Dawgoneit Axis -VS- ShrimpBoatChef Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Syria
                1 infantry moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from French Central Africa to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Syria
                1 infantry moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from French Central Africa to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 :  4/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 95 Sea Zone
                Italians undo move 2.
                Italians undo move 1.
                3 armour placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag, 1 artillery
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 armour
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 mech_infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 34 / 39
        Japanese : 56 / 67
        Americans : 53 / 73
        Chinese : 4 / 6
        British : 24 / 28
        UK_Pacific : 6 / 6
        Italians : 30 / 45
        ANZAC : 11 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 destroyer and 2 transports
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 42
                    Casualties for Japanese: 1 battleship, 1 destroyer and 2 transports

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Western Australia
                1 aaGun, 1 artillery and 1 infantry moved from South Australia to Western Australia
                1 fighter moved from 42 Sea Zone to Western Australia
                1 armour moved from New South Wales to Western Australia
                1 aaGun and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,5,6,5
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Egypt to Western Ukraine
                1 armour and 1 mech_infantry moved from Baltic States to Bryansk
                1 bomber moved from Egypt to Western Ukraine
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery moved from 127 Sea Zone to Nenetsia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Egypt to Western Ukraine
                1 armour and 1 mech_infantry moved from Baltic States to Bryansk
                1 bomber moved from Egypt to Western Ukraine
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                Battle in Ukraine
                    Germans attack with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 7 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                1 aaGun moved from Bessarabia to Ukraine
                2 bombers moved from Western Ukraine to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Egypt to Romania
                1 tactical_bomber moved from Western Germany to Romania
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                5 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Nenetsia
                1 tactical_bomber moved from Russia to Nenetsia
                2 artilleries moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 armour and 1 mech_infantry moved from Smolensk to Nenetsia
                1 tactical_bomber moved from Russia to Nenetsia
                2 artilleries moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Nenetsia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Nenetsia to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Samara
                4 aaGuns, 3 armour, 9 artilleries and 32 infantry moved from Smolensk to Bryansk
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 carrier and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 carrier and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 1 armour, 3 artilleries and 4 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Siam, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 3 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Burma to Kiangsu
                1 aaGun, 12 infantry and 2 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                5 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,4,2,6,6,3,5,6,5,5,3,2,5
                Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 13 infantry
        Jehol : 1 flag, 1 aaGun, 12 infantry and 2 tactical_bombers
        Siam : 1 armour, 3 artilleries and 3 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 tactical_bombers and 4 transports
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 28 / 33
        Japanese : 59 / 54
        Americans : 53 / 73
        Chinese : 3 / 6
        British : 24 / 28
        UK_Pacific : 5 / 6
        Italians : 30 / 45
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.939
            Median : 4.000
            Variance : 1.281
            Standard Deviation : 1.132
            Total rolls : 33

    Null / Other
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.312
            Median : 5.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Battle in Kwangtung
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Kwangtung, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Western United States to 10 Sea Zone
                1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Brazil to Western United States

    Place Units - Americans
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Shensi to Tsinghai
                1 fighter and 1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from West India to Burma
                1 fighter moved from India to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  3/7 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        3 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 3 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 artilleries placed in Union of South Africa
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Gold Coast to French West Africa
                1 infantry moved from Nigeria to French West Africa
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Egypt to Belgian Congo
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from 80 Sea Zone to Eastern Persia
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Gold Coast to French West Africa
                1 infantry moved from Nigeria to French West Africa
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Egypt to Belgian Congo
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Persia
                Battle in Cyprus
                Battle in Eastern Persia
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British, taking Cyprus from British, taking Eastern Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer and 2 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 1 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to New South Wales
                3 fighters moved from Western Australia to Queensland
                1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Test summary from TripleA, engine version: 1.8.0.3, time: 07:15:05

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