Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 armour and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
2 bombers and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Malta : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 artillery and 2 infantry
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag
Ukraine : 2 armour, 1 infantry and 4 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 40
Japanese : 54 / 70
Americans : 53 / 73
Chinese : 7 / 9
British : 31 / 32
UK_Pacific : 6 / 8
Italians : 18 / 22
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
You may have forgot to move your UK boat off the coast of Japan. If you did forget, you can make the edit. If it’s still there by Japan’s turn, I will probably kill it. Or at least attempt to kill it, fail miserably and seriously regret this post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
4 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
3 fighters moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from New South Wales to New Guinea
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 cruisers and 1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
2 armour moved from Karelia to Vyborg
1 armour and 3 mech_infantrys moved from Ukraine to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
17 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Bryansk to Russia
2 bombers, 4 fighters and 9 tactical_bombers moved from Eastern Poland to Russia
Combat - Germans
Battle in Russia
Germans attack with 20 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry, 8 mech_infantrys and 9 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 25 infantry and 1 mech_infantry
AA fire in Russia : 0/15 hits
Germans roll dice for 20 armour, 5 artilleries, 2 bombers, 4 fighters, 12 infantry, 8 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 20/60 hits
Russians roll dice for 5 aaGuns, 7 armour, 3 artilleries, 2 fighters, 25 infantry and 1 mech_infantry in Russia, round 2 : 6/38 hits
15 infantry owned by the Russians , 6 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
Germans roll dice for 20 armour, 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 8 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 28/54 hits
Russians roll dice for 7 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Russia, round 3 : 7/23 hits
10 infantry owned by the Russians , 7 armour owned by the Russians , 6 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 3 artilleries owned by the Russians , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 4 artilleries, 2 bombers, 4 fighters, 8 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 138
Casualties for Germans: 1 artillery and 12 infantry
Casualties for Russians: 5 aaGuns, 7 armour, 3 artilleries, 2 fighters, 25 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Vyborg, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 4 fighters and 9 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Poland to Germany
1 aaGun moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6,1
Germans collect 48 PUs (1 lost to blockades); end with 88 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Poland : 1 aaGun and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 2 bombers, 4 fighters and 9 tactical_bombers
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag, 6 mech_infantrys
Russia : 1 flag, 1 airfield, 20 armour, 4 artilleries, 1 factory_minor and 8 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Production/PUs Summary :
Germans : 49 / 98
Russians : 28 / 0
Japanese : 54 / 70
Americans : 53 / 73
Chinese : 7 / 9
British : 31 / 32
UK_Pacific : 6 / 8
Italians : 17 / 22
ANZAC : 13 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Rostov to Tambov
Russians take Tambov from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 111 Sea Zone to 105 Sea Zone
11 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Novosibirsk to Samara
3 armour moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
2 fighters moved from Norway to Finland
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to Urals
1 aaGun moved from Timguska to Kansu
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 bombers, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
2 bombers moved from Yunnan to Jehol
1 fighter moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 armour
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 3/4 hits
Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Jehol
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Americans: 1 armour
Battle in Kiangsu
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Kiangsu, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in New Guinea
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters and 1 tactical_bomber
Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 3/7 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits
1 tactical_bomber owned by the ANZAC , 1 infantry owned by the Japanese , 3 fighters owned by the ANZAC and 1 artillery owned by the Japanese lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 artillery moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
2 bombers moved from Jehol to Kwangsi
1 fighter moved from 19 Sea Zone to Japan
Place Units - Japanese
3 artilleries placed in French Indo China
1 factory_minor placed in Malaya
3 bombers and 1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,1,2,1,3,2,4,4,2,2,2,1,3,3
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun and 6 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 3 fighters and 4 tactical_bombers
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 armour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 48 / 98
Russians : 29 / 0
Japanese : 54 / 51
Americans : 53 / 73
Chinese : 8 / 9
British : 31 / 32
UK_Pacific : 5 / 8
Italians : 17 / 22
ANZAC : 13 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 29 Sea Zone to New South Wales
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 carrier moved from 29 Sea Zone to 12 Sea Zone
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 mech_infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from 6 Sea Zone to Korea
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
1 carrier and 2 destroyers placed in 6 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 6 Sea Zone
1 airfield and 1 fighter placed in Korea
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 8 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 6 infantry; Remaining resources: 14 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Kenya to 72 Sea Zone
3 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 10 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 submarines moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
Combat - British
Battle in Burma
British attack with 2 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Burma to India
4 infantry moved from 79 Sea Zone to West India
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from 112 Sea Zone to Norway
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 29 PUs (3 lost to blockades); end with 43 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
4 bombers moved from Southern Italy to Rostov
2 bombers moved from Rostov to Tambov
2 armour and 2 mech_infantrys moved from Ukraine to Tambov
1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
Combat - Italians
Battle in Tambov
Italians attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 3 armour and 1 infantry
Italians roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Tambov, round 2 : 3/6 hits
Russians roll dice for 3 armour and 1 infantry in Tambov, round 2 : 2/4 hits
1 infantry owned by the Russians , 2 armour owned by the Russians and 2 mech_infantrys owned by the Italians lost in Tambov
Italians roll dice for 2 armour and 2 bombers in Tambov, round 3 : 2/4 hits
Russians roll dice for 1 armour in Tambov, round 3 : 0/1 hits
1 armour owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 13
Casualties for Russians: 3 armour and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Rostov
Italians attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Rostov to Ukraine
2 bombers moved from Tambov to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 artillery and 2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4,6,1,6,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Malta : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Rostov : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 2 armour
Ukraine : 1 armour, 4 bombers and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 98
Russians : 26 / 0
Japanese : 53 / 51
Americans : 53 / 75
Chinese : 8 / 17
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 19 / 22
ANZAC : 13 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 105 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vologda
Germans take Archangel from Russians
1 bomber moved from Bryansk to Vologda
4 armour, 4 artilleries and 4 mech_infantrys moved from Russia to Samara
2 armour moved from Ukraine to Caucasus
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
3 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 4 armour, 4 artilleries, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 4 armour, 4 artilleries, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 5/15 hits
Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits
5 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 4 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries
Casualties for Russians: 5 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Samara to Rostov
1 aaGun moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
15 armour and 4 mech_infantrys moved from Russia to Volgograd
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 tactical_bombers moved from Bryansk to Novgorod
1 armour moved from Vyborg to Novgorod
1 bomber moved from Vologda to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 bomber moved from Bryansk to Western Germany
1 aaGun moved from Poland to Germany
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
4 infantry placed in Germany
1 bomber and 6 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 2 aaGuns, 1 factory_major, 2 fighters, 4 infantry and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun, 2 fighters and 5 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 17 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 6 armour, 1 bomber, 1 factory_minor, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag
Samara : 1 flag, 4 armour, 1 artillery and 4 mech_infantrys
Production/PUs Summary :
Germans : 55 / 74
Russians : 19 / 0
Japanese : 53 / 51
Americans : 53 / 75
Chinese : 8 / 17
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 19 / 22
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Urals to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 armour moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Anhwe to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Tsinghai to Volgograd
1 aaGun moved from Yunnan to Kwangsi
6 infantry moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 bomber and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,6,6,4,5,5,2,6,3,3,1,3,5,3,1,2,3,4,3,2,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 4 bombers, 4 fighters and 6 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
20 Sea Zone : 1 submarine
Volgograd : 1 bomber
Production/PUs Summary :
Germans : 55 / 74
Russians : 19 / 0
Japanese : 52 / 49
Americans : 53 / 75
Chinese : 9 / 17
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 19 / 22
ANZAC : 13 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
6 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 carrier and 2 destroyers moved from 12 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
Combat - Americans
Battle in Shantung
Non Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 6 Sea Zone to 7 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 armour placed in Korea
2 infantry placed in Eastern United States
1 artillery and 1 mech_infantry placed in Korea
5 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
EDIT: 2 fighters moved from New South Wales to Western Australia
EDIT: 1 destroyer moved from 7 Sea Zone to 19 Sea Zone
EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Sumatra
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
EDIT: 2 fighters moved from New South Wales to Western Australia
EDIT: 1 destroyer moved from 7 Sea Zone to 19 Sea Zone
EDIT: 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to India
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
British take Karelia from Germans
1 infantry moved from Finland to Vyborg
British take Vyborg from Germans
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Sumatra
Non Combat Move - British
Place Units - British
3 infantry placed in Iraq
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 7 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode