14L G40 wheatbeer (Axis) vs Boldfresh (Allies +14) game 2

  • '12

    aaargh - my tripleA is so messed up it’s not allowing me to edit a man from volgo to bry.  i will go back to the game save just prior to placment and edit from there.  i already had to rerun combat in local because it crashed - that’s why you will see the marti dice do not match the game file.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Bryansk
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Nenetsia to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Battle in Bryansk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Belarus from Germans to Russians
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Belarus to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 3 mech_infantrys moved from Nenetsia to Smolensk
                8 infantry moved from Russia to Smolensk
                2 aaGuns and 13 infantry moved from Korea to Manchuria
                1 armour moved from Egypt to Iraq
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                11 artilleries and 79 infantry moved from Tambov to Volgograd
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Mongolians

    Place Units - Russians
                3 armour, 3 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,6
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs

  • '12

    ok that map is my final answer.  now i can sit back and watch the next step of your grand plan!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries, 3 fighters, 5 infantry and 4 tactical_bombers moved from Kwangtung to Kwangsi
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 bomber and 3 fighters moved from Kiangsu to Kwangsi
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 6 fighters, 7 infantry and 6 tactical_bombers
                    British defend with 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys; Chinese defend with 7 artilleries and 11 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 6 fighters, 7 infantry and 6 tactical_bombers in Kwangsi, round 2 :  10/25 hits
                        Chinese roll dice for 1 armour, 7 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys in Kwangsi, round 2 :  8/25 hits
                        1 infantry owned by the British, 7 infantry owned by the Japanese, 1 mech_infantry owned by the British, 11 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 6 tactical_bombers in Kwangsi, round 3 :  12/17 hits
                        Chinese roll dice for 1 armour, 7 artilleries, 1 fighter and 3 mech_infantrys in Kwangsi, round 3 :  4/12 hits
                        7 artilleries owned by the Chinese, 1 armour owned by the British, 1 bomber owned by the Japanese, 3 mech_infantrys owned by the British, 1 fighter owned by the British and 3 artilleries owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 4 artilleries, 1 bomber and 7 infantry
                    Casualties for British: 1 armour, 1 fighter, 1 infantry and 4 mech_infantrys
                    Casualties for Chinese: 7 artilleries and 11 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                3 submarines moved from 37 Sea Zone to 35 Sea Zone
                4 carriers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
                6 tactical_bombers moved from Kwangsi to 35 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                3 fighters moved from Kwangsi to Philippines
                1 aaGun and 2 infantry moved from Kiangsu to Shantung
                1 aaGun moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi
                4 infantry moved from Northern Territory to 55 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 55 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                5 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 aaGun and 2 infantry placed in Kiangsu
                3 fighters placed in Japan
                1 aaGun placed in Queensland
                3 infantry placed in Japan
                Japanese undo move 4.
                1 aaGun placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 35 / 44
        Japanese : 47 / 57
        Americans : 50 / 70
        Chinese : 9 / 19
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 12 / 9
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    did you seriously just slaughter kwangsi?

  • '15 '14

    No, he took a 97% battle with +23 expected and had 2,3 more surviving air as expected after winning :P

  • '17

    Since the US had/has enough air power to clear any Japanese defensive position in China, attack was the only reasonable option.

    In hindsight, I was overzealous to send 4 ships to bombard.

  • '17

    And even with this reprieve, I think the Germans are arriving too late. Though I’m going to try and prove myself wrong on that count.

  • '12

    @Boldfresh:

    did you seriously just slaughter kwangsi?

    so many innocent lives lost - that is my regret.  JDOW assumes i was complaining because that’s what he does.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 3 cruisers, 7 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 fighter moved from Western United States to 16 Sea Zone
                1 tactical_bomber moved from Manchuria to Kiangsu
                1 tactical_bomber moved from Manchuria to Shantung
                4 fighters moved from Manchuria to Shantung
                4 fighters moved from Manchuria to Kiangsu
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                3 bombers moved from Manchuria to 36 Sea Zone
                3 bombers moved from Yunnan to 36 Sea Zone
                1 bomber moved from Manchuria to 36 Sea Zone
                1 bomber moved from Manchuria to 36 Sea Zone
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Kiangsu
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Kiangsu
                4 bombers moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Shensi
                2 fighters moved from Manchuria to Shantung
                2 fighters moved from Manchuria to Kiangsu

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Shensi
                    Americans attack with 5 bombers
                    Germans defend with 1 mech_infantry
                    Americans win with 4 bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Battle in Iwo Jima
                Battle in Shantung
                    Americans attack with 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun and 2 infantry
                    Americans win, taking Iwo Jima from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in Kiangsu
                    Americans attack with 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 36 Sea Zone
                    Americans attack with 8 bombers
                    Japanese defend with 2 battleships, 2 cruisers and 2 transports
                    Americans win with 6 bombers remaining. Battle score for attacker is 54
                    Casualties for Japanese: 2 battleships, 2 cruisers and 2 transports
                    Casualties for Americans: 2 bombers
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                8 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
                7 fighters and 1 tactical_bomber moved from Shantung to Hunan
                4 bombers moved from Shensi to Archangel
                6 bombers moved from 36 Sea Zone to Hunan
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Manchuria to Anhwe
                2 artilleries and 4 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                5 artilleries and 2 infantry moved from Chahar to Jehol
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                1 infantry placed in Hunan
                1 infantry placed in Hunan
                4 infantry placed in Jehol
                Chinese undo move 3.
                2 infantry placed in Hunan
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Turning off Edit Mode
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                2 infantry moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from India to Szechwan
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 mech_infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone

    Combat - British
                Battle in Szechwan
                    British attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Szechwan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 bomber and 3 infantry
                    Japanese defend with 1 armour
                    British win, taking Kwangsi from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 aaGuns and 6 infantry moved from Scotland to United Kingdom
                2 fighters moved from Greece to Russia
                2 fighters and 1 mech_infantry moved from Nenetsia to Archangel
                17 fighters moved from Northwest Persia to India
                1 artillery and 1 infantry moved from Northwest Persia to Turkey
                      British take Turkey from Neutral_True
                2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                3 infantry moved from West India to India
                2 infantry moved from Shan State to Yunnan
                3 aaGuns, 6 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 tactical_bomber moved from Szechwan to Hunan
                1 bomber moved from Kwangsi to Hunan
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                3 infantry moved from Tobruk to Alexandria
                1 aaGun, 1 artillery and 4 infantry moved from Greece to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Greece to Turkey
                1 infantry moved from Belgian Congo to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Egypt to Kenya
                2 armour moved from Egypt to Iraq
                3 infantry moved from Iraq to Turkey
                1 infantry moved from Russia to Smolensk

    Place Units - British
                1 fighter and 9 infantry placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 tactical_bomber

  • '12

    one edit - inf to e persia instead of staying in w india - if you will allow.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to Western Germany
                2 aaGuns, 5 artilleries and 22 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 35 / 44
        Japanese : 42 / 57
        Americans : 51 / 71
        Chinese : 14 / 13
        British : 38 / 42
        UK_Pacific : 11 / 10
        Italians : 12 / 17
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Tobruk to Alexandria
                1 cruiser moved from 123 Sea Zone to 108 Sea Zone

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 1 factory_major; Remaining resources: 73 PUs;
                Germans buy 1 artillery, 2 carriers, 1 destroyer and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Suiyuyan to Hopei
                      Germans take Hopei from Chinese
                2 mech_infantrys moved from Kazakhstan to Szechwan
                1 infantry moved from Afghanistan to West India
                      Germans take West India from UK_Pacific
                1 mech_infantry moved from Afghanistan to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 bomber moved from Kazakhstan to Novgorod
                1 bomber moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                2 tactical_bombers moved from Kazakhstan to Caucasus

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Szechwan
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Caucasus to Afghanistan
                1 bomber moved from Szechwan to Afghanistan
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Afghanistan
                18 artilleries and 29 infantry moved from Afghanistan to West India
                23 armour and 25 mech_infantrys moved from Kazakhstan to Afghanistan
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to Poland
                2 mech_infantrys moved from Eastern Poland to Poland
                1 mech_infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Romania
                2 fighters moved from Poland to 112 Sea Zone
                2 fighters moved from Eastern Poland to 112 Sea Zone
                10 transports moved from 113 Sea Zone to 114 Sea Zone
                10 artilleries and 1 infantry moved from Poland to 114 Sea Zone
                10 artilleries, 1 infantry and 10 transports moved from 114 Sea Zone to 112 Sea Zone
                10 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
                8 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                4 mech_infantrys moved from Afghanistan to West India
                3 armour moved from Afghanistan to West India
                2 mech_infantrys moved from Afghanistan to West India
                2 armour moved from Afghanistan to West India
                2 mech_infantrys moved from Afghanistan to West India
                2 armour moved from Afghanistan to West India
                2 mech_infantrys moved from Afghanistan to West India
                2 armour moved from Afghanistan to West India
                1 mech_infantry moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 mech_infantry moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 mech_infantry moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 armour moved from Afghanistan to West India
                1 mech_infantry moved from Afghanistan to West India
                1 mech_infantry moved from Afghanistan to West India

    Place Units - Germans
                2 carriers, 1 destroyer and 4 transports placed in 112 Sea Zone
                1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6
                Germans collect 55 PUs (6 lost to blockades); end with 56 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 61 / 66
        Russians : 31 / 44
        Japanese : 42 / 57
        Americans : 51 / 71
        Chinese : 12 / 13
        British : 38 / 42
        UK_Pacific : 9 / 10
        Italians : 12 / 17
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Smolensk to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 infantry moved from Volgograd to Caucasus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Smolensk to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 artillery
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                11 artilleries and 76 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Ukraine to Russia
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                3 aaGuns moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Novosibirsk
                2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                1 armour moved from Smolensk to Ukraine
                8 infantry moved from Smolensk to Belarus
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Russians take Ulaanbaatar from Mongolians
                1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Jehol
                2 aaGuns and 13 infantry moved from Manchuria to Jehol
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                4 armour and 5 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Volgograd: 2 armour and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Ukraine: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 3 armour and 1 fighter
                EDIT: Adding units owned by Russians to Volgograd: 3 armour and 1 fighter
                EDIT: Removing units owned by Russians from Ukraine: 1 armour
                EDIT: Adding units owned by Russians to Archangel: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs

  • '12

    tank went to wrong spot - meant to be in BEL

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 2 damage on 1 airfield; Remaining resources: 6 SuicideAttackTokens; 53 PUs;
                Japanese buy 1 aaGun, 1 artillery, 2 fighters, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe
                2 fighters moved from Japan to Anhwe
                2 tactical_bombers moved from 35 Sea Zone to Anhwe
                2 fighters moved from Japan to Anhwe
                2 tactical_bombers moved from 35 Sea Zone to Anhwe
                1 fighter moved from Japan to Anhwe
                1 tactical_bomber moved from 35 Sea Zone to Anhwe
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                3 fighters moved from Philippines to Kwangsi
                3 fighters moved from Japan to Anhwe
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from Japan to Anhwe

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  7/9 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 10 fighters and 6 tactical_bombers
                    Chinese defend with 2 artilleries and 4 infantry
                        Japanese roll dice for 10 fighters and 6 tactical_bombers in Anhwe, round 2 :  6/16 hits
                        Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 :  1/6 hits
                        2 artilleries owned by the Chinese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
                    Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 artilleries and 4 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsi to Kiangsu
                9 fighters and 6 tactical_bombers moved from Anhwe to Kiangsu
                6 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                4 carriers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
                8 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 33 Sea Zone
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 aaGun, 1 artillery and 1 infantry placed in Kiangsu
                2 fighters placed in Japan
                3 transports placed in 54 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 42 / 51
        Japanese : 43 / 53
        Americans : 51 / 71
        Chinese : 11 / 13
        British : 38 / 42
        UK_Pacific : 9 / 10
        Italians : 10 / 17
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hunan to 36 Sea Zone
                1 bomber moved from Hunan to 19 Sea Zone
                8 fighters moved from Hunan to 6 Sea Zone
                4 bombers moved from Hunan to 17 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                5 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Hunan to 6 Sea Zone

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