14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '15

    Davy Jones is like “Whaaaa?”

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Vyborg to Karelia
                1 artillery moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                1 bomber moved from Norway to Germany
                1 bomber moved from Eastern United States to Norway
                11 fighters moved from Norway to Karelia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                4 carriers moved from 64 Sea Zone to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                3 destroyers moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 submarines moved from 30 Sea Zone to 26 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Germany causes 5 damage total.
                Battle in Karelia
                    Americans attack with 3 armour, 2 artilleries and 11 fighters
                    Germans defend with 3 mech_infantrys
                        Americans roll dice for 3 armour, 2 artilleries and 11 fighters in Karelia, round 2 :  6/16 hits
                        Germans roll dice for 3 mech_infantrys in Karelia, round 2 :  1/3 hits
                        1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 3 armour, 1 artillery and 11 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                6 fighters moved from Karelia to Finland
                5 fighters moved from Karelia to Norway
                1 artillery and 1 infantry moved from Norway to Finland
                1 bomber moved from Germany to Norway
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to 10 Sea Zone
                3 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Finland
                3 armour placed in Norway
                1 artillery, 3 fighters and 1 infantry placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Marianas : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Johnston Island : 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield and 2 infantry
        26 Sea Zone : 4 destroyers, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 4 carriers and 2 transports
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag, 1 airfield and 2 infantry
        Norway : 1 flag, 3 armour, 2 bombers, 1 factory_minor and 5 fighters
        Karelia : 3 armour and 1 artillery
        106 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 3 submarines
        Brazil : 1 flag
        Finland : 1 flag, 1 artillery, 1 factory_minor, 6 fighters, 1 infantry and 3 mech_infantrys
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 27 / 26
        Japanese : 39 / 44
        Americans : 59 / 79
        Chinese : 8 / 12
        British : 36 / 41
        UK_Pacific : 27 / 32
        Italians : 13 / 11
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.810
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Anhwe : 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 27 / 26
        Japanese : 38 / 44
        Americans : 59 / 79
        Chinese : 9 / 15
        British : 36 / 41
        UK_Pacific : 27 / 32
        Italians : 13 / 11
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - British
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 3 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                4 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 bomber moved from Union of South Africa to India
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 bomber moved from Persia to Kazakhstan
                1 artillery moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Samara to Kazakhstan
                2 armour and 6 mech_infantrys moved from Russia to Ukraine
                3 mech_infantrys moved from Russia to Western Ukraine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_major and 1 factory_minor; Remaining resources: 25 PUs;
                UK_Pacific buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 3 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                4 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 submarine moved from 71 Sea Zone to 58 Sea Zone
                1 bomber moved from Union of South Africa to India
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Japanese
                1 bomber moved from Persia to Kazakhstan
                1 artillery moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Samara to Kazakhstan
                2 armour and 6 mech_infantrys moved from Russia to Ukraine
                3 mech_infantrys moved from Russia to Western Ukraine

    Combat - British
                Battle in Western Ukraine
                    British attack with 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 mech_infantrys in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    British win, taking Western Ukraine from Germans with 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 :  3/4 hits
                        3 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
                        British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kazakhstan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  1/2 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                        British roll dice for 1 artillery and 1 bomber in Kazakhstan, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 :  1/2 hits
                        1 armour owned by the Japanese, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Ukraine
                    British attack with 2 armour and 6 mech_infantrys
                    Germans defend with 1 factory_minor and 5 mech_infantrys
                        British roll dice for 2 armour and 6 mech_infantrys in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Ukraine
                        British roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 3 :  1/6 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        British roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 4 :  0/6 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        British roll dice for 2 armour and 4 mech_infantrys in Ukraine, round 5 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Kazakhstan to Russia
                1 aaGun moved from Persia to Northwest Persia

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                3 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in Malaya
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,4,6,1,2,2,6
                UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 mech_infantrys
                    Some Units in Malaya change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 infantry
        Siam : 1 flag
        Suiyuyan : 1 artillery
        Hunan : 1 mech_infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 infantry
        Samoa : 1 harbour
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Malaya : 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        58 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 mech_infantry
        Russia : 1 bomber
        Ukraine : 2 armour and 3 mech_infantrys
        Western Ukraine : 3 mech_infantrys
        Turkmenistan : 1 mech_infantry
        Caucasus : 5 armour and 4 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 26
        Japanese : 34 / 44
        Americans : 59 / 79
        Chinese : 13 / 15
        British : 36 / 41
        UK_Pacific : 27 / 29
        Italians : 13 / 11
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 24 times
                2 was rolled 21 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.953
            Standard Deviation : 0.976
            Total rolls : 107

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    British Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,5,3
                Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 26
        Japanese : 34 / 44
        Americans : 59 / 79
        Chinese : 13 / 15
        British : 36 / 41
        UK_Pacific : 27 / 29
        Italians : 13 / 10
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    You know, I’m gonna gracefully concede at this point.  I think I’ve fought about as hard as I could have, but the Allies keep gaining ground.  Definitively learned a lot from this game.

    We’re 1 and 1, want to go for a third?

  • '21 '19 '18 '17 '16

    Going for a third is fine, the economy are sliding out of control when I lose a fleet and just shrug it off thinking I’ll just build another one.  We’ll start the third game tomorrow?

  • '15

    Alright.  I’ll start the bidding for Allies at +15.

  • '21 '19 '18 '17 '16

    We’ve split two games with me bidding Allies +9, so I’ll bid that again.

  • '15

    I thought it might come to that.  Bid accepted!  I’ll set up my G1 right now.

  • '15

    Thread is up.  Ready for scrambles.

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