MiamiuMike vs dawgoneit (Allies + 11) G40 - League


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 42 Sea Zone to 58 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                3 bombers moved from Central America to Eastern United States
                1 bomber moved from Suriname to Eastern United States
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Eastern United States
                1 fighter and 1 tactical_bomber moved from Central America to Eastern United States
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 tactical_bomber moved from Germany to Poland
                2 fighters moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Slovakia Hungary to Poland
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 armour moved from French Equatorial Africa to Rhodesia
                      Germans take Belgian Congo from British
                      Germans take Rhodesia from British


  • intercept?


  • sorry - that got messed up - for some reason my planes were attacking EUS not part of the escort…resending in just a sec


  • ok - for some reason it will NOT allow me to send in two fighters for escort in this battle and I figured out why - duh - you have no fighters there - just the tac, which cannot scramble / intercept.

    So - I am going to redo this one more time - correctly :)

    MM


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 infantry moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                1 tactical_bomber moved from Germany to Poland
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                3 bombers moved from Central America to Eastern United States
                1 bomber moved from Suriname to Eastern United States
                1 armour moved from French Equatorial Africa to Rhodesia
                      Germans take Belgian Congo from British
                      Germans take Rhodesia from British

    Combat - Germans
                Battle in Iceland
                Strategic bombing raid in Eastern United States
                    Bombing raid in Eastern United States rolls: 3,6,6,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Eastern United States causes 20 damage total.
                Battle in Poland
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Iceland from British, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Mexico to Western United States
                1 fighter and 1 tactical_bomber moved from Central America to Western United States
                3 submarines moved from 91 Sea Zone to 101 Sea Zone
                3 armour and 2 infantry moved from Brazil to 86 Sea Zone
                3 armour, 2 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                3 armour and 4 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 armour and 1 infantry moved from Nigeria to French West Africa
                1 infantry and 2 transports moved from 82 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                3 bombers moved from Eastern United States to Western United States
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                3 artilleries moved from Yugoslavia to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Poland to Western Germany
                1 fighter moved from Poland to Germany
                1 tactical_bomber moved from Poland to Slovakia Hungary
                2 infantry moved from Germany to Western Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 fighter moved from 101 Sea Zone to Western United States

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Yugoslavia
                Germans undo move 1.
                1 fighter and 3 infantry placed in Western Germany
                2 artilleries and 5 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in Western Germany
                1 fighter placed in Germany
                1 factory_minor placed in Brazil
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                1 fighter placed in Western Germany
                Germans undo move 3.
                1 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Anhwe to Jehol
                3 infantry moved from Anhwe to Hopei
                3 infantry moved from Eastern Poland to Poland
                3 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 fighter moved from Finland to 112 Sea Zone
                3 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                4 infantry moved from Belarus to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Anhwe to Jehol
                3 infantry moved from Anhwe to Hopei
                3 infantry moved from Eastern Poland to Poland
                3 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 fighter moved from Finland to 112 Sea Zone
                3 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                4 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Romania
                    Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 2 armour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 :  4/7 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 :  1/5 hits
                        1 infantry owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania
                        Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 :  0/6 hits
                        Germans roll dice for 1 armour in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Romania, round 4 :  3/5 hits
                        Germans roll dice for 1 armour in Romania, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour and 3 mech_infantrys
                Battle in Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Poland, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 2 fighters, 1 tactical_bomber and 1 transport
                        Russians roll dice for 1 fighter in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  3/3 hits
                        1 fighter owned by the Russians lost in 112 Sea Zone
                    Germans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 fighter
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Russia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Jehol : 3 infantry
        Hopei : 3 infantry
        Romania : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Poland : 1 flag, 3 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Urals : 1 infantry
        Eastern Poland : 4 aaGuns, 9 armour, 1 artillery, 1 fighter, 48 infantry, 6 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 3 infantry
        115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 38 / 47
        Japanese : 37 / 34
        Americans : 34 / 24
        Chinese : 19 / 25
        British : 34 / 34
        UK_Pacific : 25 / 30
        Italians : 21 / 37
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.744
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Russians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 armour moved from Alaska to Alberta Saskatchewan Manitoba
                      Japanese take British Columbia from British
                2 bombers moved from Alaska to Alberta Saskatchewan Manitoba
                2 fighters moved from Alaska to Alberta Saskatchewan Manitoba
                2 fighters moved from 101 Sea Zone to Alberta Saskatchewan Manitoba
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone

    Combat - Japanese
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Alberta Saskatchewan Manitoba
                    Japanese attack with 1 armour, 2 bombers and 4 fighters
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour and 1 bomber
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
                1 submarine moved from 64 Sea Zone to 101 Sea Zone
                2 fighters moved from Alberta Saskatchewan Manitoba to 101 Sea Zone
                2 fighters moved from Alberta Saskatchewan Manitoba to Western United States
                3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
                2 bombers moved from Japan to 8 Sea Zone
                2 bombers moved from 8 Sea Zone to Western United States
                1 fighter moved from Western United States to 10 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Western United States
                Japanese undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Western United States
                2 infantry and 1 mech_infantry placed in Alaska
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,1,2,1,3,3,4,5,3,4,4,1,1,1,1,1,4,4
                Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 36 PUs


  • updated ncm for japan


  • the server I think is full it wont let me post at the moment. I will try it again in the morning. I am sorry it took me an extra couple of days. I was bed ridden with the flu for 2 days. feeling better now though. talk to you later

    Wayne


  • Wow - just make sure you get well sir - it sucks to be sick!!

    MM


  • looks like the site might be back up…bumping!


  • its about time. I have been going nuts. I need my fix.


  • nope not working yet


  • DOOOOOHHHHHHH - i saw a lot more activity, so I though maybe it was fixed…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair 8 damage on 1 factory_major; Remaining resources: 12 PUs;
                Americans buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 32
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,4,2,3,1,2,2,2,4,3,1,2,2,6,2,5,5,4,1,6,3,3,3,3,4,4,1,3,1
                Americans collect 2 PUs (32 lost to blockades); end with 2 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 7 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Midway : 1 airfield
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        8 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 11 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 factory_minor, 1 harbour, 4 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 38 / 47
        Japanese : 38 / 36
        Americans : 34 / 7
        Chinese : 19 / 25
        British : 33 / 34
        UK_Pacific : 25 / 30
        Italians : 21 / 37
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Null / Other
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Suiyuyan to Kansu
                2 infantry moved from Shensi to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 7 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 artillery and 7 infantry
        Kiangsu : 1 artillery and 9 infantry
        Manchuria : 4 infantry
        Kansu : 1 artillery and 1 infantry
        Tsinghai : 1 artillery and 2 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 38 / 47
        Japanese : 34 / 36
        Americans : 34 / 7
        Chinese : 23 / 29
        British : 33 / 34
        UK_Pacific : 25 / 30
        Italians : 21 / 37
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

    Null / Other
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.867
            Median : 3.000
            Variance : 1.103
            Standard Deviation : 1.050
            Total rolls : 30

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