@Adam514 no scramble
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +14) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 harbour and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Jehol to Manchuria
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 infantry moved from Jehol to Anhwe
1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Jehol to Shantung
2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
1 bomber moved from Kwangtung to Anhwe
1 artillery moved from South Australia to Western Australia
Japanese take Western Australia from ANZACCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in Shantung, round 2 : 4/17 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Siam
Battle in Shan State
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Malaya from UK_Pacific, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 aaGun moved from Jehol to Shantung
1 bomber moved from Anhwe to Japan
1 bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
4 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
5 fighters moved from 35 Sea Zone to Japan
2 fighters moved from Philippines to Japan
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from Victoria to New South Wales
1 submarine moved from 37 Sea Zone to 39 Sea Zone
6 submarines moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Philippines to 19 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers moved from New South Wales to Queensland
1 tactical_bomber moved from Philippines to 19 Sea ZonePlace Units - Japanese
1 harbour placed in Okinawa
10 infantry placed in Japan
3 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 59 / 78
Russians : 23 / 38
Japanese : 54 / 66
Americans : 50 / 70
Chinese : 13 / 24
British : 35 / 40
UK_Pacific : 6 / 10
Italians : 13 / 11
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers, 4 fighters and 2 tactical_bombers moved from Korea to Japan -
intercept in tokyo?
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no intercept
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ok, not sure that tripleA has fixed the bombing issue where AA is not separated amongst complexes so i will roll it here.
tac, bomber hitting AB
tac, bomber hitting NB
4 bombers are hitting the ICAB aa fire
Rolls: 2@1; Total Hits: 02@1: (3, 4)
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NB aa fire
Rolls: 2@1; Total Hits: 02@1: (5, 3)
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IC aa fire
Rolls: 4@1; Total Hits: 14@1: (1, 4, 2, 5)
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AB bombing
tac
Rolls: 1@6; Total Hits: 11@6: (3)
bomber
Rolls: 1@6; Total Hits: 11@6: (2)
NB bombing
tac
Rolls: 1@6; Total Hits: 11@6: (6)
bomber
Rolls: 1@6; Total Hits: 11@6: (3)
IC bombing
Rolls: 3@6; Total Hits: 33@6: (6, 4, 1)
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AB and NB at 6 and IC at 17.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hunan to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 infantry moved from Hunan to Anhwe
1 fighter moved from Kiangsu to ChaharPlace Units - Chinese
2 artilleries and 3 infantry placed in Chahar
1 infantry placed in Chahar
1 artillery placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,3,4,5,3,2,6,5,2,2,3,2,5,3,5,3,1,5,1,1,4,6,3,6,6,5,6,3,6,2,5
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from Greece to Western Germany
3 fighters moved from Cyprus to Ukraine
8 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Greece to UkraineCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Ukraine
British attack with 11 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Samara to Russia
1 fighter moved from Egypt to West India
4 infantry moved from India to West India
1 infantry moved from India to Burma
1 fighter moved from Egypt to Northwest Persia
3 fighters moved from Ukraine to Cyprus
3 fighters moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 3 infantry moved from Algeria to Tunisia
8 fighters and 1 tactical_bomber moved from Ukraine to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Western Germany to Greece
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
3 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to EgyptPlace Units - British
1 factory_minor placed in Greece
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Western Germany to Northwest Persia
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 fighter
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits
1 fighter owned by the British and 1 bomber owned by the Italians lost in Northwest Persia
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 59 / 78
Russians : 22 / 38
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 15 / 20
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 14 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter moved from Russia to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
10 armour and 10 mech_infantrys moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
8 armour and 8 mech_infantrys moved from Caucasus to Turkmenistan
1 armour and 1 mech_infantry moved from Caucasus to TurkmenistanCombat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 1 mech_infantry
French defend with 1 fighter
Germans roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighterNon Combat Move - Germans
2 bombers moved from Northwest Persia to Volgograd
15 artilleries and 32 infantry moved from Rostov to Volgograd
3 armour and 4 mech_infantrys moved from Belarus to Ukraine
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
1 infantry moved from Belarus to Bryansk
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
4 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 62 / 82
Russians : 20 / 38
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 14 / 20
British : 35 / 40
UK_Pacific : 7 / 4
Italians : 14 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 artilleries and 84 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 artilleries and 84 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 83 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Alexandria to Greece
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 factory_minor and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Siam to Shan State
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
3 tactical_bombers moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Malaya to Shan State
2 bombers moved from Japan to Jehol
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Jehol, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Shantung to Kiangsu
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 bombers moved from Jehol to Kiangsu
3 infantry moved from New South Wales to Queensland
1 artillery moved from Western Australia to South Australia
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
4 tactical_bombers moved from Anhwe to Kwangtung
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 7 submarines moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Jehol to Kiangsu
4 fighters moved from Japan to Kwangtung
3 fighters and 3 tactical_bombers moved from Queensland to 20 Sea Zone
1 fighter moved from Japan to KwangtungPlace Units - Japanese
1 factory_minor placed in Kiangsu
10 infantry placed in Japan
2 infantry placed in QueenslandTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 59 / 82
Russians : 25 / 37
Japanese : 55 / 66
Americans : 50 / 70
Chinese : 11 / 20
British : 35 / 40
UK_Pacific : 6 / 4
Italians : 12 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Chahar to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
5 artilleries, 1 fighter and 7 infantry moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 4 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,3,1,5,3,1,5,1,3,2,5,1,6,4,4,2,3,1,4,5,4,6,5,4,5,3,1,4,6,1,4,4
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
1 fighter moved from West India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Tobruk to Greece
1 bomber, 8 fighters and 1 tactical_bomber moved from Greece to Northwest Persia
3 fighters moved from Cyprus to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 destroyers moved from 109 Sea Zone to 123 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in Greece
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 armour and 3 infantry
EDIT: Adding units owned by British to Tobruk: 1 armour
EDIT: Adding units owned by British to Libya: 3 infantry
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 1 artillery moved from Belarus to Eastern Poland
1 aaGun, 2 artilleries and 3 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
10 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 59 / 82
Russians : 25 / 37
Japanese : 51 / 66
Americans : 50 / 70
Chinese : 14 / 20
British : 35 / 41
UK_Pacific : 7 / 6
Italians : 12 / 16
ANZAC : 2 / 0
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
3 infantry moved from Tunisia to Libya
1 cruiser moved from 109 Sea Zone to 123 Sea ZoneTurn Complete - French