@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Malaya to Shan State
1 transport moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
French Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Bulgaria to Trans-Jordan
Combat - Germans
Battle in Morocco
Battle in Trans-Jordan
Germans attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Morocco from French, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Trans-Jordan to Egypt
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Bulgaria to Greece
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 armour moved from Holland Belgium to Germany
2 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 7 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Poland
1 tactical_bomber moved from Bulgaria to Western Germany
1 bomber moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Egypt : 1 artillery, 2 bombers and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour and 3 infantry
Western Germany : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Romania : 1 artillery and 7 infantry
Poland : 1 armour and 2 infantry
Germany : 1 armour, 5 artilleries, 1 factory_major and 5 infantry
Norway : 4 infantry
Holland Belgium : 1 artillery
113 Sea Zone : 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
92 Sea Zone : 1 submarine and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag, 1 artillery and 12 infantry
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Smolensk to Belarus
15 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 2 infantry
Baltic States : 1 aaGun, 1 artillery and 15 infantry
Bryansk : 1 infantry
Rostov : 3 infantry
Eastern Poland : 2 infantry
Bessarabia : 2 aaGuns, 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 63
Russians : 40 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
2 bombers, 4 fighters and 4 tactical_bombers moved from Anhwe to Kansu
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Manchuria to Korea
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 : 9/12 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/7 hits
1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
3 artilleries moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Hopei to Kweichow
2 bombers moved from Kansu to Jehol
4 fighters and 4 tactical_bombers moved from Kansu to Suiyuyan
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 4 artilleries and 7 infantry
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 bombers
Manchuria : 1 flag, 2 aaGuns, 1 armour, 1 fighter and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 4 fighters and 4 tactical_bombers
Kweichow : 1 flag, 3 artilleries and 4 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Central America
1 infantry moved from Western United States to Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from 8 Sea Zone to Aleutian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Americans undo move 3.
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Mexico : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Aleutian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 fighter
8 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 transports
Central United States : 2 artilleries, 1 factory_minor and 4 infantry
Central America : 1 mech_infantry
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 77
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 35 / 45
Americans : 52 / 77
Chinese : 3 / 5
British : 31 / 35
UK_Pacific : 20 / 20
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Gibraltar
Battle in Formosa
Non Combat Move - British
3 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun, 5 artilleries and 8 infantry moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1,6,5,4,1,2
British collect 24 PUs (7 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Burma : 2 aaGuns, 5 artilleries and 12 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor, 1 fighter and 1 infantry
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Tanganyika Territory : 2 armour
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 aaGun
101 Sea Zone : 1 destroyer
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 63
Russians : 37 / 38
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 5 / 5
British : 31 / 25
UK_Pacific : 22 / 27
Italians : 17 / 27
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
Wayne
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
2 artilleries and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 2 artilleries and 1 bomber
British defend with 1 harbour and 2 infantry
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 2 : 1/3 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the British lost in Gibraltar
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 3 : 0/3 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 1 bomber in Gibraltar, round 4 : 2/3 hits
British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 2/2 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Libya to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Algeria to Libya
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Tunisia
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 mech_infantry
Trans-Jordan : 1 artillery, 2 fighters and 2 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 2 artilleries and 1 harbour
Egypt : 1 flag, 1 factory_minor and 1 harbour
Nigeria : 1 flag, 1 infantry
Kenya : 1 flag, 1 artillery
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 fighter
French Equatorial Africa : 1 flag, 1 armour
Algeria : 1 flag
Tunisia : 1 flag, 1 bomber
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
92 Sea Zone : 2 transports
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 48 / 63
Russians : 36 / 38
Japanese : 31 / 45
Americans : 52 / 77
Chinese : 5 / 5
British : 29 / 25
UK_Pacific : 22 / 27
Italians : 20 / 35
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
hey chuck. hows it going. hope your easter was good. thank you for another game. I see that you do thing differently each time. that’s hard to figure out. you are pretty strong at this game. I hope to some day be some compation for you (or even have a good game). well talk to you later
Wayne
Well thank you for the compliment Wayne. I hope you had a good Easter as well. Mine was good since my two sons were home from college.
I do try different things that I have seen others do and try to change it a bit. I have to find any favorites. You are strong competition sir. Do not underestimate yourself.
Have a good night. My wife is calling me to watch a little TV, but I will check back before bedtime.
my sons done college and my daughter is following her medical passion. but you have older kids to. wow I thought I was the older one here. its nice to no I’m not alone here.
wait a second! who says I am older? they could be 12 year old prodigies…there not, but the COULD be :-D
I’m not sure if your older, I’m 50,
wait a second! who says I am older? they could be 12 year old prodigies…there not, but the COULD be :-D
That’s funny rite there
Soon to be 46…oldest graduates in 3 weeks
well that makes me the old one dawgoneit. :-)