@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G40L Infrastructure vs Boldfresh(Allies+12)
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you rolled up so it was lucky. not only that, but it was an all in attack that will succeed even though it was only 90%.
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even after you rolled up and i rolled down, i don’t know if this attack will really pay off for you. you have an aweful long way to go in this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 bombers and 3 fighters moved from Japan to 7 Sea Zone
2 tactical_bombers moved from Shantung to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 artilleries and 11 infantry moved from Amur to Sakha
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsi to Kwangsi
2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
4 carriers moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers and 2 transports
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese winJapanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers and 2 transports remaining, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 7 Sea Zone, round 2 : 3/7 hits
1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 3 fighters and 3 transports in 7 Sea Zone, round 3 : 2/3 hits
3 fighters owned by the Americans, 2 mech_infantrys owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 7 Sea Zone
1 artillery owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 7 Sea Zone
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 74
Casualties for Japanese: 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for Americans: 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 1 artillery
Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Sakha
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 11 infantry in Sakha, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from 7 Sea Zone to Japan
2 infantry moved from Jehol to Shantung
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to Shantung
3 fighters moved from 7 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 carrier placed in 19 Sea Zone
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,6,3,6,2,3,2,2,2,6,6,5,4,1,6,1,6,2,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 45 PUs (13 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
even after you rolled up and i rolled down, i don’t know if this attack will really pay off for you. you have an aweful long way to go in this one.
to balance the luck. yes, yes I do.
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I have no idea what you are talking about. Strategy is by far the overwhelming factor in this particular match.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to 91 Sea Zone
3 fighters moved from Alexandria to 97 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea Zone -
3 decisions needed:
1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
2. kami orders in z19
3. kami orders in z20 -
make that 4 decisions:
1. fight or submerge orders for subs in z91 (for additional rounds after round 1 if possible)
2. kami orders in z19
3. kami orders in z20
4. scramble orders in z97 -
1 kami at each dest.
no scramble
if us sub hits in 91. lose a sub. outside of that keep max defense -
in 91 lose dests before carr
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scramble z97?
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oh i see it. rolling now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Egypt to 91 Sea Zone
3 fighters moved from Alexandria to 97 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry and 1 transport moved from 19 Sea Zone to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 carriers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Germans
4 submarines owned by the Germans Submerged
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Casualties for Americans: 2 bombers, 1 carrier, 2 fighters and 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
3 fighters moved from 97 Sea Zone to Greece
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 20 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 carrier moved from 10 Sea Zone to 64 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
3 artilleries and 2 infantry moved from Yunnan to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Greece to Albania
British take Albania from Italians
2 bombers and 2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Yunnan to MalayaCombat - British
Battle in Caucasus
British attack with 2 bombers and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Caucasus from Germans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Rostov from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from 97 Sea Zone to Morocco
2 bombers moved from Caucasus to Greece
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Egypt to Alexandria
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Tambov to Volgograd
2 fighters moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Greece
2 aaGuns moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Greece
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,4,2,1,2,2,2,4,4,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
gonna change that a bit.
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meant to put all the uk planes in greece, must have accidentally undone it.
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EDIT map with ftrs where they were intended.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Bulgaria
Italians take Bulgaria from British
1 mech_infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 1/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Bryansk
3 fighters moved from Albania to Southern Italy
1 fighter moved from 98 Sea Zone to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Romania to Yugoslavia
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,4,4,5,5,3
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total -
How did you like that convoy roll? Lol





