@Avner Still need your email to put into the game to get dice rolls
Amon-Sul (allies +12) vs Senor_Ralpa (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
1 bomber moved from Caucasus to 76 Sea Zone
2 bombers moved from Caucasus to 77 Sea Zone
3 fighters and 3 tactical_bombers moved from 72 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 72 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 78 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 carrier and 1 transport
Battle in 77 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
British defend with 2 submarines; Americans defend with 1 transport
2 submarines owned by the British Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 fighter moved from 99 Sea Zone to Northwest Persia
1 bomber moved from 76 Sea Zone to French Madagascar
1 bomber moved from 77 Sea Zone to French Madagascar
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 78 Sea Zone
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
2 infantry placed in Japan
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,1,1,3,5,3,4,5,6,4,2,3,5,5
Japanese collect 9 PUs (8 lost to blockades); end with 15 PUs total -
BUMP #1#
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I have some private issues to solve. I apologise for not playing. I ll try to play my move this weekend. Cheers :)
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don’t worry…but law is the law… :-D
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BUMP #2#
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i ll play my move now and for 2 days.
but this weekend i am goin out of town for 3-4 days so apologise me please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 aaGun, 3 armour, 6 artilleries, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Americans take French Equatorial Africa from Japanese
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from United Kingdom to Scotland
British take Scotland from Germans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Russia to UkraineCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Norway
1 armour moved from United Kingdom to Eire
Americans take Eire from Neutral_Allies
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Libya
1 destroyer moved from 86 Sea Zone to 82 Sea Zone
2 destroyers moved from 86 Sea Zone to 87 Sea Zone
2 destroyers moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 4 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 aaGun, 4 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 4 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
5 transports moved from 106 Sea Zone to 101 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Ukraine to Iraq
6 fighters and 1 tactical_bomber moved from Russia to Iraq
1 artillery moved from Novosibirsk to SamaraPlace Units - Americans
1 aaGun and 2 armour placed in Iraq
1 submarine placed in 85 Sea Zone
1 artillery and 1 infantry placed in Brazil
1 transport placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 armour and 4 infantry placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
3 infantry placed in Persia
5 artilleries and 5 infantry placed in Central United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 armour and 1 infantry
Marshall Islands : 1 flag
Korea : 1 flag, 1 factory_minor and 1 harbour
Okinawa : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 7 submarines
Central United States : 5 artilleries, 1 factory_major and 5 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 fighters, 1 infantry and 1 tactical_bomber
Scotland : 1 artillery
United Kingdom : 3 artilleries
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 harbour
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 aaGun, 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Denmark : 1 flag, 2 infantry
Libya : 2 fighters and 2 tactical_bombers
Russia : 1 infantry and 3 mech_infantrys
Samara : 1 artillery
112 Sea Zone : 1 battleship, 5 carriers, 1 cruiser and 11 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
85 Sea Zone : 1 submarine
Eire : 1 flag, 1 armour
97 Sea Zone : 1 flag, 7 submarines
Iraq : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomber
92 Sea Zone : 1 destroyer
101 Sea Zone : 6 transports
82 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyer and 2 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 81
Russians : 21 / 21
Japanese : 16 / 15
Americans : 76 / 101
Chinese : 23 / 29
British : 21 / 19
UK_Pacific : 21 / 26
Italians : 13 / 10
ANZAC : 20 / 35
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
14 infantry moved from Yunnan to Burma
2 infantry moved from Szechwan to Shensi
8 artilleries and 8 infantry moved from Chahar to Anhwe
12 artilleries and 10 infantry moved from Kweichow to Yunnan
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 infantry placed in Yunnan
2 artilleries placed in Shensi
1 infantry placed in Shensi
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 18 infantry
Shensi : 8 artilleries and 12 infantry
Yunnan : 12 artilleries and 12 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 8 artilleries and 12 infantry
Burma : 14 infantryProduction/PUs Summary :
Germans : 49 / 81
Russians : 21 / 21
Japanese : 16 / 15
Americans : 76 / 101
Chinese : 23 / 29
British : 21 / 19
UK_Pacific : 21 / 26
Italians : 13 / 10
ANZAC : 20 / 35
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from GermansCombat - British
Non Combat Move - British
1 aaGun, 3 armour, 1 fighter and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Novosibirsk to Samara
2 armour, 2 infantry and 1 mech_infantry moved from West India to Eastern PersiaPlace Units - British
1 transport placed in 109 Sea Zone
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 21 PUs; end with 21 PUs totalPlace Units - UK_Pacific
2 aaGuns, 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 aaGuns, 1 artillery and 4 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 mech_infantry
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 submarine
West India : 1 factory_minor
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Volgograd : 1 mech_infantry
Samara : 3 mech_infantrys
109 Sea Zone : 1 transport
Iraq : 1 aaGun, 3 armour, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag, 3 aaGuns, 2 armour, 1 artillery, 10 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 81
Russians : 23 / 21
Japanese : 16 / 15
Americans : 76 / 101
Chinese : 23 / 29
British : 21 / 21
UK_Pacific : 21 / 26
Italians : 13 / 10
ANZAC : 20 / 35
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 109 Sea Zone
8 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Caucasus to Bryansk
2 fighters moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 armour moved from Caucasus to BryanskCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 2 armour, 2 fighters and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 109 Sea Zone to Holland Belgium
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,5,6,4,6,3,5,5,2,4,5
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Kenya
British take Kenya from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
3 bombers, 3 fighters and 1 tactical_bomber moved from Persia to Iraq
2 bombers moved from West India to Iraq
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 destroyers moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 bomber and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Hainan : 1 flag, 1 harbour
India : 1 infantry
Queensland : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Northern Territory : 2 aaGuns, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 2 destroyers and 1 transport
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
Kenya : 1 infantry
Anglo Egyptian Sudan : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 tactical_bomber
80 Sea Zone : 1 submarine
Iraq : 5 bombers, 3 fighters and 1 tactical_bomber
Eastern Persia : 1 artillery
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 81
Russians : 22 / 21
Japanese : 15 / 15
Americans : 71 / 101
Chinese : 23 / 29
British : 22 / 21
UK_Pacific : 21 / 26
Italians : 14 / 6
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 52 / 81
Russians : 22 / 21
Japanese : 15 / 15
Americans : 71 / 101
Chinese : 23 / 29
British : 22 / 21
UK_Pacific : 21 / 26
Italians : 14 / 6
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 78 PUs;
Germans buy 13 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from Americans
1 artillery moved from French Central Africa to French West Africa
Germans take French West Africa from French
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Tambov
1 artillery moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Kazakhstan
3 artilleries moved from Caucasus to Volgograd
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
4 armour moved from Karelia to Belarus
6 armour moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
7 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Caucasus to Bryansk
24 armour moved from Northwest Persia to Rostov
1 fighter moved from Finland to Smolensk
1 tactical_bomber moved from Finland to Smolensk
1 bomber moved from Finland to Archangel
1 bomber moved from Finland to Smolensk
1 tactical_bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to Tambov
2 bombers moved from Ukraine to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 artilleries and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Volgograd
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
2 bombers moved from Smolensk to Germany
1 bomber moved from Smolensk to Bryansk
5 mech_infantrys moved from Romania to Germany
3 armour moved from Romania to Germany
4 artilleries moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Archangel to GermanyPlace Units - Germans
10 armour placed in Germany
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,1,2,6,4,3,5,2,4,1,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (8 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
How are you? it’s been 5 days since you warned me that you would move in4 days … I’ll have to give the third bump :evil: :evil: :evil:
i will wait your answer one or two days :evil: :evil: :evil:
cheers
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i am back i ll play now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Urals to Vologda
2 aaGuns and 14 infantry moved from Samara to Russia
1 bomber moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Russia : 7 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 bomber, 1 factory_major and 33 infantry
Vologda : 1 infantry
Iraq : 3 fighters and 2 tactical_bombers
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 68
Russians : 16 / 16
Japanese : 15 / 15
Americans : 71 / 101
Chinese : 23 / 29
British : 22 / 21
UK_Pacific : 21 / 26
Italians : 14 / 6
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 78 Sea Zone to 72 Sea Zone
2 bombers moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 78 Sea Zone to 39 Sea Zone
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 39 Sea Zone to India
1 fighter moved from Northwest Persia to 39 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
UK_Pacific win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -51
Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 2 aaGuns and 3 infantry
Battle in West IndiaNon Combat Move - Japanese
2 bombers moved from 72 Sea Zone to French MadagascarPlace Units - Japanese
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,5,5,5,1,4,5,1,2,6,2,4,1
Japanese collect 9 PUs (8 lost to blockades); end with 10 PUs total -
four matches in the “2” in first round in India….with that luck is impossible!!! :? :? :? :?
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i ll play now
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i forgot one ncm with usa i am still on usa turn
i do not wish to replay ncm from the begining i ll just use edit on usa turn now to speed up the game
hope u ll accept it
i have some personal problems lately and do not have so much time to play so please accept it. thanks