MiamiuMike vs dawgoneit (Allies + 11) G40 - League


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier and 1 cruiser placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 bombers, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 1 transport
        12 Sea Zone : 1 artillery, 1 infantry and 1 transport
        10 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        16 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 32 / 38
        UK_Pacific : 21 / 21
        Italians : 16 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 :  5/12 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 :  2/5 hits
                        3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 9 infantry
        Kansu : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 32 / 38
        UK_Pacific : 21 / 21
        Italians : 16 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.706
            Median : 2.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.583
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from Shan State to French Indo China
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        French Indo China : 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Tanganyika Territory : 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 34 / 34
        UK_Pacific : 24 / 24
        Italians : 16 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.706
            Median : 2.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.583
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is -7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 19 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 56 Sea Zone to 62 Sea Zone
                3 fighters moved from Queensland to Sumatra
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 armour, 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 bombers moved from Southern France to Gibraltar
                1 bomber moved from Western Germany to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Gibraltar
                    Germans attack with 2 armour, 2 artilleries, 3 bombers, 1 fighter and 4 infantry
                    British defend with 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 2 armour, 1 artillery, 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 carrier and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 tactical_bomber moved from 81 Sea Zone to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 tactical_bomber moved from Western Germany to Southern Italy
                3 bombers moved from Gibraltar to Algeria
                6 armour moved from Yugoslavia to Poland
                3 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour moved from Romania to Poland
                1 aaGun, 1 artillery and 7 infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Western Germany to Poland
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                3 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to France

    Place Units - Germans
                10 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 infantry placed in France
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns
                EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • one ncm - land those bombers in morrocco please


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                4 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Korea
                9 infantry moved from Amur to Manchuria
                1 submarine moved from 124 Sea Zone to 117 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                4 infantry moved from Amur to Korea
                4 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Korea
                9 infantry moved from Amur to Manchuria
                1 submarine moved from 124 Sea Zone to 117 Sea Zone

    Combat - Russians
                Battle in Korea
                    Russians attack with 5 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Russians attack with 13 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                3 infantry moved from Novosibirsk to Kansu
                3 infantry moved from Kazakhstan to Sikang
                5 infantry moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                3 artilleries and 5 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                4 fighters and 4 tactical_bombers moved from Siam to Yunnan
                1 armour, 1 artillery and 6 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 19 Sea Zone to Manchuria
                1 bomber and 1 fighter moved from Chahar to Manchuria
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Manchuria
                2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Siam to Manchuria
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 5 fighters, 6 infantry and 4 tactical_bombers
                    Chinese defend with 9 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for Chinese: 9 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 6 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 carriers moved from 36 Sea Zone to 19 Sea Zone
                4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
                5 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                3 destroyers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Jehol
                3 infantry moved from Chahar to Jehol
                1 aaGun moved from Chahar to Jehol
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Jehol

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 1 artillery
                EDIT: Removing units owned by Japanese from Jehol: 1 fighter
                EDIT: Turning off Edit Mode
                3 artilleries placed in Shantung
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Kiangsu
                2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • More horrible dice….wow…just wow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from 36 Sea Zone to Hainan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from India to Szechwan
                2 fighters moved from India to Szechwan
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland


  • suicide attack by philipeans


  • send one kami after it

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