Dawg axis -vs- vold allies +9
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Java
1 fighter moved from Shan State to Burma
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone -
do you want to scramble in sz110?
and ool in sz81 -
no UK scramble.
standard OOL - ships before planes (fr dd before uk dd)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 1/5 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 81 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 carrier owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transportNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
3 infantry moved from Slovakia Hungary to Romania
3 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Southern France to Yugoslavia
2 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to GibraltarPlace Units - Germans
3 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Trans-Jordan : 1 fighter and 1 tactical_bomber
Gibraltar : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 1 armour, 1 artillery and 4 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 aaGun, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Poland : 2 aaGuns, 4 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Germany : 1 aaGun, 3 armour, 4 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers and 2 infantry
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 6
British : 30 / 31
UK_Pacific : 17 / 22
Italians : 11 / 21
ANZAC : 18 / 28
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun, 5 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Baltic States
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
1 infantry placed in Ukraine
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 5 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries and 5 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 5 artilleries and 7 infantry
British defend with 3 aaGuns and 5 infantry
Japanese roll dice for 5 artilleries and 7 infantry in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 3 aaGuns and 5 infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 5 artilleries and 6 infantry in Yunnan, round 3 : 4/11 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 3 infantry
Casualties for British: 3 aaGuns and 5 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Battle in Borneo
Battle in Burma
Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Burma, round 2 : 8/14 hits
UK_Pacific roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits
3 infantry owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 artilleries owned by the British, 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Burma, round 3 : 2/9 hits
UK_Pacific roll dice for 2 fighters in Burma, round 3 : 1/2 hits
1 fighter owned by the British, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Burma
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Manchuria
Japanese attack with 1 artillery and 5 infantry
Russians defend with 8 infantry
Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 1/3 hits
Chinese roll dice for 7 infantry in Manchuria, round 3 : 4/7 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
Chinese win with 6 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Burma to Hunan
2 bombers moved from Hunan to KiangsuPlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 11 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 5 artilleries and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag, 3 fighters and 3 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 infantry
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 4 transports
6 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 41 / 51
Americans : 52 / 52
Chinese : 7 / 6
British : 30 / 31
UK_Pacific : 7 / 22
Italians : 11 / 21
ANZAC : 18 / 28
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 20 times
Average roll : 3.606
Median : 4.000
Variance : 0.546
Standard Deviation : 0.739
Total rolls : 109Japanese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.761
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 67British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Chinese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.074
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to West IndiesPlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries, 2 fighters and 5 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 3 artilleries, 2 fighters and 6 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from India to West India
1 artillery moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 106 Sea ZonePlace Units - British
1 carrier placed in 106 Sea Zone
1 fighter placed in 106 Sea Zone
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,4,1,6
British collect 29 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,2,4,3,4,5,1,5,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
99 Sea Zone : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 10 / 21
ANZAC : 18 / 28
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Java
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 armour and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-JordanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 tactical_bomber moved from Gibraltar to Morocco
1 bomber moved from Greece to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Morocco
2 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 tactical_bomber moved from Gibraltar to Morocco
1 bomber moved from Greece to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Morocco
2 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to BessarabiaCombat - Germans
Battle in Baltic States
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Eastern Poland
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 2 infantry
Germans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Morocco, round 2 : 3/6 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Greece
1 bomber moved from Bessarabia to Greece
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun, 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
1 armour moved from Germany to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 carriers, 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 tactical_bombers moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
1 armour, 2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 armour, 1 artillery and 1 infantry
Poland : 3 aaGuns, 6 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Germany : 1 armour, 3 artilleries, 1 factory_major and 3 infantry
Denmark : 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers and 2 infantry
Yugoslavia : 1 flag
91 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 34 / 37
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 10 / 21
ANZAC : 21 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.857
Median : 4.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.909
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11French Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to JeholCombat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Baltic States to Russia
3 artilleries moved from Novgorod to Archangel
4 artilleries and 17 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
2 aaGuns and 8 infantry moved from Amur to Manchuria
1 bomber moved from Buryatia to RussiaPlace Units - Russians
1 artillery, 1 bomber and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
5 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Hunan to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Kiangsu to Jehol
2 bombers moved from Kiangsu to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
5 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Hunan to 44 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Kiangsu to Jehol
2 bombers moved from Kiangsu to JeholCombat - Japanese
Battle in Szechwan
Japanese attack with 5 artilleries and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 5 artilleries and 1 infantry in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 armour and 2 bombers
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 2 bombers in Jehol, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
Japanese roll dice for 2 bombers in Jehol, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/11 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 1/2 hits
2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win, taking Sumatra from ANZAC, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 artillery moved from Kiangsu to Anhwe
2 bombers moved from Jehol to Kiangsu
3 transports moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
6 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 10 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 5 artilleries
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 transports
34 Sea Zone : 1 destroyer
20 Sea Zone : 3 transports
6 Sea Zone : 2 cruisers and 2 destroyers
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 55
Russians : 33 / 39
Japanese : 49 / 49
Americans : 50 / 77
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 10 / 21
ANZAC : 17 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.263
Median : 3.500
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 38Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.357
Median : 3.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6