14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '15

    THe kamikaze thing is fine, don’t sweat it.

    But your files all are 0 kb for some reason.  Can you reupload them, or maybe email them?

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 8 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 31 / 31
        Japanese : 45 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 33 / 38
        UK_Pacific : 16 / 13
        Italians : 13 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    Something happened between the US and chinese turns on my end, that corrupted the saved game files.  I backed up to the US turn and redid the Chinese turn.  That turn ended up the same as the original turn.  I’ll redo the UK turn next, and edit after the combats to match the first turn record.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                3 artilleries and 1 infantry moved from India to Burma
                3 mech_infantrys moved from West India to Burma
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                      British take Slovakia Hungary from Germans

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                3 artilleries and 1 infantry moved from India to Burma
                3 mech_infantrys moved from West India to Burma
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                      British take Slovakia Hungary from Germans

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries, 3 infantry and 3 mech_infantrys
                    Japanese defend with 4 armour and 5 mech_infantrys
                        British roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  0/2 hits
                        British roll dice for 5 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 2 :  4/11 hits
                        Japanese roll dice for 4 armour and 5 mech_infantrys in Burma, round 2 :  3/9 hits
                        3 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in Burma
                        British roll dice for 5 artilleries and 3 mech_infantrys in Burma, round 3 :  3/8 hits
                        Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 3 :  1/5 hits
                        2 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 5 artilleries and 2 mech_infantrys in Burma, round 4 :  2/7 hits
                        Japanese roll dice for 2 armour in Burma, round 4 :  2/2 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Burma
                    British win, taking Burma from Japanese with 5 artilleries remaining. Battle score for attacker is 23
                    Casualties for Japanese: 4 armour and 5 mech_infantrys
                    Casualties for British: 3 infantry and 3 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 artilleries
                EDIT: Turning off Edit Mode
                1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
                4 mech_infantrys moved from Northwest Persia to Rostov
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Egypt to French Equatorial Africa
                1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 artilleries
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        38 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 4 mech_infantrys
        Ukraine : 1 armour and 4 mech_infantrys
        Caucasus : 1 armour and 5 mech_infantrys
        Samara : 1 armour and 1 mech_infantry
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 12 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.413
            Standard Deviation : 0.643
            Total rolls : 47

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.393
            Median : 3.500
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    Ok, that seems to have worked.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 aaGun and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Zealand : 1 airfield, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 36 / 42
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 31
        Japanese : 44 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 36 / 42
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 11 mech_infantrys moved from Kansu to Szechwan
                4 mech_infantrys moved from Belarus to Bryansk
                10 mech_infantrys moved from Baltic States to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Poland to Belarus
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Slovakia Hungary

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Eastern Poland
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Slovakia Hungary from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 17 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Germans attack with 10 armour and 11 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Szechwan from Chinese with 10 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
                2 infantry moved from Bulgaria to Romania
                2 fighters moved from Eastern Poland to Western Germany
                1 artillery and 1 infantry moved from Western Germany to France
                8 mech_infantrys moved from Germany to Romania
                2 aaGuns moved from Belarus to Bryansk
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Yunnan to French Indo China
                      Russians take French Indo China from Japanese
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Nenetsia to Archangel
                2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Rostov to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                2 artilleries moved from Vologda to Russia
                1 armour moved from Timguska to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 :  1/7 hits
                        Germans roll dice for 2 mech_infantrys in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Russia
                2 fighters, 21 infantry and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Place Units - Russians
                2 armour and 1 fighter placed in Volgograd
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Yunnan : 2 aaGuns and 2 infantry
        Kansu : 1 infantry
        Shan State : 1 infantry
        Yenisey : 1 infantry
        Yakut S.S.R. : 1 armour
        Kazakhstan : 1 infantry
        French Indo China : 1 flag, 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Eastern Poland : 2 artilleries and 4 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 2 armour, 1 factory_minor, 1 fighter and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 41 / 51
        Americans : 56 / 82
        Chinese : 6 / 8
        British : 33 / 42
        UK_Pacific : 18 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '15

    The Russians took French Indo China?  That’s a first.

  • '21 '19 '18 '17 '16

    Australia falling early, French Indo China, German tanks in China, we pretty much are throwing out all the normal play theories.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Hunan to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangtung
                3 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Kweichow
                4 mech_infantrys moved from Hunan to Kwangtung
                4 mech_infantrys moved from Hunan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Queensland to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 2 transports
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kwangsi
                    Japanese attack with 5 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 7 mech_infantrys
                    UK_Pacific defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kwangsi
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 fighter placed in Japan
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,2,1,4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,4,3,2
                Japanese collect 28 PUs (19 lost to blockades); end with 29 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Germans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                4 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 bomber moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Paulau Island
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 :  2/5 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Paulau Island from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 submarines and 2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 artillery
        Paulau Island : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 artillery, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 transport
        30 Sea Zone : 1 transport
        34 Sea Zone : 1 transport
        26 Sea Zone : 2 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
        10 Sea Zone : 2 submarines and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 submarines
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 3 fighters and 6 infantry
        Algeria : 2 infantry
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 47 / 34
        Americans : 56 / 81
        Chinese : 3 / 8
        British : 33 / 42
        UK_Pacific : 15 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Yunnan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter and 9 infantry
        Kweichow : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 33 / 42
        UK_Pacific : 15 / 17
        Italians : 13 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 1 factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 armour and 1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Italians
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to French Central Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries moved from Burma to India
                1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                4 mech_infantrys moved from Rostov to Ukraine
                1 armour and 5 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Samara to Tsinghai
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 armour placed in Persia
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 armour and 1 mech_infantry
        Burma : 1 infantry
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        West India : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 fighter and 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag, 1 mech_infantry
        French West Africa : 1 flag, 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Ukraine : 2 armour and 13 mech_infantrys
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Northwest Persia : 2 mech_infantrys
        Persia : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 11 / 13
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 33 / 33
        Japanese : 45 / 34
        Americans : 56 / 81
        Chinese : 5 / 7
        British : 35 / 35
        UK_Pacific : 15 / 15
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers moved from Novgorod to Ukraine
                17 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                10 armour and 11 mech_infantrys moved from Szechwan to Yunnan

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 infantry and 18 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Eastern Poland from Russians with 3 armour and 16 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Ukraine
                    Germans attack with 7 bombers and 18 mech_infantrys
                    British defend with 2 armour and 13 mech_infantrys; Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 7 bombers and 9 mech_infantrys remaining. Battle score for attacker is 40
                    Casualties for Germans: 9 mech_infantrys
                    Casualties for Russians: 4 infantry
                    Casualties for British: 2 armour and 13 mech_infantrys
                Battle in Yunnan
                    Germans attack with 10 armour and 11 mech_infantrys
                    Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 1 fighter and 9 infantry
                    Germans win, taking Yunnan from Chinese with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 2 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Ukraine
                7 bombers moved from Ukraine to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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