyers and 3 fighters
Casualties for Americans: 1 bomber and 1 fighter
Non Combat Move - Americans
4 carriers moved from 33 Sea Zone to 17 Sea Zone
1 battleship moved from 33 Sea Zone to 17 Sea Zone
3 cruisers moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 5 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1
Americans collect 52 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs