scramble 39 ?
Dawgoneit Axis -VS- ShrimpBoatChef Allies
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 fighter moved from Northern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 fighter moved from Northern Italy to 99 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk
2 fighters and 2 tactical_bombers moved from Northern Italy to Gibraltar
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Northern Italy
5 infantry moved from Bulgaria to Romania
6 infantry moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
7 infantry moved from Germany to Poland
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Poland
5 armour moved from France to Germany
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
2 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 battleship and 2 submarines moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers, 1 cruiser and 2 destroyers placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 12 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Romania : 1 armour, 2 artilleries and 12 infantry
Poland : 1 aaGun, 1 armour, 1 artillery and 12 infantry
Germany : 5 armour, 1 factory_major and 4 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 2 infantry
Tobruk : 2 fighters and 1 tactical_bomber
Northern Italy : 1 armour
Southern Italy : 2 bombers
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 18 / 21
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Sikang to Szechwan
2 mech_infantrys moved from Volgograd to SikangNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 armour, 1 artillery and 4 infantry moved from Novgorod to Belarus
2 aaGuns and 16 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to AmurPlace Units - Russians
2 armour placed in Volgograd
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
1 mech_infantry moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 8 infantry
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 9/20 hits
Chinese roll dice for 1 armour, 8 infantry and 1 mech_infantry in Szechwan, round 2 : 4/10 hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Russians, 8 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Szechwan, round 3 : 10/16 hits
Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Chinese: 8 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Anhwe to Hopei
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
2 infantry moved from 6 Sea Zone to Korea
2 artilleries and 4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 7 tactical_bombers
Korea : 6 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 5 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 18 / 21
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.328
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58Japanese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.422
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 45Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Midway to 25 Sea Zone
1 fighter moved from Guam to 25 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - British
1 artillery and 6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 6 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/7 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 3/5 hits
3 infantry owned by the British, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/7 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Egypt to 76 Sea Zone
1 fighter moved from Malta to 76 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
2 fighters and 3 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Algeria
Italians attack with 1 armour and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 armour and 3 infantry in Algeria, round 2 : 2/4 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 91 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 4 infantry in Egypt, round 2 : 2/4 hits
2 infantry owned by the British, 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Morocco from French, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 2 fighters and 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
92 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 5
British : 27 / 28
UK_Pacific : 24 / 29
Italians : 23 / 38
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.292
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24French Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 bombers moved from Southern Italy to Egypt
1 armour moved from Romania to Poland
1 aaGun moved from Slovakia Hungary to Romania
12 infantry moved from Slovakia Hungary to Poland
6 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 armour moved from Northern Italy to Romania
5 armour and 3 mech_infantrys moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to FinlandPlace Units - Germans
3 armour, 2 artilleries and 1 mech_infantry placed in Germany
4 infantry placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 2 fighters and 2 tactical_bombers
Egypt : 2 bombers, 2 fighters and 1 tactical_bomber
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Poland : 1 aaGun, 7 armour, 1 artillery, 24 infantry and 3 mech_infantrys
Germany : 1 aaGun, 3 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 7 / 5
British : 27 / 28
UK_Pacific : 24 / 29
Italians : 23 / 38
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Sikang to Yunnan
4 artilleries and 3 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total