I dont get to this before sunday or monday
MiamiuMike vs dawgoneit (Allies + 11) G40 - League
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 bombers and 1 infantry; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Western United States
3 fighters and 1 tactical_bomber moved from 1 Sea Zone to Western United States
2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 armour and 5 infantry moved from Alaska to 1 Sea Zone
1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 10 Sea Zone
1 armour and 5 infantry moved from 10 Sea Zone to Western United States
2 bombers moved from Alaska to Western United States
1 battleship moved from 1 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from ChineseCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
1 destroyer owned by the Japanese retreated to 26 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Western United States
Japanese attack with 1 armour, 2 bombers, 6 fighters, 7 infantry and 4 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 9 infantry
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 armour, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry and 2 tactical_bombers
Casualties for Americans: 2 aaGuns, 1 armour and 9 infantryNon Combat Move - Japanese
2 fighters moved from Western United States to 101 Sea Zone
2 carriers moved from 1 Sea Zone to 10 Sea Zone
2 bombers moved from Western United States to Alaska
2 fighters and 2 tactical_bombers moved from Japan to 8 Sea Zone
2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 10 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Alaska
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 64 Sea ZonePlace Units - Japanese
2 bombers placed in Japan
1 armour, 1 artillery and 1 infantry placed in AlaskaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,2,1,4,1,5,6,4,1,3,6,4,1,4,4,6,6,3,6
Japanese collect 22 PUs (18 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 mech_infantrys moved from Eastern United States to Central United States
1 tactical_bomber moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 mech_infantrys moved from Eastern United States to Central United States
1 tactical_bomber moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan ManitobaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Central United States
Americans attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Central United States from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 3 mech_infantrysNon Combat Move - Americans
1 tactical_bomber moved from Central United States to Eastern United States
10 armour moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour, 1 artillery, 1 factory_major and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5,6,4,6,1,3,5,3,5,3,6,6,2,4,4,5,6,2
Americans collect 19 PUs (15 lost to blockades); end with 19 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 15 infantry moved from Shantung to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 15 infantry moved from Shantung to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor and 8 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 aaGun, 2 artilleries and 8 infantry
Casualties for Chinese: 6 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Tsinghai
2 infantry placed in Shensi
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Anhwe to KansuCombat - British
Battle in Kansu
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour
Casualties for British: 2 fightersNon Combat Move - British
1 tactical_bomber moved from Kansu to Novosibirsk
1 armour and 4 mech_infantrys moved from Caucasus to Ukraine
5 armour moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Northwest Persia to Caucasus
3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
3 armour and 1 mech_infantry moved from Persia to Northwest Persia
5 armour moved from India to Eastern Persia
1 infantry moved from Shan State to Burma
3 armour moved from Kiangsi to Kweichow
2 aaGuns and 12 infantry moved from Szechwan to Sikang
1 aaGun moved from Kiangsi to Hunan
2 artilleries and 7 infantry moved from Kiangsi to Hunan
3 armour moved from Quebec to Central United States
1 fighter moved from Quebec to Central United States
1 armour and 2 fighters moved from Eastern United States to Central United StatesPlace Units - British
3 infantry placed in Quebec
3 armour placed in Union of South Africa
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
5 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
4 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
2 armour moved from Slovakia Hungary to Romania
1 destroyer moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery moved from Southeast Mexico to MexicoCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians win, taking Romania from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Slovakia Hungary to Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 armour and 1 transport moved from 83 Sea Zone to 85 Sea Zone
1 armour moved from 85 Sea Zone to Brazil
1 bomber moved from Gibraltar to BrazilPlace Units - Italians
1 fighter and 3 mech_infantrys placed in Northern Italy
1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery, 4 infantry and 3 transports moved from 42 Sea Zone to 58 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 bombers moved from Central America to Eastern United States
1 bomber moved from Suriname to Eastern United States
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Eastern United States
1 fighter and 1 tactical_bomber moved from Central America to Eastern United States
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Germany to Poland
2 fighters moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from French Equatorial Africa to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from British -
intercept?
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sorry - that got messed up - for some reason my planes were attacking EUS not part of the escort…resending in just a sec
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ok - for some reason it will NOT allow me to send in two fighters for escort in this battle and I figured out why - duh - you have no fighters there - just the tac, which cannot scramble / intercept.
So - I am going to redo this one more time - correctly :)
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Germany to Poland
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Central America to Eastern United States
1 bomber moved from Suriname to Eastern United States
1 armour moved from French Equatorial Africa to Rhodesia
Germans take Belgian Congo from British
Germans take Rhodesia from BritishCombat - Germans
Battle in Iceland
Strategic bombing raid in Eastern United States
Bombing raid in Eastern United States rolls: 3,6,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in Eastern United States causes 20 damage total.
Battle in Poland
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Iceland from British, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Mexico to Western United States
1 fighter and 1 tactical_bomber moved from Central America to Western United States
3 submarines moved from 91 Sea Zone to 101 Sea Zone
3 armour and 2 infantry moved from Brazil to 86 Sea Zone
3 armour, 2 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
3 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 armour and 1 infantry moved from Nigeria to French West Africa
1 infantry and 2 transports moved from 82 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
3 bombers moved from Eastern United States to Western United States
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
3 artilleries moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Western Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 fighter moved from 101 Sea Zone to Western United StatesPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Yugoslavia
Germans undo move 1.
1 fighter and 3 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Western Germany
1 fighter placed in Germany
1 factory_minor placed in Brazil
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 4.
1 fighter placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Belarus to Eastern PolandCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Romania
Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 4/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Romania, round 2 : 1/5 hits
1 infantry owned by the Russians, 3 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Romania, round 3 : 0/6 hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Romania, round 4 : 3/5 hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour and 3 mech_infantrys
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Russians lost in 112 Sea Zone
Germans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Samara to RussiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUsTerritory Summary for Russians :
Jehol : 3 infantry
Hopei : 3 infantry
Romania : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Poland : 1 flag, 3 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Urals : 1 infantry
Eastern Poland : 4 aaGuns, 9 armour, 1 artillery, 1 fighter, 48 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry
115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 47
Japanese : 37 / 34
Americans : 34 / 24
Chinese : 19 / 25
British : 34 / 34
UK_Pacific : 25 / 30
Italians : 21 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.744
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.621
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
Japanese take British Columbia from British
2 bombers moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters moved from 101 Sea Zone to Alberta Saskatchewan Manitoba
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 armour, 2 bombers and 4 fighters
Americans defend with 1 artillery and 1 infantry
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 1 bomber
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to 101 Sea Zone
2 fighters moved from Alberta Saskatchewan Manitoba to Western United States
3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
2 bombers moved from Japan to 8 Sea Zone
2 bombers moved from 8 Sea Zone to Western United States
1 fighter moved from Western United States to 10 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in Alaska
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,5,1,2,1,3,3,4,5,3,4,4,1,1,1,1,1,4,4
Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 36 PUs -
updated ncm for japan





