Elrood (Axis) vs. nerquen (Allies +10) Global 1940 LowLuckAA

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 bombers moved from Kiangsu to Shan State
                2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hunan to Shan State
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                5 infantry moved from Malaya to Shan State
                5 tactical_bombers moved from 35 Sea Zone to Shan State
                5 fighters moved from 35 Sea Zone to Shan State
                2 fighters moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Shan State
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from Japan to 19 Sea Zone
                2 battleships moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 submarines
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 2 submarines
                Battle in Jehol
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
                2 bombers moved from Shan State to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
                2 fighters moved from 21 Sea Zone to Japan
                1 carrier moved from 20 Sea Zone to 17 Sea Zone
                4 carriers moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
                Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 bombers moved from Kiangsu to Shan State
                2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hunan to Shan State
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                5 infantry moved from Malaya to Shan State
                5 tactical_bombers moved from 35 Sea Zone to Shan State
                5 fighters moved from 35 Sea Zone to Shan State
                2 fighters moved from Philippines to 21 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Shan State
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from Japan to 19 Sea Zone
                2 battleships moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 submarines
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 2 submarines
                Battle in Jehol
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 fighter; Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 artillery, 2 fighters and 16 infantry
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 3 fighters, 7 infantry and 3 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters and 16 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                4 fighters and 4 tactical_bombers moved from Shan State to 37 Sea Zone
                2 bombers moved from Shan State to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
                2 fighters moved from 21 Sea Zone to Japan
                1 carrier moved from 20 Sea Zone to 17 Sea Zone
                4 carriers moved from 35 Sea Zone to 37 Sea Zone
                2 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Shantung

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,5,4,4,5,5
                Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Midway to Japan
                1 bomber moved from Hawaiian Islands to Japan
                1 tactical_bomber moved from 16 Sea Zone to Japan
                6 fighters moved from 16 Sea Zone to Japan
                2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 19 Sea Zone
                3 fighters moved from Midway to 17 Sea Zone
                1 fighter moved from Midway to 17 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Midway to Japan
                1 bomber moved from Hawaiian Islands to Japan
                1 tactical_bomber moved from 16 Sea Zone to Japan
                6 fighters moved from 16 Sea Zone to Japan
                2 fighters and 5 tactical_bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 19 Sea Zone
                2 fighters moved from Midway to 19 Sea Zone
                3 fighters moved from Midway to 17 Sea Zone
                1 fighter moved from Midway to 17 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    1 tactical_bomber killed by AA
                    Bombing raid in Japan rolls: 6,7,4 and causes: 17 damage to unit: factory_major
                    Bombing raid in Japan causes 17 damage total.
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters, 3 submarines and 5 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking Norway from Germans with 2 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win, taking 17 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Cleaning up after air battles

    Non Combat Move - Americans
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 4 destroyers moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from Japan to Korea
                1 armour moved from Manchuria to Korea
                1 fighter moved from Japan to Korea
                4 fighters moved from 17 Sea Zone to Korea
                1 fighter moved from 19 Sea Zone to Korea
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to Korea
                3 fighters moved from Japan to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from 125 Sea Zone to Scotland
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 factory_minor and 1 harbour placed in Korea
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Chahar to Jehol
                2 artilleries and 12 infantry moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                2 infantry placed in Anhwe
                1 infantry placed in Chahar
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 bomber moved from India to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to 72 Sea Zone
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 104 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 72 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 112 Sea Zone
                    British attack with 5 fighters and 1 submarine
                    Germans defend with 2 destroyers, 1 fighter, 1 submarine and 2 transports; Italians defend with 2 fighters
                    1 submarine owned by the Germans Submerged
                    British win with 4 fighters remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 destroyers, 1 fighter and 2 transports
                    Casualties for British: 1 fighter and 1 submarine
                    Casualties for Italians: 2 fighters

    Non Combat Move - British
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to Norway
                2 infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry moved from French Indo China to Burma
                2 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from India to West India
                1 tactical_bomber moved from West India to Persia
                1 aaGun moved from United Kingdom to Scotland
                1 bomber moved from 72 Sea Zone to Union of South Africa

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,2,6,1,6,1,3,4,2,6,5,1,4,3,4,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Syria
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Syria from French with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Anglo Egyptian Sudan to Iraq
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Southern Italy to Iraq
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Romania

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 artillery and 1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Queensland
                2 fighters moved from Midway to Caroline Islands
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French


  • just a comment:  2 UK inf in SZ106 are on board of US transport… it is hard to tell in tripleA, if possible at all.

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 armour moved from Iraq to Caucasus
                      Germans take Caucasus from Russians
                5 bombers moved from Western Germany to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                2 tactical_bombers moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Novgorod
                    Germans attack with 1 artillery, 5 bombers, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Novgorod to Baltic States
                5 bombers moved from Novgorod to Germany
                8 infantry moved from Poland to Baltic States
                6 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Western Germany to Baltic States
                2 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 fighter moved from Iraq to Romania
                1 fighter moved from Iraq to Romania
                1 fighter moved from Iraq to Romania

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 fighters placed in Western Germany
                3 infantry and 6 mech_infantrys placed in Germany
                Germans undo move 3.
                6 mech_infantrys placed in Germany
                1 infantry placed in France
                1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Chahar to Kweichow
                1 bomber moved from Archangel to Kweichow
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 fighter moved from Archangel to Western Ukraine

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                7 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                2 artilleries and 3 infantry moved from Archangel to Belarus
                2 armour moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Western Ukraine to Bryansk
                2 aaGuns and 15 infantry moved from Chahar to Anhwe
                1 bomber moved from Kweichow to Anhwe

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 29 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 battleships and 4 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                2 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 armour and 2 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 artilleries moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 bomber moved from Hunan to Yunnan
                7 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Hunan to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 armour and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery
                    Russians defend with 1 mech_infantry
                    Chinese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 1 bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
                1 bomber moved from Yunnan to Malaya
                1 bomber moved from 42 Sea Zone to Malaya
                1 cruiser moved from 35 Sea Zone to 18 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone
                7 infantry placed in Japan
                Japanese undo move 2.
                5 infantry placed in Japan
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,3,1,2,1,1,5,4,1,1,3,1,3,6,1,6,5,5,6,6,3,1,3,2,2,5,3,3,1,1,5,1
                Japanese collect 44 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs


  • my sub that moved to sz21 wanted to go to sz20 but tripleA did not allow, I will edit at the end of US turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
                1 battleship and 1 cruiser moved from 6 Sea Zone to 8 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Korea to Amur
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                3 bombers moved from Korea to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from Korea to Amur
                2 fighters moved from Korea to 18 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to 19 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 fighters moved from Scotland to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5,4,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Japan causes 21 damage total.  Damaged units is as follows: factory_major = 17, airfield = 4
                Battle in Amur
                    Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 2 transports
                    Japanese defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Aleutian Islands
                    Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
                3 bombers moved from Japan to Korea
                3 fighters moved from Amur to Korea
                2 infantry moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                2 fighters moved from 18 Sea Zone to Korea
                3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Korea
                2 fighters moved from 104 Sea Zone to Scotland
                2 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Korea
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 5.
                1 fighter placed in Eastern United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Chahar to Shantung
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                1 artillery and 7 infantry moved from Anhwe to Shantung
                1 artillery and 6 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 7 infantry
                    Japanese defend with 3 infantry and 1 mech_infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Kweichow
                1 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                7 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 21 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from West India to India
                1 fighter moved from West India to India
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                1 bomber moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in India
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Belgian Congo
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Belgian Congo to Rhodesia
                4 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from India to Persia
                1 fighter moved from Norway to Scotland
                2 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                1 transport placed in 106 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,6,1,1,1,6,2,2,1,5,6,1,6,3,1,6,6,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total


  • Also I did not use any of your Kamikadze tokens in the battle of SZ6 as they did not influence anything. If you would use any you can roll them now in the forum and we can kill my sinked ships in SZ6 then.


  • here http://www.axisandallies.org/forums/index.php?topic=16408.0 is an explanation how dice can be rolled in the forum

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