Forgot to Blitz Alexandria so I did it during NCM.
14L G40 Me1945 (Axis) vs. Infrastructure (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Scotland to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Scotland to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/15 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 1 mech_infantry moved from Scotland to United Kingdom
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Scotland to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/15 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 1 mech_infantry moved from Scotland to United Kingdom
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode -
2ndmap please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Slovakia Hungary to Rostov
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians roll dice for 1 bomber in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Rostov, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 bomber
Battle in 91 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Italians roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tobruk to Gibraltar
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Libya to Tunisia
3 artilleries and 1 infantry moved from Tobruk to Libya
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 aaGun, 1 artillery, 4 fighters and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Western Germany : 2 aaGuns and 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Libya : 3 artilleries, 1 harbour and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Bryansk : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier
92 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 62
Russians : 27 / 37
Japanese : 64 / 73
Americans : 56 / 81
Chinese : 0 / 5
British : 33 / 33
UK_Pacific : 6 / 7
Italians : 19 / 30
ANZAC : 12 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
3 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Egypt to Alexandria
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 6 Sea Zone to Dzavhan
1 fighter moved from Caroline Islands to 6 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in Persia
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United Kingdom -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium -
Intercept in London?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Rostov from Russians
1 bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 6,6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Novgorod
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Volgograd to Novgorod
1 infantry moved from Finland to Karelia
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Holland Belgium
1 fighter moved from Gibraltar to Southern Italy
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Bryansk to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
1 infantry and 2 mech_infantrys placed in Novgorod
1 airfield placed in GibraltarTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 aaGun, 1 armour and 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 5 artilleries, 18 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 armour
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 2 armour and 3 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 18 / 37
Japanese : 64 / 73
Americans : 54 / 81
Chinese : 0 / 5
British : 30 / 33
UK_Pacific : 6 / 7
Italians : 19 / 30
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Russians retreated to Olgiy
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 fighter moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 artillery moved from Samara to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
2 artilleries moved from Amur to Buryatia
1 armour moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Ulaanbaatar
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Ulaanbaatar
3 bombers moved from Manchuria to Dzavhan
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Kweichow to Kazakhstan
1 fighter moved from Kweichow to Kazakhstan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Ulaanbaatar, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in Dzavhan
Japanese attack with 3 bombers
ANZAC defend with 1 fighter; Russians defend with 1 infantry
Japanese roll dice for 3 bombers in Dzavhan, round 2 : 2/3 hits
Russians roll dice for 1 fighter and 1 infantry in Dzavhan, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Dzavhan
Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 fighter
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Buryatia
Japanese attack with 1 armour and 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 artilleries in Buryatia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Sikang to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Jehol to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Buyant-Uhaa to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shensi
2 bombers moved from Dzavhan to Shensi
1 fighter moved from Shantung to Shensi
1 tactical_bomber moved from Buyant-Uhaa to Chahar
1 tactical_bomber moved from Ulaanbaatar to Chahar
1 tactical_bomber moved from Shantung to Japan
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Shantung to 36 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 19 Sea Zone
1 carrier and 1 transport placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,4,1,3,4,5,6,4,2,1,4,1,1,6,3,2,1,6,1,1,2,5
Japanese collect 61 PUs (11 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Removing units owned by Japanese from Suiyuyan: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry and 2 tactical_bombers
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag, 1 armour and 1 artillery
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
39 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 8 fighters
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 armour and 1 artillery
Caucasus : 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 77
Russians : 16 / 28
Japanese : 72 / 66
Americans : 52 / 81
Chinese : 0 / 5
British : 30 / 33
UK_Pacific : 6 / 7
Italians : 19 / 30
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 110 Sea Zone to 91 Sea Zone -
slight change.
do you wish to scramble into sz91?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 91 Sea Zone
Russians loiter and taunt with ; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 91 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Morocco
Battle in Soviet Far East
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Soviet Far East
Americans win, taking Morocco from Germans, taking Soviet Far East from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in BorneoNon Combat Move - Americans
1 carrier and 1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Soviet Far East to 4 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 submarines moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 aaGun moved from Western United States to British Columbia
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 bomber placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 unit repaired.
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese





