Wittmann/UnknownSoldier vs. AK_Grown/Bar91, Global1942, version 1.8.0.1

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Burma : 1 fighter

    Production/PUs Summary :

    Russians : 22 / 28
        Japanese : 52 / 52
        Americans : 67 / 87
        Chinese : 0 / 3
        Germans : 46 / 64
        British : 38 / 45
        UK_Pacific : 14 / 11
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Where’s China gone? Who is the incompetent who was playing it?

  • 13

    :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I forgot to ask old chap: "Do you need a hand against the Boche?
    Perhaps we could help you by giving them a good hard thrashing, trousers down.
    You look a little  out of your depth over  there. I shall speak to the PM.
    Perhaps our isolationist cousins across the Pond could be persuaded to help too. Can’t have Mr Hitler parading up the(sorry, no idea what you call your Bolshi main thoroughfare), can we?
    I shall divert resources to protecting your capital.
    Look out for those elephants!
    George.


  • You sure you don’t want to use that Flying Tiger?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.

  • 13

    @wittmann:

    Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.

    :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

  • 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 armour, 2 destroyers, 10 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Denmark to 111 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Denmark to Holland Belgium
                6 armour, 2 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 armour, 3 artilleries and 3 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 armour moved from Finland to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 armour moved from Germany to Western Germany
                1 armour moved from Germany to Baltic States
                2 artilleries moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from 111 Sea Zone to Denmark
                1 fighter moved from Western Germany to Denmark
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry placed in France
                7 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
                EDIT: Adding units owned by Germans to Kansu: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 13

    Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn.  It is made even worse by the fact that the only other game I’m playing right now is another game of '42.  -12 cool points for me.

    B

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No worries. We have all done it.
    I think Unknown is keeping a track of how many times more than he, I do it.
    Is only because we are the same age and he is wary of early dementia.

  • 13

    @Bar91:

    Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn.  It is made even worse by the fact that the only other game I’m playing right now is another game of '42.  -12 cool points for me.

    B

    Wait a second! There are cool points involved?

  • 13

    :lol:

  • 13

    @UnknownSoldier:

    @Bar91:

    Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn.  It is made even worse by the fact that the only other game I’m playing right now is another game of '42.  -12 cool points for me.

    B

    Wait a second! There are cool points involved?

    There are always cool points involved  :mrgreen:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Reseting Bonus Movement of Units
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from 92 Sea Zone to 104 Sea Zone
                1 carrier moved from 92 Sea Zone to 104 Sea Zone
                1 carrier and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Yunnan to India
                1 fighter moved from Yunnan to India
                2 fighters and 5 infantry moved from India to Burma
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 1 mech_infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Russians : 20 / 28
        Japanese : 49 / 52
        Americans : 65 / 87
        Chinese : 1 / 3
        Germans : 51 / 67
        British : 37 / 37
        UK_Pacific : 16 / 16
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @Bar91:

    @UnknownSoldier:

    @Bar91:

    Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn.  It is made even worse by the fact that the only other game I’m playing right now is another game of '42.  -12 cool points for me.

    B

    Wait a second! There are cool points involved?

    There are always cool points involved  :mrgreen:

    Well then I am screwed!  8-)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Talking of screwed, I left one Ft on the UK to throw against Belgium, whilst the other 3 went against Normandy, then forgot to put it in the battle!

  • 13

    -2 cool points  :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Bessarabia
                1 artillery and 1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bessarabia to Romania
                1 infantry moved from Greece to Albania
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bulgaria

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Italians collect 10 PUs; end with 12 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        54 Sea Zone : 1 destroyer and 2 transports
        62 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Russians : 20 / 28
        Japanese : 49 / 52
        Americans : 65 / 87
        Chinese : 1 / 3
        Germans : 51 / 67
        British : 37 / 37
        UK_Pacific : 16 / 16
        Italians : 10 / 12
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Libya : 1 infantry
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 20 / 28
        Japanese : 49 / 52
        Americans : 65 / 87
        Chinese : 1 / 3
        Germans : 51 / 67
        British : 37 / 37
        UK_Pacific : 16 / 16
        Italians : 10 / 12
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 55
  • 512
  • 359
  • 440
  • 628
  • 177
  • 189
  • 558
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.9k

Users

40.7k

Topics

1.8m

Posts