Reminder USA is up now in this game
MiamiuMike vs dawgoneit (Allies + 11) G40 - League
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 4 infantry and 3 transports moved from 42 Sea Zone to 58 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 bombers moved from Central America to Eastern United States
1 bomber moved from Suriname to Eastern United States
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from Central America to Eastern United States
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Germany to Poland
2 fighters moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from French Equatorial Africa to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from British -
intercept?
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sorry - that got messed up - for some reason my planes were attacking EUS not part of the escort…resending in just a sec
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ok - for some reason it will NOT allow me to send in two fighters for escort in this battle and I figured out why - duh - you have no fighters there - just the tac, which cannot scramble / intercept.
So - I am going to redo this one more time - correctly :)
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Germany to Poland
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Central America to Eastern United States
1 bomber moved from Suriname to Eastern United States
1 armour moved from French Equatorial Africa to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from BritishCombat - Germans
Battle in Iceland
Strategic bombing raid in Eastern United States
Bombing raid in Eastern United States rolls: 3,6,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Eastern United States causes 20 damage total.
Battle in Poland
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Iceland from British, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Mexico to Western United States
1 fighter and 1 tactical_bomber moved from Central America to Western United States
3 submarines moved from 91 Sea Zone to 101 Sea Zone
3 armour and 2 infantry moved from Brazil to 86 Sea Zone
3 armour, 2 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
3 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 armour and 1 infantry moved from Nigeria to French West Africa
1 infantry and 2 transports moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
3 bombers moved from Eastern United States to Western United States
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
3 artilleries moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 fighter moved from 101 Sea Zone to Western United StatesPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Yugoslavia
Germans undo move 1.
1 fighter and 3 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Western Germany
1 fighter placed in Germany
1 factory_minor placed in Brazil
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 4.
1 fighter placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Romania
Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 4/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 1/5 hits
1 infantry owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 : 0/6 hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Romania, round 4 : 3/5 hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 3 mech_infantrys
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Russians lost in 112 Sea Zone
Germans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Samara to RussiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsTerritory Summary for Russians :
Jehol : 3 infantry
Hopei : 3 infantry
Romania : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Poland : 1 flag, 3 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Urals : 1 infantry
Eastern Poland : 4 aaGuns, 9 armour, 1 artillery, 1 fighter, 48 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry
115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 37 / 34
Americans : 34 / 24
Chinese : 19 / 25
British : 34 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.744
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.621
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Japanese take British Columbia from British
2 bombers moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from 101 Sea Zone to Alberta Saskatchewan Manitoba
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 armour, 2 bombers and 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 bomber
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to Western United States
3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
2 bombers moved from Japan to 8 Sea Zone
2 bombers moved from 8 Sea Zone to Western United States
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Alaska
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,1,2,1,3,3,4,5,3,4,4,1,1,1,1,1,4,4
Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 36 PUs -
updated ncm for japan
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the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later
Wayne
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Wow - just make sure you get well sir - it sucks to be sick!!
MM
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looks like the site might be back up…bumping!
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its about time. I have been going nuts. I need my fix.
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nope not working yet
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DOOOOOHHHHHHH - i saw a lot more activity, so I though maybe it was fixed…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 8 damage on 1 factory_major; Remaining resources: 12 PUs;
Americans buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea ZoneNon Combat Move - Americans
Place Units - Americans
3 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 32
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,4,2,3,1,2,2,2,4,3,1,2,2,6,2,5,5,4,1,6,3,3,3,3,4,4,1,3,1
Americans collect 2 PUs (32 lost to blockades); end with 2 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 7 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Midway : 1 airfield
36 Sea Zone : 1 flag
19 Sea Zone : 1 flag
8 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
6 Sea Zone : 1 flag, 2 submarines
Central United States : 11 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 38 / 36
Americans : 34 / 7
Chinese : 19 / 25
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Shensi to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 7 infantry
Kiangsu : 1 artillery and 9 infantry
Manchuria : 4 infantry
Kansu : 1 artillery and 1 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 34 / 36
Americans : 34 / 7
Chinese : 23 / 29
British : 33 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.867
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30





