dice…
1942 Global Witt(Allies) Dawg(Axis)
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Thank you . Nice to talk to you again. As it transpires, the free Internet we had at my parents’ flat no longer existed! I could not even say hi.
I did not mean to be rude about the game; I thought you were suggesting we stop this one. I think it is still game on.
Glad to play on. -
I didn’t think you were rude. as a matter of fact you seem like a very nice guy and I was just playing when I wrote that stuff. you have a great day!
Wayne -
Rude was the wrong word. We have no rudeness and a very good understanding between ourselves. Sorry if I caused any alarm.
Talk tomorrow. Goodnight. -
that’s cool. my army will be waiting for you :evil:
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
Reseting Bonus Movement of Units
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Japanese win with 2 artilleries remaining. Battle score for attacker is -21
Casualties for British: 1 armour, 1 mech_infantry and 1 tactical_bomber
Battle in Western Germany
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
1 fighter moved from Western Germany to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 98 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
44 Sea Zone : 1 flag
West India : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 battleship and 1 destroyer
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
81 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
110 Sea Zone : 3 transportsProduction/PUs Summary :
Russians : 47 / 75
Japanese : 55 / 58
Americans : 59 / 83
Chinese : 5 / 6
Germans : 19 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 10 / 11
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 artilleries moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Albania
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/4 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Albania from Russians, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry and 1 mech_infantry placed in Northern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery
Southern France : 1 flag, 1 harbour
Albania : 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 2 fighters, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 44 / 75
Japanese : 55 / 58
Americans : 57 / 83
Chinese : 5 / 6
Germans : 19 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 15 / 15
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.810
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Americans Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 fighters and 2 infantry
Java : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 2 transports
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Russians : 44 / 75
Japanese : 55 / 58
Americans : 57 / 83
Chinese : 5 / 6
Germans : 19 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 15 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
russia
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Move - French
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 44 / 75
Japanese : 55 / 58
Americans : 57 / 83
Chinese : 5 / 6
Germans : 19 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 15 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Tsinghai to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Tsinghai to Kweichow
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 tactical_bomber moved from Eastern Poland to Northern Italy
4 armour and 4 mech_infantrys moved from Slovakia Hungary to Northern Italy
Russians take Greater Southern Germany from Germans
1 artillery moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Russia to SikangCombat - Russians
Battle in Northern Italy
Russians attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_major, 2 fighters, 1 infantry and 1 mech_infantry
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 armour and 4 mech_infantrys
Casualties for Italians: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
Russians win, taking Yugoslavia from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Sikang
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Sikang from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Samara to Novosibirsk
1 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Samara
1 artillery moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Eastern Poland to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Kazakhstan to TurkmenistanPlace Units - Russians
1 factory_minor placed in Romania
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 82 PUsTerritory Summary for Russians :
Kweichow : 1 armour and 2 mech_infantrys
Szechwan : 1 armour and 1 mech_infantry
Sikang : 1 artillery and 2 infantry
Yenisey : 1 armour and 3 mech_infantrys
Kazakhstan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 2 aaGuns and 1 artillery
Western Germany : 1 tactical_bomber
Romania : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Poland : 1 flag, 2 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys
Norway : 1 flag
Northern Italy : 1 flag, 2 armour and 1 factory_minor
Baltic States : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 armour, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Eastern Persia : 1 armour and 2 mech_infantrys
Yugoslavia : 1 flag, 2 artilleries
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 56 / 82
Japanese : 52 / 58
Americans : 57 / 83
Chinese : 8 / 6
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Tsinghai to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Tsinghai to Kweichow
1 mech_infantry moved from Tsinghai to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Tsinghai to Kweichow
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 tactical_bomber moved from Eastern Poland to Northern Italy
4 armour and 4 mech_infantrys moved from Slovakia Hungary to Northern Italy
Russians take Greater Southern Germany from Germans
1 artillery moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Russia to SikangCombat - Russians
Battle in Northern Italy
Russians attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_major, 2 fighters, 1 infantry and 1 mech_infantry
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 armour and 4 mech_infantrys
Casualties for Italians: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
Russians win, taking Yugoslavia from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Sikang
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Sikang from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 infantry moved from Samara to Novosibirsk
1 armour moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to Samara
1 artillery moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Eastern Poland to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Kazakhstan to TurkmenistanPlace Units - Russians
1 factory_minor placed in Romania
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Russians to Poland: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kweichow : 1 armour and 2 mech_infantrys
Szechwan : 1 armour and 1 mech_infantry
Sikang : 1 artillery and 2 infantry
Yenisey : 1 armour and 3 mech_infantrys
Kazakhstan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 artillery
Western Germany : 1 tactical_bomber
Romania : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Poland : 1 flag, 4 aaGuns, 5 artilleries, 3 infantry and 2 mech_infantrys
Norway : 1 flag
Northern Italy : 1 flag, 2 armour and 1 factory_minor
Baltic States : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 armour, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Eastern Persia : 1 armour and 2 mech_infantrys
Yugoslavia : 1 flag, 2 artilleries
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 56 / 82
Japanese : 52 / 58
Americans : 57 / 83
Chinese : 8 / 6
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 6 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from India to West India
1 bomber moved from Burma to West India
1 fighter moved from Burma to West India
2 armour moved from Burma to West India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Chahar to Hopei
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from India to West India
1 bomber moved from Burma to West India
1 fighter moved from Burma to West India
2 armour moved from Burma to West India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Chahar to Hopei
1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour moved from Japan to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Japanese creates battle in territory 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
ANZAC defend with 1 transport; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 tactical_bombers and 3 transports
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese winAmericans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 tactical_bombers and 4 transports remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers in West India, round 2 : 7/10 hits
UK_Pacific roll dice for 1 armour and 1 infantry in West India, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from West India to 39 Sea Zone
1 bomber and 1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 armour moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 destroyers placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 armour, 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 armour, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Malaya : 1 flag, 2 armour, 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
6 Sea Zone : 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Buyant-Uhaa : 1 flag
West India : 1 flag, 2 armour and 1 artilleryProduction/PUs Summary :
Russians : 55 / 82
Japanese : 56 / 54
Americans : 57 / 83
Chinese : 7 / 6
Germans : 13 / 24
British : 43 / 48
UK_Pacific : 4 / 0
Italians : 9 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.659
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese -
Would you like to intercept with your Japanese Ft or do any Kamikaze on my SZ 6 fleet?
-
yes bring up my plane. kimi’s 4 on destroy 2 on battle ship. yeeeeeehaaawwww :-D
-
That is what I would have done.
Let us see….
I went heavy on this, but would be annoyed if I lost all my Inf attacking Indo. I want that Fac too. Suppose I need both attacks to work.
I could have waited, but thought what the hell, go for it! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 4 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers and 2 submarines
Battle in French Indo China
Americans attack with 3 artilleries, 1 bomber, 3 infantry and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Americans
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Philippines
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United KingdomPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers and 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 2 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 2 bombers and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 2 bombers and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
Excuse the edits, but I pressed end turn, before moving any of my Pacific units!
I think I was lucky in those two battles, I am sorry.





