@Elrood I don’t think that Germany’s turn will affect the US…can’t they edit after?
Wittmann/UnknownSoldier vs. AK_Grown/Bar91, Global1942, version 1.8.0.1
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 infantry moved from West India to India
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United KingdomPlace Units - British
1 transport placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
Shan State : 1 artillery and 2 infantry
Burma : 2 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 battleship, 2 cruisers, 7 destroyers and 1 transport
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 20 / 28
Japanese : 52 / 64
Americans : 64 / 86
Chinese : 3 / 3
Germans : 51 / 64
British : 40 / 45
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to RomaniaCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
Game History
Round: 7
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
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YEAH…got to kill something with France :-D
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Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
3 armour moved from Bryansk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 3 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 artilleries moved from Russia to Bryansk
3 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 fighter moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Samara
1 armour moved from Bryansk to Samara
4 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
2 bombers moved from Kweichow to Yunnan
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 fighter moved from Philippines to Yunnan
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 2/5 hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers and 1 fighter moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 16 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Japan to Kweichow
1 bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
4 infantry placed in Japan
1 destroyer, 2 fighters and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Java to 36 Sea Zone
1 bomber moved from Java to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Siam from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 bomber moved from 36 Sea Zone to Borneo
1 bomber moved from 36 Sea Zone to Borneo
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Algeria to Tunisia
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Siam : 1 flag, 2 artilleries and 4 infantry
Borneo : 2 bombers
Queensland : 1 artillery and 1 infantry
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
37 Sea Zone : 1 flag, 3 transports
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 2 artilleries and 2 infantry
United Kingdom : 2 artilleries and 2 fighters
Normandy Bordeaux : 1 flag, 2 artilleries
Algeria : 1 flag
Tunisia : 1 aaGun
106 Sea Zone : 2 transports
109 Sea Zone : 1 transport
Iraq : 1 mech_infantry
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
Persia : 1 armour and 1 mech_infantry
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 22 / 28
Japanese : 52 / 52
Americans : 67 / 87
Chinese : 0 / 3
Germans : 46 / 64
British : 38 / 45
UK_Pacific : 14 / 11
Italians : 10 / 11
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Russians : 22 / 28
Japanese : 52 / 52
Americans : 67 / 87
Chinese : 0 / 3
Germans : 46 / 64
British : 38 / 45
UK_Pacific : 14 / 11
Italians : 10 / 11
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Where’s China gone? Who is the incompetent who was playing it?
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:lol:
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I forgot to ask old chap: "Do you need a hand against the Boche?
Perhaps we could help you by giving them a good hard thrashing, trousers down.
You look a little out of your depth over there. I shall speak to the PM.
Perhaps our isolationist cousins across the Pond could be persuaded to help too. Can’t have Mr Hitler parading up the(sorry, no idea what you call your Bolshi main thoroughfare), can we?
I shall divert resources to protecting your capital.
Look out for those elephants!
George. -
You sure you don’t want to use that Flying Tiger?
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Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.
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@wittmann:
Those stupid Chinese don’t deserve John Wayne and the other brave American pilots. They will be shipped back home to make movies or, if they are lucky, run for President.
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 10 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Denmark to 111 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Denmark to Holland Belgium
6 armour, 2 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 armour, 3 artilleries and 3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Baltic States
2 artilleries moved from Denmark to Western Germany
2 infantry moved from Western Germany to Denmark
1 fighter moved from 111 Sea Zone to Denmark
1 fighter moved from Western Germany to Denmark
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Germans to Kansu: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
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No worries. We have all done it.
I think Unknown is keeping a track of how many times more than he, I do it.
Is only because we are the same age and he is wary of early dementia. -
Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
Wait a second! There are cool points involved?
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:lol:
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Sorry for the long delay, completely forgot the turn order and was waiting patiently for UK to take its turn. It is made even worse by the fact that the only other game I’m playing right now is another game of '42. -12 cool points for me.
B
Wait a second! There are cool points involved?
There are always cool points involved :mrgreen:





