MiamiuMike vs dawgoneit (Allies + 101) G40 - League (game 3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                5 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 5 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from French with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 1 armour, 1 fighter, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 armour, 1 fighter and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Slovakia Hungary to Poland
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Shan State to India

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Eire : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 fighter moved from Western Germany to Egypt
                1 bomber moved from Southern France to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 artillery and 3 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Western Germany to Poland
                2 artilleries moved from Western Germany to Germany
                6 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Germany to Poland
                1 mech_infantry moved from Holland Belgium to Germany
                3 aaGuns moved from Western Germany to Germany
                1 artillery and 3 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Gibraltar
                1 fighter and 1 tactical_bomber moved from Poland to Western Germany

    Place Units - Germans
                1 infantry and 9 mech_infantrys placed in Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                4 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
                4 aaGuns, 1 artillery and 4 infantry moved from Belarus to Novgorod
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 5 infantry
        Karelia : 2 artilleries and 13 infantry
        Baltic States : 1 infantry
        Bryansk : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 4 armour, 3 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Smolensk : 3 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 2 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 battleship moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 destroyer and 1 fighter

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Anhwe to Korea
                1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to Siam
                1 tactical_bomber moved from Malaya to Siam
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kweichow to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Siam
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 artilleries and 5 infantry moved from Kweichow to Yunnan
                1 aaGun moved from Anhwe to Hopei
                2 infantry moved from Manchuria to Korea
                1 fighter moved from Korea to 6 Sea Zone
                1 bomber moved from Malaya to Yunnan
                1 bomber moved from Philippines to Kiangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan
                1 factory_minor placed in Shantung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total


  • Got diced and it may cost me…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 7 Sea Zone
                6 fighters moved from 8 Sea Zone to 7 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 bomber moved from Aleutian Islands to 7 Sea Zone
                6 fighters moved from 8 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 6 fighters moved from 7 Sea Zone to 2 Sea Zone
                1 bomber moved from 2 Sea Zone to Alaska
                1 fighter moved from Alaska to 2 Sea Zone
                1 tactical_bomber moved from Aleutian Islands to 2 Sea Zone
                3 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 2 Sea Zone
                1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
                2 carriers and 1 fighter moved from 10 Sea Zone to 2 Sea Zone
                1 armour moved from Western United States to Alaska
                1 infantry moved from Western United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to British Columbia

    Place Units - Americans
                1 destroyer and 1 fighter placed in 2 Sea Zone
                1 transport placed in 1 Sea Zone
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 aaGun, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        2 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        1 Sea Zone : 1 transport
        7 Sea Zone : 1 submarine
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        101 Sea Zone : 2 cruisers, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 50 / 50
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 31 / 33
        UK_Pacific : 5 / 17
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi
                3 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Kansu to Shensi
                3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                2 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 6 infantry
        Suiyuyan : 4 infantry
        Kansu : 1 fighter
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 48 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 33
        UK_Pacific : 5 / 17
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.100
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from British Somaliland to Ethiopia
                1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Belgian Congo to Kenya
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 factory_minor placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        43 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Belgian Congo : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 47 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 16 / 27
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Every time you say you got diced you win the game. is that your game? :wink:
    when I play pool and I’m about to loose I say good game and for some reason I end up winning. same concept different game :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Southern France to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from 97 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 aaGun moved from Romania to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Poland
                4 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 5 :  1/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 44 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 29 / 31
        UK_Pacific : 9 / 6
        Italians : 19 / 30
        ANZAC : 18 / 30
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Eire to Scotland

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 44 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 29 / 31
        UK_Pacific : 9 / 6
        Italians : 19 / 30
        ANZAC : 18 / 30
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                2 infantry moved from Poland to Baltic States
                8 armour, 15 artilleries, 18 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 11 armour, 16 artilleries, 21 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 11 armour, 16 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Poland
                3 aaGuns moved from Poland to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                3 aaGuns moved from Germany to Slovakia Hungary
                1 fighter moved from Poland to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from Egypt to 99 Sea Zone
                2 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Bulgaria to Greece
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Finland to Norway
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour placed in Yugoslavia
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                3 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Bessarabia to Romania
                1 fighter moved from Bessarabia to Romania
                1 fighter moved from Bessarabia to Romania
                1 tactical_bomber moved from Bessarabia to Romania
                4 armour, 3 artilleries, 5 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
                2 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                4 infantry moved from Belarus to Smolensk
                3 infantry moved from Novgorod to Vyborg
                2 artilleries and 13 infantry moved from Karelia to Finland
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

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