@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
14 L souL (Axis) v. Vold (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 2 damage on 1 factory_major; Remaining resources: 25 PUs;
British buy 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to French Indo China
1 armour moved from Shan State to SiamCombat - British
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 transport moved from 72 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 mech_infantrys moved from India to Shan State
1 infantry moved from Burma to Shan State
2 aaGuns moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,3,6
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Tunisia to Southern Italy
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
2 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 2 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Tunisia: 2 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 2 armour
EDIT: Removing units owned by Italians from Morocco: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 armour
Northern Italy : 1 artillery, 1 factory_major and 6 infantry
Libya : 2 artilleries and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 2 transports
Yugoslavia : 1 armour and 4 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 33 / 33
Japanese : 35 / 49
Americans : 50 / 71
Chinese : 11 / 19
British : 32 / 31
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from New South Wales to South Australia
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
Turn Complete - French
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Apologies - I was actually interrupted in between the turns and forgot!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 transports moved from 110 Sea Zone to 112 Sea Zone
5 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 bombers moved from France to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 0/2 hits
Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/19 hits
British roll dice for 4 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/18 hits
7 infantry owned by the British and 5 infantry owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/14 hits
British roll dice for 4 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/11 hits
6 infantry owned by the British, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 2 bombers and 3 tactical_bombers in United Kingdom, round 4 : 3/8 hits
British roll dice for 4 fighters and 1 mech_infantry in United Kingdom, round 4 : 5/5 hits
3 tactical_bombers owned by the Germans, 2 armour owned by the Germans, 1 mech_infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans roll dice for 1 armour and 2 bombers in United Kingdom, round 5 : 2/3 hits
British roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the French lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is -27
Casualties for Germans: 4 armour, 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 3 fighters, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Germany
2 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
5 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
10 infantry placed in Germany
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Germany : 1 factory_major, 10 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 7 transportsProduction/PUs Summary :
Germans : 50 / 91
Russians : 33 / 33
Japanese : 35 / 49
Americans : 50 / 71
Chinese : 11 / 19
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Probably the most costly sea lion in history.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns, 2 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Ukraine
1 bomber and 2 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
time will tell if it was a worthwhile investment
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bump
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
2 artilleries and 1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Sakha to Chahar
1 fighter moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 bomber and 1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
2 transports owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 45 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 2 tactical_bombers moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Buyant-Uhaa to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sakha to Siberia
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber and 1 tactical_bomber moved from 45 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 2 tactical_bombers
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 artilleries
Hunan : 1 flag
Chahar : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
34 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 45 / 91
Russians : 38 / 50
Japanese : 37 / 39
Americans : 50 / 71
Chinese : 9 / 19
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Morocco
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Morocco from Italians, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
3 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 fighter placed in Central United States
2 fighters placed in Central United States
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
1 infantry placed in Suiyuyan
5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 armour moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 armour and 4 mech_infantrys moved from India to Shan State
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,4,3,5,6,2,3,1,6,5,4,3,6,6,5
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
4 infantry moved from Yugoslavia to Romania
2 armour moved from Tunisia to Morocco
1 fighter moved from Southern Italy to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 artilleries and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 armour, 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 3 : 3/3 hits
2 artilleries owned by the Italians, 2 artilleries owned by the British and 1 bomber owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits
British roll dice for 1 armour in Trans-Jordan, round 5 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 3 infantry
Battle in Morocco
Italians attack with 2 armour and 1 fighter
Americans defend with 1 armour and 1 infantry
Italians roll dice for 2 armour and 1 fighter in Morocco, round 2 : 2/3 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Romania
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 artillery and 2 infantry moved from Libya to Tobruk
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, 2 armour
Algeria : 1 flag, 1 fighter
Tunisia : 1 flag
Romania : 4 infantry
Tobruk : 1 artillery and 2 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 91
Russians : 35 / 50
Japanese : 31 / 39
Americans : 52 / 78
Chinese : 13 / 20
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from Shan State to JavaPlace Units - ANZAC
1 airfield placed in Java
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
7 artilleries and 32 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 2 armour, 7 artilleries, 32 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 7 artilleries, 32 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 7/44 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 7 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 114 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 7 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 7 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 fighter and 1 submarine placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Poland : 6 infantry and 1 mech_infantry
Germany : 1 factory_major and 10 infantry
Norway : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 3 aaGuns, 2 armour, 7 artilleries, 31 infantry and 3 mech_infantrys
112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 49
Russians : 34 / 50
Japanese : 31 / 39
Americans : 52 / 78
Chinese : 13 / 20
British : 26 / 0
UK_Pacific : 21 / 19
Italians : 15 / 25
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Belarus
2 armour moved from Novgorod to Bryansk
1 armour, 1 bomber, 4 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 bombers moved from Novgorod to Russia
7 infantry moved from Western Ukraine to Bessarabia
3 aaGuns, 5 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Novgorod to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 armour, 1 bomber and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs





