@dawgoneit your go.
Wittmann/UnknownSoldier vs. AK_Grown/Bar91, Global1942, version 1.8.0.1
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Java to 36 Sea Zone
1 bomber moved from Java to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Siam from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 bomber moved from 36 Sea Zone to Borneo
1 bomber moved from 36 Sea Zone to Borneo
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Algeria to Tunisia
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Siam : 1 flag, 2 artilleries and 4 infantry
Borneo : 2 bombers
Queensland : 1 artillery and 1 infantry
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
37 Sea Zone : 1 flag, 3 transports
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 2 artilleries and 2 infantry
United Kingdom : 2 artilleries and 2 fighters
Normandy Bordeaux : 1 flag, 2 artilleries
Algeria : 1 flag
Tunisia : 1 aaGun
106 Sea Zone : 2 transports
109 Sea Zone : 1 transport
Iraq : 1 mech_infantry
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
Persia : 1 armour and 1 mech_infantry
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 22 / 28
Japanese : 52 / 52
Americans : 67 / 87
Chinese : 0 / 3
Germans : 46 / 64
British : 38 / 45
UK_Pacific : 14 / 11
Italians : 10 / 11
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Russians : 22 / 28
Japanese : 52 / 52
Americans : 67 / 87
Chinese : 0 / 3
Germans : 46 / 64
British : 38 / 45
UK_Pacific : 14 / 11
Italians : 10 / 11
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Where’s China gone? Who is the incompetent who was playing it?
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:lol:
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I forgot to ask old chap: "Do you need a hand against the Boche?
Perhaps we could help you by giving them a good hard thrashing, trousers down.
You look a little out of your depth over there. I shall speak to the PM.
Perhaps our isolationist cousins across the Pond could be persuaded to help too. Can’t have Mr Hitler parading up the(sorry, no idea what you call your Bolshi main thoroughfare), can we?
I shall divert resources to protecting your capital.
Look out for those elephants!
George. -
You sure you don’t want to use that Flying Tiger?
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Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.
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@wittmann:
Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 10 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Denmark to 111 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Denmark to Holland Belgium
6 armour, 2 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 armour, 3 artilleries and 3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Baltic States
2 artilleries moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from 111 Sea Zone to Denmark
1 fighter moved from Western Germany to Denmark
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Germans to Kansu: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
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No worries. We have all done it.
I think Unknown is keeping a track of how many times more than he, I do it.
Is only because we are the same age and he is wary of early dementia. -
Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
Wait a second! There are cool points involved?
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:lol:
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Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
Wait a second! There are cool points involved?
There are always cool points involved :mrgreen:
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Reseting Bonus Movement of Units
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 carrier and 1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to India
2 fighters and 5 infantry moved from India to Burma
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 artillery and 1 mech_infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Russians : 20 / 28
Japanese : 49 / 52
Americans : 65 / 87
Chinese : 1 / 3
Germans : 51 / 67
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 10 / 11
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
Wait a second! There are cool points involved?
There are always cool points involved :mrgreen:
Well then I am screwed! 8-)
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Talking of screwed, I left one Ft on the UK to throw against Belgium, whilst the other 3 went against Normandy, then forgot to put it in the battle!
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-2 cool points :-D
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 infantry moved from Greece to Albania
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to BulgariaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
54 Sea Zone : 1 destroyer and 2 transports
62 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Russians : 20 / 28
Japanese : 49 / 52
Americans : 65 / 87
Chinese : 1 / 3
Germans : 51 / 67
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 10 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





