Dawgoneit Axis -VS- ShrimpBoatChef Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                3 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                2 infantry moved from Ukraine to Rostov
                1 bomber moved from Eastern Poland to Nenetsia
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Rostov
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Romania to Belarus
                1 tactical_bomber moved from Romania to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Romania to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                3 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                2 infantry moved from Ukraine to Rostov
                1 bomber moved from Eastern Poland to Nenetsia
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Rostov
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Romania to Belarus
                1 tactical_bomber moved from Romania to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Romania to 113 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Nenetsia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from Nenetsia to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Archangel to Eastern Poland
                1 bomber moved from Rostov to Eastern Poland
                1 aaGun, 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
                1 artillery and 5 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                3 armour moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Baltic States to Eastern Poland
                2 artilleries moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Baltic States to Eastern Poland
                7 armour moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Bessarabia to Eastern Poland
                12 infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  5/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                7 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Volgograd

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                5 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 31 / 31
        Japanese : 46 / 54
        Americans : 53 / 73
        Chinese : 12 / 12
        British : 20 / 24
        UK_Pacific : 9 / 9
        Italians : 36 / 55
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                2 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Jehol to Chahar
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour, 3 artilleries and 3 infantry moved from Siam to 37 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries moved from 38 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                1 armour moved from 38 Sea Zone to Burma
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Hopei
                1 fighter moved from Kiangsu to 20 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                2 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Jehol to Chahar
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour, 3 artilleries and 3 infantry moved from Siam to 37 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries moved from 38 Sea Zone to Burma
                3 infantry moved from 38 Sea Zone to Burma
                1 armour moved from 38 Sea Zone to Burma
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Hopei
                1 fighter moved from Kiangsu to 20 Sea Zone

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports in 38 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 38 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  2/2 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 bomber in Kwangtung, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in Kwangtung, round 4 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 bomber owned by the Japanese lost in Kwangtung
                    UK_Pacific win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour, 1 bomber and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Chahar
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 3 artilleries and 3 infantry
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Burma, round 2 :  6/7 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 :  1/4 hits
                        3 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 bomber moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Hopei to Kiangsu
                1 tactical_bomber moved from Chahar to Kiangsu
                1 tactical_bomber moved from Jehol to Kiangsu
                2 fighters moved from Japan to Kiangsu
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                3 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,4,6,6,1,1,4,5,5,6,4,2,2,6,1
                Japanese collect 39 PUs (14 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 4 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun and 9 infantry
        Manchuria : 1 flag, 1 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 3 artilleries and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transports
        20 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 31 / 31
        Japanese : 53 / 44
        Americans : 53 / 73
        Chinese : 6 / 12
        British : 20 / 24
        UK_Pacific : 8 / 9
        Italians : 36 / 55
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 18 times
                6 was rolled 16 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.348
            Standard Deviation : 1.161
            Total rolls : 90

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.361
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from Korea to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Korea
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Wake Island

    Place Units - Americans
                1 airfield and 3 armour placed in Korea
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                5 submarines placed in 101 Sea Zone
                Americans undo move 4.
                4 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                3 infantry moved from Tsinghai to Shensi
                1 fighter and 2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - British
                1 artillery moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 carrier moved from 79 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
                2 armour moved from India to Burma
                2 artilleries moved from India to Burma
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 carrier moved from 79 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
                2 armour moved from India to Burma
                2 artilleries moved from India to Burma
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 2 artilleries and 6 infantry
                    Japanese defend with 1 armour, 3 artilleries and 2 infantry
                        British roll dice for 2 armour, 2 artilleries and 6 infantry in Burma, round 2 :  4/10 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Burma, round 2 :  2/6 hits
                        2 infantry owned by the British, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                    4 infantry owned by the British, 2 armour owned by the British and 2 artilleries owned by the British retreated to India
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Rhodesia
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Rhodesia
                    British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters and 4 transports
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 4 transports in 38 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the British lost in 38 Sea Zone
                    1 destroyer owned by the British retreated to 39 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -16
                    Casualties for British: 1 carrier

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from India to West India

    Place Units - British
                3 submarines placed in 106 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,2,5,4,2,5,4,3,4
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 cruiser, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                1 artillery moved from Tanganyika Territory to Rhodesia
                1 armour moved from Belgian Congo to Rhodesia
                1 bomber moved from Belgian Congo to Rhodesia
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to Nigeria
                3 armour moved from Egypt to Belgian Congo


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 cruiser, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                1 artillery moved from Tanganyika Territory to Rhodesia
                1 armour moved from Belgian Congo to Rhodesia
                1 bomber moved from Belgian Congo to Rhodesia
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to Nigeria
                3 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in French Madagascar
                Battle in Rhodesia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win, taking French Madagascar from French, taking Rhodesia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rhodesia to Belgian Congo
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer and 2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Italians


  • the game wont let me build my Italian factory in Persia or Iraq is there a rule I haven’t found or a glitch?


  • I understand the problem.

    In AA you can only build major factories in territories with a value of 3 IPC AND importantly, that your nation owned at the beginning of the war.

    So, if you look at the game board, Romania in Germany is a 3 ipc territory and originally German; thus the Germans (but not any other Axis, even if in possession) could build a Major Factory there.

    Likewise, KOREA at the outset of the game is actually an original JAPAN territory and worth 3 IPC.  Japan can build a Major factory here.  Any other territory, with a value of 2 or more IPC will allow a 12 ipc (build 3 units) factory.  And, even if you capture a 3 ipc foreign city, it can only be a small factory -because your nation did not control at outset.

    My recommendation here: Let me know where, post move, you want your 12 ipc factory.  I will place for you in Anzac move. the big factory will not be placed and we’ll adjust the cash ipc.

    Chef


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 cruiser, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Persia to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                2 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to French Madagascar
                1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
                1 artillery moved from Tanganyika Territory to Rhodesia
                1 armour moved from Belgian Congo to Rhodesia
                1 bomber moved from Belgian Congo to Rhodesia
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to Nigeria
                3 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in French Madagascar
                Battle in Rhodesia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win, taking French Madagascar from French, taking Rhodesia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rhodesia to Belgian Congo
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer and 2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Italians
                1 cruiser placed in 95 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs


  • ahhh. I thought I purchased a minor factory. can I put the factory in pursia. and can I please use the 8 extra ipc’s for a destroyer in sz95? that’s only if its ok with you. or the 8 ipc’s in my income


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Persia: 1 factory_minor
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales
                1 artillery and 1 infantry moved from Queensland to New South Wales
                3 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 battleship moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
                1 fighter moved from Western Germany to Morocco
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 battleship moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
                1 fighter moved from Western Germany to Morocco
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 3 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Ukraine to Eastern Poland
                3 aaGuns, 14 armour, 7 artilleries, 28 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 aaGun, 1 artillery and 8 infantry moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                3 armour moved from Novgorod to Nenetsia
                2 infantry moved from Archangel to Nenetsia

    Place Units - Germans
                1 fighter placed in 113 Sea Zone
                3 armour placed in Novgorod
                1 armour, 3 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Gibraltar : 1 fighter
        Morocco : 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun, 1 artillery and 8 infantry
        Germany : 1 aaGun, 1 armour, 3 artilleries, 1 factory_major and 6 infantry
        Denmark : 3 infantry
        Holland Belgium : 3 infantry
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 3 armour and 2 infantry
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery and 1 factory_minor
        Western Ukraine : 1 flag, 4 aaGuns, 14 armour, 7 artilleries, 31 infantry and 7 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag
        127 Sea Zone : 1 transport
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 23 / 31
        Japanese : 49 / 44
        Americans : 53 / 73
        Chinese : 10 / 10
        British : 20 / 21
        UK_Pacific : 8 / 5
        Italians : 37 / 56
        ANZAC : 10 / 16
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

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