2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!
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THe kamikaze thing is fine, don’t sweat it.
But your files all are 0 kb for some reason. Can you reupload them, or maybe email them?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 1 fighter and 8 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 31 / 31
Japanese : 45 / 51
Americans : 56 / 82
Chinese : 6 / 8
British : 33 / 38
UK_Pacific : 16 / 13
Italians : 13 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Something happened between the US and chinese turns on my end, that corrupted the saved game files. I backed up to the US turn and redid the Chinese turn. That turn ended up the same as the original turn. I’ll redo the UK turn next, and edit after the combats to match the first turn record.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 artilleries and 1 infantry moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 mech_infantry moved from Bessarabia to Slovakia Hungary
British take Slovakia Hungary from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 artilleries and 1 infantry moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 mech_infantry moved from Bessarabia to Slovakia Hungary
British take Slovakia Hungary from GermansCombat - British
Battle in Burma
British attack with 5 artilleries, 3 infantry and 3 mech_infantrys
Japanese defend with 4 armour and 5 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 0/2 hits
British roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 2 : 4/11 hits
Japanese roll dice for 4 armour and 5 mech_infantrys in Burma, round 2 : 3/9 hits
3 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 5 artilleries and 3 mech_infantrys in Burma, round 3 : 3/8 hits
Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 3 : 1/5 hits
2 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 5 artilleries and 2 mech_infantrys in Burma, round 4 : 2/7 hits
Japanese roll dice for 2 armour in Burma, round 4 : 2/2 hits
2 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Burma
British win, taking Burma from Japanese with 5 artilleries remaining. Battle score for attacker is 23
Casualties for Japanese: 4 armour and 5 mech_infantrys
Casualties for British: 3 infantry and 3 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 artilleries
EDIT: Turning off Edit Mode
1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
4 mech_infantrys moved from Northwest Persia to Rostov
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 artilleries
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Kwangtung : 1 harbour
Sumatra : 1 flag
41 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 4 mech_infantrys
Ukraine : 1 armour and 4 mech_infantrys
Caucasus : 1 armour and 5 mech_infantrys
Samara : 1 armour and 1 mech_infantry
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 58
Russians : 31 / 31
Japanese : 44 / 51
Americans : 56 / 82
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 12 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.553
Median : 4.000
Variance : 0.413
Standard Deviation : 0.643
Total rolls : 47Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.824
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.393
Median : 3.500
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Ok, that seems to have worked.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber and 3 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 aaGun and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 31 / 31
Japanese : 44 / 51
Americans : 56 / 82
Chinese : 6 / 8
British : 36 / 42
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 31 / 31
Japanese : 44 / 51
Americans : 56 / 82
Chinese : 6 / 8
British : 36 / 42
UK_Pacific : 17 / 17
Italians : 13 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 11 mech_infantrys moved from Kansu to Szechwan
4 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Baltic States to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from Novgorod to Russia
1 mech_infantry moved from Poland to Belarus
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Eastern Poland
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Germans attack with 10 armour and 11 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Szechwan from Chinese with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
2 infantry moved from Bulgaria to Romania
2 fighters moved from Eastern Poland to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
8 mech_infantrys moved from Germany to Romania
2 aaGuns moved from Belarus to Bryansk
3 bombers moved from Russia to NovgorodPlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Nenetsia to Archangel
2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 artilleries moved from Vologda to Russia
1 armour moved from Timguska to Yakut S.S.R.
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Germans
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 : 3/6 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Samara to Russia
2 fighters, 21 infantry and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
2 armour and 1 fighter placed in Volgograd
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Yunnan : 2 aaGuns and 2 infantry
Kansu : 1 infantry
Shan State : 1 infantry
Yenisey : 1 infantry
Yakut S.S.R. : 1 armour
Kazakhstan : 1 infantry
French Indo China : 1 flag, 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Eastern Poland : 2 artilleries and 4 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 2 armour, 1 factory_minor, 1 fighter and 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 60
Russians : 33 / 33
Japanese : 41 / 51
Americans : 56 / 82
Chinese : 6 / 8
British : 33 / 42
UK_Pacific : 18 / 17
Italians : 13 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
The Russians took French Indo China? That’s a first.
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Australia falling early, French Indo China, German tanks in China, we pretty much are throwing out all the normal play theories.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 infantry moved from Hunan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangtung
3 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Kweichow
4 mech_infantrys moved from Hunan to Kwangtung
4 mech_infantrys moved from Hunan to Kwangsi
3 fighters and 2 tactical_bombers moved from Queensland to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 2 transports
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kwangsi
Japanese attack with 5 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 7 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Kansu
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hunan to Kwangsi
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,1,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,4,3,2
Japanese collect 28 PUs (19 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Germans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Paulau Island
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking Paulau Island from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
4 fighters moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 2 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 artillery, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 transport
30 Sea Zone : 1 transport
34 Sea Zone : 1 transport
26 Sea Zone : 2 submarines
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 2 submarines and 2 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 mech_infantry
Morocco : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters and 6 infantry
Algeria : 2 infantry
93 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 5 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 60
Russians : 33 / 33
Japanese : 47 / 34
Americans : 56 / 81
Chinese : 3 / 8
British : 33 / 42
UK_Pacific : 15 / 17
Italians : 13 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Yunnan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 9 infantry
Kweichow : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 60
Russians : 33 / 33
Japanese : 45 / 34
Americans : 56 / 81
Chinese : 5 / 7
British : 33 / 42
UK_Pacific : 15 / 17
Italians : 13 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 1 factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Central Africa
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries moved from Burma to India
1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
4 mech_infantrys moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Samara to Tsinghai
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to IraqCombat - British
Non Combat Move - British
Place Units - British
3 mech_infantrys placed in Iraq
3 armour placed in Persia
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 1 armour and 1 mech_infantry
Burma : 1 infantry
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 mech_infantry
French West Africa : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 2 armour and 13 mech_infantrys
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Northwest Persia : 2 mech_infantrys
Persia : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 51 / 60
Russians : 33 / 33
Japanese : 45 / 34
Americans : 56 / 81
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 15 / 15
Italians : 11 / 13
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 3 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber and 3 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 60
Russians : 33 / 33
Japanese : 45 / 34
Americans : 56 / 81
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 15 / 15
Italians : 11 / 9
ANZAC : 6 / 0
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers moved from Novgorod to Ukraine
17 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Belarus to Ukraine
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
10 armour and 11 mech_infantrys moved from Szechwan to YunnanCombat - Germans
Battle in Bessarabia
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 infantry and 18 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Eastern Poland from Russians with 3 armour and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Ukraine
Germans attack with 7 bombers and 18 mech_infantrys
British defend with 2 armour and 13 mech_infantrys; Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Ukraine from Russians with 7 bombers and 9 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 4 infantry
Casualties for British: 2 armour and 13 mech_infantrys
Battle in Yunnan
Germans attack with 10 armour and 11 mech_infantrys
Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 1 fighter and 9 infantry
Germans win, taking Yunnan from Chinese with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 7 mech_infantrys
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Chinese: 1 fighter and 9 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Ukraine
7 bombers moved from Ukraine to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs