Oh I forgot the walk to Alexandria. I will add that on NCM.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits
Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 aaGun, 1 artillery and 15 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
2 aaGuns, 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Eastern Poland : 3 aaGuns, 5 armour, 3 artilleries, 28 infantry and 5 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 68
Russians : 37 / 42
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 5 / 5
British : 27 / 25
UK_Pacific : 22 / 27
Italians : 19 / 35
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Well my friend, you have me in a conundrum here with Japan. I really do NOT like the US fleet off Alaska. I have never seen it before.
So, I guess I am going aggressive here :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
4 artilleries moved from Kwangsi to 36 Sea Zone
4 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kiangsi
1 bomber moved from Jehol to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Shantung to Kiangsi
1 bomber moved from Jehol to Sikang
1 fighter moved from Manchuria to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 4 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 41 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 38 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 39 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -42
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Kiangsi, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sumatra
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win, taking Sumatra from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Korea to Manchuria
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
4 fighters moved from Suiyuyan to 6 Sea Zone
1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 cruiser moved from 6 Sea Zone to 15 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Sikang to Kweichow
2 mech_infantrys moved from Shantung to Manchuria
3 tactical_bombers moved from Suiyuyan to KweichowPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 armour
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 armour, 14 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 artilleries, 2 bombers, 2 infantry and 3 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 4 artilleries and 4 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports
20 Sea Zone : 2 transports
15 Sea Zone : 1 cruiser
7 Sea Zone : 1 destroyer
4 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 68
Russians : 37 / 42
Japanese : 43 / 43
Americans : 52 / 77
Chinese : 2 / 5
British : 23 / 25
UK_Pacific : 19 / 27
Italians : 19 / 35
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
uh oh
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
1 fighter moved from 10 Sea Zone to 15 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 7 Sea Zone
1 fighter moved from Aleutian Islands to 4 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 4 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 bomber moved from Aleutian Islands to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 15 Sea Zone
1 fighter moved from 10 Sea Zone to 15 Sea Zone
2 carriers moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 7 Sea Zone
1 fighter moved from Aleutian Islands to 4 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 4 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 bomber moved from Aleutian Islands to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 fighter moved from 8 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in 4 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 15 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 7 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 infantry moved from Southeast Mexico to Central America
1 infantry moved from Mexico to Southeast Mexico
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
4 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 infantry, 1 submarine and 3 transports moved from 8 Sea Zone to 7 Sea Zone
1 bomber and 4 fighters moved from 15 Sea Zone to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 bomber moved from 7 Sea Zone to Aleutian IslandsPlace Units - Americans
2 armour, 1 artillery, 1 bomber and 1 infantry placed in Western United States
1 battleship, 1 cruiser and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 airfield, 1 bomber and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
15 Sea Zone : 1 submarine
7 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 artillery, 1 factory_major and 2 infantry
Central America : 1 infantry and 1 mech_infantry
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 37 / 42
Japanese : 43 / 43
Americans : 52 / 77
Chinese : 2 / 5
British : 23 / 25
UK_Pacific : 19 / 27
Italians : 19 / 35
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 37 / 42
Japanese : 42 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 23 / 25
UK_Pacific : 19 / 27
Italians : 19 / 35
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 unit repaired.
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
3 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Tanganyika Territory to Kenya
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
3 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Tanganyika Territory to Kenya
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to QuebecCombat - British
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hainan
Battle in Kenya
British attack with 2 armour
Italians defend with 1 artillery
British roll dice for 2 armour in Kenya, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Hainan from Japanese, taking Kenya from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Belgian Congo
British attack with 3 infantry
Italians defend with 1 mech_infantry
British roll dice for 3 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
3 artilleries and 6 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 aaGun moved from Eastern Persia to Persia
2 fighters moved from Persia to India
1 destroyer moved from 38 Sea Zone to 39 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,3,1
British collect 19 PUs (8 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarineTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Siam : 1 flag
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Yunnan : 2 aaGuns, 3 artilleries and 6 infantry
Burma : 8 infantry
India : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
Celebes : 1 flag
36 Sea Zone : 2 transports
39 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 armour
United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
Persia : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 49 / 68
Russians : 37 / 42
Japanese : 40 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 27 / 19
UK_Pacific : 21 / 21
Italians : 17 / 35
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.371
Median : 3.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.364
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.667
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 2 fighters and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 3 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 bomber moved from Tunisia to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Nigeria : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag, 1 armour
Tunisia : 1 flag
Slovakia Hungary : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
98 Sea Zone : 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 49 / 68
Russians : 37 / 42
Japanese : 40 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 25 / 19
UK_Pacific : 21 / 21
Italians : 21 / 38
ANZAC : 14 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Persia to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 1 transport
55 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 37 / 42
Japanese : 40 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 25 / 19
UK_Pacific : 21 / 21
Italians : 19 / 38
ANZAC : 16 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 49 / 68
Russians : 37 / 42
Japanese : 40 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 25 / 19
UK_Pacific : 21 / 21
Italians : 19 / 38
ANZAC : 16 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Bessarabia
1 bomber moved from Greece to Bessarabia
2 artilleries and 4 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Baltic States
1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 4 artilleries and 6 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits
Germans roll dice for 4 artilleries and 6 infantry in Scotland, round 2 : 5/10 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 artilleries and 5 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits
ANZAC roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bulgaria to Romania
2 bombers moved from Bessarabia to Slovakia Hungary
1 infantry moved from Germany to Poland
2 aaGuns, 1 artillery and 4 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
3 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour moved from Greece to 99 Sea Zone
3 armour and 3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 111 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 armour, 3 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 3 armour and 1 infantry
Scotland : 1 flag, 1 airfield, 4 artilleries and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 5 armour, 7 artilleries, 3 bombers, 1 fighter, 19 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 5 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag
Iraq : 1 flag, 3 artilleries and 3 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Finland : 1 flag, 1 artillery and 14 infantry
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 55 / 67
Russians : 35 / 42
Japanese : 40 / 43
Americans : 52 / 77
Chinese : 3 / 11
British : 23 / 19
UK_Pacific : 21 / 21
Italians : 19 / 38
ANZAC : 14 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Karelia to Eastern Poland
1 fighter moved from Vyborg to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
2 bombers moved from Kweichow to Szechwan
1 battleship moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 2 transports
British defend with 2 transports
2 transports owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 cruiser and 2 transports remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hainan
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Hainan, round 2 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Hainan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hainan
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hainan, round 3 : 0/3 hits
UK_Pacific roll dice for 1 artillery in Hainan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hainan
Japanese roll dice for 1 armour and 1 artillery in Hainan, round 4 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Hainan, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Hainan, round 5 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Hainan, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Hainan, round 6 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Hainan, round 6 : 0/1 hits
1 artillery owned by the British lost in Hainan
Japanese win, taking Hainan from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Kweichow to 36 Sea Zone
3 artilleries and 1 infantry moved from Kweichow to Anhwe
3 infantry moved from Shantung to Jehol
2 bombers moved from Szechwan to Anhwe
3 carriers, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
10 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 10 infantry and 3 tactical_bombers
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 2 aaGuns, 1 armour, 14 infantry and 2 mech_infantrys
Hainan : 1 armour, 1 artillery and 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 artilleries, 2 bombers and 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 submarines, 3 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 67
Russians : 40 / 48
Japanese : 56 / 61
Americans : 52 / 77
Chinese : 3 / 11
British : 23 / 19
UK_Pacific : 11 / 21
Italians : 19 / 38
ANZAC : 10 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone -
kami’s and scramble orders please sir
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I want a kamikaze on every carrier and the battleship sir





