Everyone rolls up!
G40L Infrastructure vs Bmnielson(Allies+14)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
2 bombers moved from Yunnan to Kansu
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 5 tactical_bombers moved from Yunnan to Malaya
2 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to Hopei
3 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Anhwe
1 infantry moved from Siberia to Sakha
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 bombers moved from Kansu to Yunnan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
Will likely be a few days before my next post, am out of town for Easter.
-
no prob :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to India
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Celebes to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
1 artillery and 4 infantry moved from Argentina to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 transport moved from 66 Sea Zone to 86 Sea Zone
1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Saudi Arabia to Turkey
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Battle in Turkey
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Persia to India
1 tactical_bomber moved from Tsinghai to India
2 fighters moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
3 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea ZonePlace Units - British
1 artillery and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 artillery and 2 infantry moved from Spain to Portugal
1 bomber moved from Southern Italy to PortugalCombat - Italians
Battle in Portugal
Italians attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Portugal, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
1 bomber moved from Portugal to Spain
1 artillery and 2 infantry moved from Southern France to Spain
1 aaGun and 1 infantry moved from Greece to Turkey
1 artillery and 3 infantry moved from Libya to TunisiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 2 mech_infantrys moved from Greece to Caucasus
2 bombers and 2 tactical_bombers moved from Greece to Caucasus
1 fighter moved from Romania to Caucasus
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 114 Sea Zone
9 artilleries and 27 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 10 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 27 infantry in Eastern Poland, round 2 : 9/37 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 2 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/11 hits
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits
1 armour owned by the Russians, 3 armour owned by the Germans, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 5/6 hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits
1 tactical_bomber owned by the British, 1 armour owned by the Russians, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 fighter owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Russians: 2 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Turkey
1 artillery and 3 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 armour moved from Romania to Greece
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Poland
3 infantry moved from Norway to FinlandPlace Units - Germans
1 factory_minor placed in Turkey
1 infantry and 2 mech_infantrys placed in Greece
3 infantry placed in Germany
2 fighters and 6 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Germany
2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
2 more aircraft to luck. :cry: :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
8 infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
9 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 3 artilleries and 8 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
3 aaGuns, 8 artilleries and 14 infantry moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Afghanistan to India
4 infantry moved from Afghanistan to West IndiaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Malaya to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Malaya to Manchuria
2 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Hopei to Chahar
3 infantry moved from Jehol to Chahar
2 infantry moved from Sakha to Amur
1 tactical_bomber moved from Malaya to Kiangsu
1 tactical_bomber moved from Malaya to Manchuria
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 aaGuns, 2 artilleries and 5 infantry moved from Burma to Yunnan
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kiangsi to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from India to Caucasus
1 bomber moved from India to Trans-Jordan
1 infantry moved from Mozambique to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 10 PUs total -
Any idea when we’ll continue this one?
-
bump





