@Jacob16 No scramble
MiamiuMike vs dawgoneit (Allies + 11) G40 - League
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NP - i thought for a moment you were yelling at me :)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
4 mech_infantrys moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
2 armour moved from Ethiopia to Egypt
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Hunan
2 aaGuns and 12 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 artillery and 2 infantry moved from India to West India
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 fighter moved from New Brunswick Nova Scotia to Eastern United States
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Quebec
1 fighter moved from United Kingdom to QuebecPlace Units - British
2 mech_infantrys placed in Quebec
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,1,4,1,6,3,6,6,1,2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 33 PUs (4 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 armour
EDIT: Adding units owned by Americans to Eastern United States: 3 armour
EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries and 4 infantry
EDIT: Adding units owned by Americans to Western United States: 2 artilleries and 4 infantry
EDIT: Removing units owned by Americans from Western United States: 4 infantry
EDIT: Adding units owned by Americans to Western United States: 2 armour
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by British to Eastern United States: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
I had to redo my American buy also. I took 4 men off and put 2 tanks on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Southeast Mexico to Central America
1 bomber moved from West Indies to Central AmericaCombat - Italians
Battle in Central America
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Central America from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Algeria
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour moved from Poland to Romania
1 bomber moved from Central America to GibraltarPlace Units - Italians
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
1 armour, 1 infantry and 3 mech_infantrys placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to Anhwe
4 fighters moved from Yunnan to Anhwe
1 fighter moved from Queensland to Malaya
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from New South Wales to Queensland
2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 submarines moved from 101 Sea Zone to 64 Sea Zone
1 bomber moved from Southeast Mexico to 64 Sea Zone
2 bombers moved from West Indies to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 64 Sea ZoneCombat - Germans
Battle in 64 Sea Zone
Germans attack with 3 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 transportNon Combat Move - Germans
1 tactical_bomber moved from 64 Sea Zone to Central America
1 fighter moved from 64 Sea Zone to Central America
3 bombers moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 89 Sea Zone to 90 Sea Zone
3 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 battleship and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Germany to Gibraltar
1 tactical_bomber moved from Southern Italy to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
6 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Poland to Romania
4 mech_infantrys moved from Germany to Romania
5 aaGuns, 1 artillery and 21 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to RomaniaPlace Units - Germans
3 submarines placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 artilleries placed in Yugoslavia
1 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 5.
3 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 117 Sea Zone to 106 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 artillery and 26 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Finland
3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to Anhwe
1 submarine moved from 106 Sea Zone to 102 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
2 armour and 1 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Anhwe : 6 infantry
Poland : 1 flag, 1 infantry
Belarus : 3 infantry
Baltic States : 3 aaGuns, 1 artillery and 29 infantry
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 7 armour, 4 artilleries, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 2 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
102 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 37 / 51
Russians : 38 / 49
Japanese : 27 / 34
Americans : 47 / 60
Chinese : 15 / 19
British : 37 / 33
UK_Pacific : 25 / 30
Italians : 20 / 30
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 101 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 armour and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 8 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 3 transports moved from 8 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Japan to Alaska
1 artillery and 1 infantry moved from Shantung to Jehol
4 infantry moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from Kiangsu to Japan
1 submarine moved from 33 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Mexico
Battle in Hawaiian Islands
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Mexico from Americans, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 aaGun moved from Shantung to Kiangsu
1 armour and 5 infantry moved from 1 Sea Zone to AlaskaPlace Units - Japanese
1 infantry placed in Shantung
1 fighter and 3 infantry placed in Japan
1 factory_minor placed in AlaskaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
updated ncm for japan
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 infantry moved from Western United States to Mexico
1 artillery moved from Western United States to Mexico
4 armour and 2 mech_infantrys moved from Western United States to Eastern United States
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to British Columbia
1 artillery moved from Western United States to British Columbia
1 infantry moved from Western United States to Mexico
1 artillery moved from Western United States to Mexico
4 armour and 2 mech_infantrys moved from Western United States to Eastern United States
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 transport
Japanese defend with 3 fighters
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in British Columbia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking British Columbia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Mexico
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Mexico from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 36 Sea Zone to 6 Sea ZonePlace Units - Americans
3 armour placed in Eastern United States
3 infantry placed in Central United States
1 armour and 9 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,2,3,2,3,4,2,6,6,2,2,2,4,5,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2,6,5,6,6,5,3,1
Americans collect 28 PUs (18 lost to blockades); end with 28 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 33 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Anhwe to Shantung
5 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Anhwe to Shantung
5 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Jehol
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 11 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese win, taking Shantung from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Gibraltar to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
1 armour moved from Romania to Poland
2 mech_infantrys moved from Romania to Poland
1 artillery and 1 infantry moved from Central America to Southeast MexicoCombat - Italians
Battle in 102 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in French Guiana
Battle in Suriname
Battle in British Guiana
Battle in French West Africa
Battle in Poland
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking French Guiana from French, taking Suriname from Dutch, taking British Guiana from British, taking French West Africa from French, taking Poland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 102 Sea Zone to Gibraltar
1 mech_infantry moved from Algeria to Libya
2 aaGuns, 3 armour, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
updated ncm
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Quebec -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to QuebecNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Quebec : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 51
Russians : 34 / 49
Japanese : 28 / 39
Americans : 46 / 43
Chinese : 17 / 23
British : 37 / 36
UK_Pacific : 25 / 30
Italians : 21 / 31
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0