Ziggurat (Axis) vs. UnknownSoldier (Allies+10)

  • 13

    I am assuming you do not want to scramble 2 fighters out of Western Germany against 5 fighters, 2 destroyers, a carrier, and a partridge in a pear tree  :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 carriers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 infantry moved from Persia to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 artillery moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Denmark
                Battle in Norway
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Norway, round 2 :  4/6 hits
                        Germans roll dice for 3 infantry in Norway, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Norway
                    British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  3/10 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Ethiopia to Egypt
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iraq to 98 Sea Zone
                1 bomber moved from Norway to United Kingdom
                3 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Norway to 112 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 carrier and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
        Denmark : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        109 Sea Zone : 1 carrier and 2 fighters
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 32 / 40
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 42 / 47
        UK_Pacific : 3 / 0
        Italians : 13 / 17
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @Ziggurat:

    @UnknownSoldier:

    I figured you would want the sub to stay and fight in 110 in order to protect the destroyer for blocking purposes. As it turns out, both subs were sunk.

    Yup yup, that’s exactly what I wanted. Sorry, shoulda mentioned it after Germany.

    And why, why, oh why do I keep attacking your islands?!?! I’ll learn my lesson one of these days… Next time I’m coming in with the whole air force :P.

    Except for that bomber  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov
                1 bomber moved from Bulgaria to Rostov
                2 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Rostov to Bulgaria
                1 infantry moved from Southern Italy to Northern Italy
                2 artilleries and 2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3
                Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Western Germany : 2 artilleries and 4 infantry
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 10 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour
        Bessarabia : 1 flag
        Ukraine : 1 infantry
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 30 / 40
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 42 / 47
        UK_Pacific : 3 / 0
        Italians : 15 / 11
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    @Ziggurat:

    @UnknownSoldier:

    I figured you would want the sub to stay and fight in 110 in order to protect the destroyer for blocking purposes. As it turns out, both subs were sunk.

    Yup yup, that’s exactly what I wanted. Sorry, shoulda mentioned it after Germany.

    And why, why, oh why do I keep attacking your islands?!?! I’ll learn my lesson one of these days… Next time I’m coming in with the whole air force :P.

    Except for that bomber  :-D

    Yeah, that was quite the slick move. Frustrates me all the more that there were safe spots for it to land if I’d been paying attention. Damn you!!!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 30 / 40
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 42 / 47
        UK_Pacific : 3 / 0
        Italians : 15 / 11
        ANZAC : 14 / 19
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 artillery moved from Southern France to France
                      French take France from Germans
                      French take Tunisia from British

    Combat - French
                Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By French: French has 4 infantry placed in France

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Algeria to Morocco

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        112 Sea Zone : 1 fighter
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 32 / 47
        Russians : 30 / 40
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 41 / 47
        UK_Pacific : 3 / 0
        Italians : 15 / 11
        ANZAC : 14 / 19
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 armour and 2 mech_infantrys moved from Belarus to Novgorod
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                3 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Western Ukraine to Russia
                15 armour, 5 artilleries, 24 infantry and 2 tactical_bombers moved from Bryansk to Russia
                2 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
                1 fighter moved from Southern Italy to France
                1 fighter moved from Western Germany to France
                3 infantry moved from Western Germany to Denmark
                4 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Germany to Denmark
                1 bomber moved from Western Ukraine to Denmark
                1 bomber moved from Western Ukraine to France
                1 armour and 2 mech_infantrys moved from Germany to France
                2 infantry moved from Western Germany to France

    Combat - Germans
                Battle in France
                    Germans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                    French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in France, round 2 :  2/8 hits
                        French roll dice for 1 artillery and 4 infantry in France, round 2 :  2/5 hits
                        2 infantry owned by the French and 2 infantry owned by the Germans lost in France
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in France, round 3 :  3/6 hits
                        French roll dice for 1 artillery and 2 infantry in France, round 3 :  0/3 hits
                        2 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans captures 17PUs while taking French capital
                    Germans win, taking France from French with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 4 infantry
                Battle in Denmark
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Denmark, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Denmark
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Denmark, round 3 :  2/5 hits
                        British roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 4 bombers, 2 fighters, 24 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  4/6 hits
                        2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 4 bombers, 24 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  22/55 hits
                        Russians roll dice for 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/48 hits
                        1 bomber owned by the Russians, 19 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 5 artilleries, 4 bombers, 7 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  23/38 hits
                        Russians roll dice for 5 armour, 4 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  11/28 hits
                        14 infantry owned by the Russians, 3 armour owned by the Russians, 7 infantry owned by the Germans, 4 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 1 artillery, 4 bombers, 4 mech_infantrys and 3 tactical_bombers in Russia, round 4 :  15/27 hits
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Russia, round 4 :  3/5 hits
                        1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 4 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Germans: 5 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                2 tactical_bombers moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Ukraine
                4 bombers moved from Russia to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from France to Germany
                1 fighter moved from France to Western Germany
                1 bomber moved from France to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 bomber moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                10 infantry placed in Germany
                2 artilleries and 3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,6
                Germans collect 47 PUs (1 lost to blockades); end with 104 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Germany : 1 aaGun, 1 factory_major, 1 fighter and 14 infantry
        Denmark : 3 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 4 bombers and 2 tactical_bombers
        Russia : 1 flag, 3 aaGuns, 1 airfield, 15 armour, 1 factory_minor and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 tactical_bomber
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 48 / 124
        Russians : 20 / 0
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 39 / 47
        UK_Pacific : 3 / 0
        Italians : 15 / 11
        ANZAC : 14 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 4/6 AAs…. since when is Moscow an island?!? Check the dice!! He’s using loaded dice!! Oh, I rolled them? /slinks

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 aaGun moved from Vologda to Samara
                2 artilleries and 3 infantry moved from Vologda to Novosibirsk
                6 infantry moved from Kansu to Suiyuyan
                2 aaGuns and 12 infantry moved from Amur to Manchuria
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Karelia

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 12 infantry
        Suiyuyan : 6 infantry
        Belarus : 1 infantry
        Karelia : 1 infantry
        Bryansk : 1 infantry
        Vyborg : 1 infantry
        Archangel : 1 infantry
        Tambov : 1 infantry
        Novosibirsk : 2 artilleries and 3 infantry
        Vologda : 1 aaGun
        Samara : 1 aaGun
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 47 / 124
        Russians : 22 / 0
        Japanese : 49 / 61
        Americans : 52 / 77
        Chinese : 12 / 12
        British : 39 / 47
        UK_Pacific : 3 / 0
        Italians : 14 / 11
        ANZAC : 14 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @Ziggurat:

    4/6 AAs…. since when is Moscow an island?!? Check the dice!! He’s using loaded dice!! Oh, I rolled them? /slinks

    Since they were left all alone to the evil invading horde  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter, 8 infantry and 1 mech_infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  4/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Japanese attack with 4 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry; Americans defend with 1 artillery
                        AA fire in Manchuria :  1/6 hits
                        1 fighter owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 :  6/16 hits
                        Chinese roll dice for 2 aaGuns, 1 artillery and 12 infantry in Manchuria, round 2 :  3/13 hits
                        4 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 3 :  4/13 hits
                        Chinese roll dice for 1 artillery and 8 infantry in Manchuria, round 3 :  4/9 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 4 :  2/9 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Manchuria, round 4 :  2/5 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in Manchuria, round 5 :  5/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 5 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
                    Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 fighters, 8 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Americans: 1 artillery
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Anhwe to Hunan
                2 fighters and 4 tactical_bombers moved from Manchuria to Korea
                1 infantry moved from Chahar to Jehol
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                2 destroyers placed in 37 Sea Zone
                1 bomber placed in Japan
                1 submarine placed in 37 Sea Zone
                2 submarines placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 fighter and 2 tactical_bombers
        Korea : 1 aaGun, 2 fighters and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 armour
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 submarine and 1 transport
        20 Sea Zone : 2 submarines
        6 Sea Zone : 1 destroyer and 1 submarine
        West India : 1 flag

    Production/PUs Summary :

    Germans : 47 / 124
        Russians : 22 / 0
        Japanese : 58 / 69
        Americans : 50 / 77
        Chinese : 11 / 12
        British : 39 / 47
        UK_Pacific : 1 / 0
        Italians : 14 / 11
        ANZAC : 10 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Szechwan to Jehol

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Holland Belgium
                Battle in Jehol
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in Jehol, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to Manchuria
                1 bomber moved from Jehol to Manchuria
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to Ontario
                1 aaGun moved from Eastern United States to Ontario
                2 fighters moved from Eastern United States to Iceland
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
                2 artilleries and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                3 infantry moved from 109 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Ontario: 2 aaGuns
                EDIT: Adding units owned by Americans to Quebec: 2 aaGuns
                EDIT: Removing units owned by French from 112 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter
                EDIT: Adding units owned by French to 110 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Manchuria : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 2 submarines and 3 transports
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Iceland : 2 fighters
        Quebec : 2 aaGuns
        United Kingdom : 2 artilleries, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 armour, 3 infantry, 2 mech_infantrys and 3 transports
        109 Sea Zone : 3 transports
        110 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 124
        Russians : 22 / 0
        Japanese : 58 / 69
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 39 / 47
        UK_Pacific : 1 / 0
        Italians : 14 / 11
        ANZAC : 10 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    I accidentally closed the game instead of posting China, so I will edit the results in and post

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 infantry
                EDIT: Removing units owned by Chinese from Hunan: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Hunan
                    Japanese defend with 1 artillery

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

    Territory Summary for Chinese :

    Manchuria : 4 infantry
        Yunnan : 1 infantry
        Kweichow : 1 fighter and 12 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 124
        Russians : 22 / 0
        Japanese : 55 / 69
        Americans : 53 / 73
        Chinese : 14 / 14
        British : 39 / 47
        UK_Pacific : 1 / 0
        Italians : 14 / 11
        ANZAC : 10 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 aaGun moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 3 infantry moved from Iraq to Persia
                1 armour moved from Egypt to Iraq
                1 infantry moved from Tunisia to Libya
                1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 artillery, 4 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Greece : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
        99 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 1 armour and 1 factory_minor
        Eastern Persia : 1 flag, 1 mech_infantry
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 3 infantry
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 42 / 124
        Russians : 22 / 0
        Japanese : 55 / 69
        Americans : 53 / 73
        Chinese : 14 / 14
        British : 41 / 46
        UK_Pacific : 1 / 0
        Italians : 14 / 11
        ANZAC : 10 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Bulgaria to Bryansk
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Southern Italy to Holland Belgium
                3 armour moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 3 armour
                    British defend with 1 infantry
                        Italians roll dice for 3 armour in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                5 infantry moved from Northern Italy to Western Germany
                2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Bryansk to Russia

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,3
                Italians collect 12 PUs (3 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs

    Territory Summary for Italians :

    Western Germany : 2 artilleries, 2 fighters and 7 infantry
        Holland Belgium : 2 infantry
        Northern Italy : 4 aaGuns, 4 artilleries, 1 factory_major and 18 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Russia : 1 bomber
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 2 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 124
        Russians : 21 / 0
        Japanese : 55 / 69
        Americans : 50 / 73
        Chinese : 14 / 14
        British : 41 / 46
        UK_Pacific : 1 / 0
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Decided to leave a defense force in Rome after all. Please use this file instead. Thanks!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        20 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 2 destroyers and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 124
        Russians : 21 / 0
        Japanese : 55 / 69
        Americans : 50 / 73
        Chinese : 14 / 14
        British : 41 / 46
        UK_Pacific : 1 / 0
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        99 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 124
        Russians : 21 / 0
        Japanese : 55 / 69
        Americans : 50 / 73
        Chinese : 14 / 14
        British : 41 / 46
        UK_Pacific : 1 / 0
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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