@Jacob16 No scramble
MiamiuMike vs dawgoneit (Allies + 101) G40 - League (game 3)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to 6 Sea Zone
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Korea
2 infantry moved from Jehol to Manchuria
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Anhwe
2 bombers moved from Yunnan to Kwangsi
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to AnhwePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 8 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from Alaska to 8 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in AlaskaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Alaska : 1 factory_minor and 1 fighter
Aleutian Islands : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 fighter
8 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Central United States : 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 14 / 14
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
5 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
5 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 4 infantry
Kansu : 1 fighter and 5 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 29 / 37
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 14 / 14
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.769
Median : 4.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.100
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 fighter moved from Malta to Gibraltar
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Shan State to Burma
1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Gibraltar
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Shan State to Burma
1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in British Somaliland
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/4 hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 0/2 hits
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 2/4 hits
Italians roll dice for 1 bomber and 1 infantry in British Somaliland, round 3 : 0/2 hits
1 bomber owned by the Germans and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 cruiser, 1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
British Somaliland : 2 artilleries, 1 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 2 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 cruiser, 3 destroyers and 1 transport
Iraq : 1 flag, 1 armour and 1 artillery
Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 12 / 17
ANZAC : 14 / 14
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.758
Median : 4.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.750
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.100
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
5 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 5 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from French with 4 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 artillery
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 armour, 1 fighter, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 armour moved from Slovakia Hungary to Poland
1 submarine moved from 96 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Shan State to IndiaPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Eire : 1 flag, 1 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Egypt
1 bomber moved from Southern France to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Romania to Slovakia Hungary
1 armour moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
6 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
3 aaGuns moved from Western Germany to Germany
1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Poland to Western GermanyPlace Units - Germans
1 infantry and 9 mech_infantrys placed in Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
4 aaGuns, 1 artillery and 4 infantry moved from Belarus to Novgorod
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 5 infantry
Karelia : 2 artilleries and 13 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 4 armour, 3 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 7
British : 31 / 33
UK_Pacific : 17 / 17
Italians : 16 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Anhwe to Hopei
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 battleship moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
retreated to 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Anhwe to Korea
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
1 tactical_bomber moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kweichow to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hopei
2 infantry moved from Manchuria to Korea
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Malaya to Yunnan
1 bomber moved from Philippines to KiangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
1 factory_minor placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
Got diced and it may cost me…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Aleutian Islands to 7 Sea Zone
6 fighters moved from 8 Sea Zone to 7 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Aleutian Islands to 7 Sea Zone
6 fighters moved from 8 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 6 fighters moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from 2 Sea Zone to Alaska
1 fighter moved from Alaska to 2 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 2 Sea Zone
3 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
2 carriers and 1 fighter moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to British ColumbiaPlace Units - Americans
1 destroyer and 1 fighter placed in 2 Sea Zone
1 transport placed in 1 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 1 aaGun, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
2 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports
1 Sea Zone : 1 transport
7 Sea Zone : 1 submarine
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
101 Sea Zone : 2 cruisers, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 50 / 50
Americans : 50 / 70
Chinese : 4 / 7
British : 31 / 33
UK_Pacific : 5 / 17
Italians : 16 / 27
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
2 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 6 infantry
Suiyuyan : 4 infantry
Kansu : 1 fighter
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 33
UK_Pacific : 5 / 17
Italians : 16 / 27
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 50
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Every time you say you got diced you win the game. is that your game? :wink:
when I play pool and I’m about to loose I say good game and for some reason I end up winning. same concept different game :-D