14L G40 wheatbeer (Axis) vs Boldfresh (Allies +14) game 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                3 artilleries and 84 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries and 84 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 3 artilleries and 83 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Alexandria to Greece
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Siam to Shan State
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Shantung to Anhwe
                3 tactical_bombers moved from 19 Sea Zone to Anhwe
                1 fighter moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from Shantung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 infantry moved from Malaya to Shan State
                2 bombers moved from Japan to Jehol
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                1 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 4 tactical_bombers in Anhwe, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                2 bombers moved from Jehol to Kiangsu
                3 infantry moved from New South Wales to Queensland
                1 artillery moved from Western Australia to South Australia
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 3 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                4 tactical_bombers moved from Anhwe to Kwangtung
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Jehol to Kiangsu
                4 fighters moved from Japan to Kwangtung
                3 fighters and 3 tactical_bombers moved from Queensland to 20 Sea Zone
                1 fighter moved from Japan to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                10 infantry placed in Japan
                2 infantry placed in Queensland

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 25 / 37
        Japanese : 55 / 66
        Americans : 50 / 70
        Chinese : 11 / 20
        British : 35 / 40
        UK_Pacific : 6 / 4
        Italians : 12 / 16
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 fighter moved from Chahar to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hunan
                5 artilleries, 1 fighter and 7 infantry moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,3,1,5,3,1,5,1,3,2,5,1,6,4,4,2,3,1,4,5,4,6,5,4,5,3,1,4,6,1,4,4
                Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 19 to 20
                EDIT: Turning off Edit Mode

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Burma to Shan State
                1 fighter moved from West India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from India to Yunnan
                4 infantry moved from India to Burma
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Tobruk to Greece
                1 bomber, 8 fighters and 1 tactical_bomber moved from Greece to Northwest Persia
                3 fighters moved from Cyprus to Northwest Persia
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 destroyers moved from 109 Sea Zone to 123 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland

    Place Units - British
                3 infantry placed in Greece
                3 fighters placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tunisia: 1 armour and 3 infantry
                EDIT: Adding units owned by British to Tobruk: 1 armour
                EDIT: Adding units owned by British to Libya: 3 infantry
                EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun and 1 artillery moved from Belarus to Eastern Poland
                1 aaGun, 2 artilleries and 3 infantry moved from France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                10 infantry moved from Southern Italy to Northern Italy
                3 artilleries moved from Southern Italy to Northern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 25 / 37
        Japanese : 51 / 66
        Americans : 50 / 70
        Chinese : 14 / 20
        British : 35 / 41
        UK_Pacific : 7 / 6
        Italians : 12 / 16
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                3 infantry moved from Tunisia to Libya
                1 cruiser moved from 109 Sea Zone to 123 Sea Zone

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 19 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Turkmenistan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Tsinghai to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Shensi
                      Germans take Shensi from Chinese

    Combat - Germans

    Non Combat Move - Germans
                18 artilleries and 32 infantry moved from Volgograd to Kazakhstan
                19 armour and 18 mech_infantrys moved from Turkmenistan to Tsinghai
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                2 bombers moved from Volgograd to Kazakhstan
                5 armour and 13 mech_infantrys moved from Ukraine to Volgograd
                1 fighter and 5 tactical_bombers moved from Ukraine to Volgograd
                11 artilleries and 1 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Novgorod to Baltic States
                4 fighters moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Southern France to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Germans
                2 fighters and 1 mech_infantry placed in Volgograd
                10 infantry placed in Germany
                6 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 25 / 37
        Japanese : 51 / 66
        Americans : 50 / 70
        Chinese : 11 / 20
        British : 35 / 41
        UK_Pacific : 7 / 6
        Italians : 12 / 16
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    wheat, i’m on vacation may 22-27th so probably little to no posting during that time.

  • '17

    Ok doke

    Looking forward to seeing the endgame on this one … another unique scenario  :-)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Greece to Northwest Persia
                3 artilleries and 79 infantry moved from Bryansk to Tambov
                2 infantry moved from Russia to Tambov
                1 armour and 3 mech_infantrys moved from Russia to Nenetsia
                1 mech_infantry moved from Russia to Nenetsia
                8 artilleries moved from Russia to Tambov

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5
                Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 6 SuicideAttackTokens; 46 PUs;
                Japanese buy 15 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Jehol
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 :  5/8 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from South Australia to Queensland
                4 infantry moved from Queensland to Northern Territory
                2 transports moved from 20 Sea Zone to 45 Sea Zone
                2 transports moved from 45 Sea Zone to 55 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 aaGun and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kiangsu to Japan
                1 tactical_bomber moved from Kwangtung to Japan
                2 fighters moved from Kwangtung to Japan
                1 fighter moved from Jehol to Kiangsu
                2 fighters moved from Anhwe to Kiangsu
                3 fighters moved from Kiangsi to Kwangtung
                3 tactical_bombers moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Jehol to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Anhwe to 20 Sea Zone
                1 bomber moved from Jehol to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                10 infantry placed in Japan
                2 infantry placed in Queensland

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 56 / 83
        Russians : 33 / 43
        Japanese : 52 / 63
        Americans : 50 / 70
        Chinese : 10 / 20
        British : 35 / 41
        UK_Pacific : 7 / 6
        Italians : 10 / 16
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    pivotal spot here wheat - gonna need a little more time to find the path.

  • '17

    its a tough scenario … though with so much Allied air power, you have a lot of options (I’m glad I’m not the one who has to figure out which one is best though)

  • '17

    Just posting here in case you lost track (not a bump).

  • '12

    nope, well aware - i’ve done about 20 different iterations of the move over the last week but not fully satisfied with any just yet.  have been wiiiiiicked busy at work and my three other games (all against tier 1 players) have much easier moves at the moment.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters and 2 tactical_bombers moved from Korea to Jehol
                1 fighter moved from Korea to 19 Sea Zone
                3 bombers moved from Korea to Kwangsi
                3 bombers moved from Korea to Kiangsi
                3 bombers moved from Korea to Anhwe
                7 fighters moved from Midway to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Anhwe
                    Americans attack with 3 bombers
                    Japanese defend with 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Americans attack with 3 bombers
                    Japanese defend with 1 artillery
                    Americans win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber
                Battle in Kwangsi
                    Americans attack with 3 bombers
                    Japanese defend with 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Jehol
                    Americans attack with 8 fighters and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters moved from 16 Sea Zone to Manchuria
                8 fighters and 2 tactical_bombers moved from Jehol to Manchuria
                3 bombers moved from Anhwe to Yunnan
                3 bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kiangsi to Yunnan
                1 fighter moved from Western United States to Wake Island
                5 bombers moved from Western United States to Manchuria
                1 fighter moved from 19 Sea Zone to Manchuria
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Central United States: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 7 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Manchuria

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '12

    accidentally hit “done”.  and i’m FINALLY DONE!!!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Western Germany
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs

    Production/PUs Summary :

    Germans : 55 / 83
        Russians : 31 / 43
        Japanese : 45 / 63
        Americans : 50 / 70
        Chinese : 14 / 19
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 12 / 9
        ANZAC : 2 / 0
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

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