G40L Infrastructure vs Boldfresh(Allies+12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
                1 bomber moved from Western Germany to Volgograd
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 3 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
                1 bomber moved from Western Germany to Volgograd
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour, 4 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 7 mech_infantrys; Russians defend with 1 factory_minor, 3 infantry and 6 mech_infantrys
                        Germans roll dice for 4 armour, 4 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 :  9/19 hits
                        Russians roll dice for 1 fighter, 3 infantry and 13 mech_infantrys in Volgograd, round 2 :  6/17 hits
                        3 infantry owned by the Russians, 3 mech_infantrys owned by the Russians, 3 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 4 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Volgograd, round 3 :  9/13 hits
                        Russians roll dice for 1 fighter and 7 mech_infantrys in Volgograd, round 3 :  3/8 hits
                        3 armour owned by the Germans, 3 mech_infantrys owned by the Russians, 4 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 3 armour and 6 mech_infantrys
                    Casualties for Russians: 3 infantry and 6 mech_infantrys
                    Casualties for British: 7 mech_infantrys
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 101 Sea Zone
                    Germans attack with 4 submarines
                    Americans defend with 1 carrier, 1 destroyer and 1 transport
                        Germans roll dice for 4 submarines in 101 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 101 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 4 submarines in 101 Sea Zone, round 3 :  0/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 101 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 3 submarines in 101 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 101 Sea Zone, round 4 :  0/2 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 101 Sea Zone
                        1 transport owned by the Americans lost in 101 Sea Zone
                        Germans roll dice for 3 submarines in 101 Sea Zone, round 5 :  2/3 hits
                    Germans win, taking 101 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 transport
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Novgorod to Bryansk
                2 artilleries and 4 infantry moved from Belarus to Bryansk
                1 bomber moved from Volgograd to Bryansk
                2 bombers moved from Volgograd to Bryansk
                3 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Tambov
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                6 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
                1 artillery and 3 infantry moved from Norway to Finland
                1 infantry moved from Romania to Yugoslavia
                2 mech_infantrys moved from Romania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                3 mech_infantrys moved from Germany to Yugoslavia
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 submarine placed in 112 Sea Zone
                3 bombers and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,3,5,3,6,2,2,2,4
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

  • 12

    ok so i’m guilty of getting REALLY sloppy now…  :roll:

  • 12

    those aircraft were supposed to go to eus.  :roll:


  • yeah and I thought the italian sub would stop the anzac cruiser for some reason…  amongst other bone head moves.  Pretty dumb of me.

  • 12

    tambov - 1 hit first round - lose inf or bomber?


  • tha was the opther mistake last round.  Meant to keep another armor.

    lose the bomber.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber; Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,4,6,3,2,1,6,5,5,1,1
                Russians collect 16 PUs (1 lost to blockades); end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                3 fighters moved from Japan to 19 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Anhwe to Hunan
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 bomber moved from Japan to Amur
                1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter moved from Shantung to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone


  • hold on making some changes…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                3 fighters moved from Japan to 19 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Anhwe to Hunan
                1 bomber moved from Japan to Amur
                1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from Russians
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan


  • sub fight or submerge in 20?

  • 12

    @Infrastructure:

    sub fight or submerge in 20?

    submerge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                3 fighters moved from Japan to 19 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Anhwe to Hunan
                1 bomber moved from Japan to Amur
                1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 battleship moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from Russians
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Shan State
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Shan State from UK_Pacific, taking Hunan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine; Americans defend with 1 destroyer
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Amur, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 19 Sea Zone to Japan
                2 artilleries and 10 infantry moved from Sakha to Buryatia
                1 fighter moved from 19 Sea Zone to Manchuria
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shensi to Szechwan
                3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Shantung
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                2 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangsi to French Indo China
                2 bombers moved from Amur to Japan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 20 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 12

    a sweet dice round, for the record.


  • an inf and 2ipcs is nice.  Not as nice as naval and aircraft that i lose to luck this game… :|

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers and 4 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Tunisia
                    Americans attack with 2 fighters and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
                1 aaGun moved from Morocco to Algeria
                1 infantry moved from Eastern United States to Central United States
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 16 Sea Zone to 23 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 23 Sea Zone to Caroline Islands
                1 carrier moved from 64 Sea Zone to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States
                1 submarine moved from 19 Sea Zone to 17 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 bombers placed in Eastern United States
                1 armour and 1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,4,6,1,5
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 17 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                    retreated to Yunnan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 17 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action Allies To War With TrueNeutrals
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - British
                2 mech_infantrys moved from Caucasus to Volgograd
                1 bomber moved from Greece to Volgograd
                1 infantry moved from Alexandria to Tobruk
                1 bomber moved from Greece to Tobruk
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Caucasus to Turkey
                2 armour and 1 mech_infantry moved from Northwest Persia to Turkey
                1 infantry moved from Iraq to Turkey
                1 armour, 3 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey
                3 fighters moved from 98 Sea Zone to Turkey
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Siam
                6 infantry and 1 mech_infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Volgograd
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                    British win, taking Volgograd from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Siam
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 tactical_bomber
                Battle in Tobruk
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 fighter
                    British win, taking Tobruk from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Shan State
                    British attack with 1 armour, 6 infantry and 3 mech_infantrys
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 6 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    3 armour owned by the British and 2 mech_infantrys owned by the British retreated to Greece
                    Neutral_True win with 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - British
                6 fighters and 1 tactical_bomber moved from Turkey to Greece
                1 bomber moved from Volgograd to Greece
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Tobruk to Greece
                1 fighter moved from Morocco to 98 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 aaGuns moved from Burma to Shan State
                1 aaGun, 2 artilleries and 1 infantry moved from India to Burma
                1 fighter moved from Siam to Burma
                1 mech_infantry moved from Caucasus to Samara
                3 aaGuns, 7 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Place Units - British
                2 aaGuns and 1 infantry placed in Greece
                1 fighter and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,1,1,1,6,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 aaGun and 1 infantry

  • 12

    the fighter actually was meant to land in algeria, if you don’t mind.

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