cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
actually make that 4 tacs and 3 bombers - post coming soon.
that many, then no
actually i better think about this one a little longer, i’m having some CRAZY thoughts.
roll all tech!!!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 6 mech_infantrys moved from Volgograd to Kazakhstan
6 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Holland Belgium
5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
disregard that map - a whole different thing i’m actually doing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
6 armour and 5 mech_infantrys moved from Rostov to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Germans attack with 7 armour and 12 mech_infantrys
British defend with 2 aaGuns, 3 artilleries and 9 infantry
7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Volgograd
Russians win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 mech_infantrys
Casualties for British: 2 aaGuns and 6 infantry
Battle in United Kingdom
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry; Americans defend with 4 bombers and 2 fighters
Germans win with 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 4 bombers and 2 fighters
Non Combat Move - Germans
3 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to France
4 mech_infantrys moved from Denmark to France
5 infantry moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Belarus to Tambov
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Rostov to Tambov
1 aaGun, 36 artilleries, 10 infantry and 21 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
4 mech_infantrys moved from Bryansk to Volgograd
2 armour and 4 infantry moved from Iraq to Persia
1 destroyer moved from 83 Sea Zone to 87 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Norway to Vyborg
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Norway to 113 Sea Zone
1 aaGun and 6 artilleries moved from Belarus to Novgorod
3 bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Vyborg to Novgorod
2 mech_infantrys moved from 113 Sea Zone to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
8 mech_infantrys moved from Denmark to Germany
Place Units - Germans
3 infantry placed in Persia
Germans undo move 1.
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Persia
2 fighters placed in Western Germany
2 destroyers, 2 fighters and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,5,4,1
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Samara
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
by the way, though i failed to mention it in the comments, the 4 german aircraft are one 2 japanese acc’s.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from Yakut S.S.R. to Evenkiyskiy
14 fighters and 1 tactical_bomber moved from Evenkiyskiy to Urals
Combat - Japanese
Battle in Urals
Japanese attack with 14 fighters and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
14 fighters and 1 tactical_bomber moved from Urals to Nenetsia
2 fighters moved from Persia to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Japan to Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,5,5,3,5,4,1,4,3,3,2
Japanese collect 3 PUs (11 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 19 Sea Zone to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Denmark
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour and 7 infantry moved from 123 Sea Zone to Iceland
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines moved from 70 Sea Zone to 83 Sea Zone
2 fighters moved from 101 Sea Zone to Eastern United States
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
Place Units - Chinese
4 infantry placed in Kansu
5 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Italians
4 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
4 armour, 4 artilleries, 1 fighter and 12 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 battleship moved from 70 Sea Zone to 83 Sea Zone
1 fighter moved from Belgian Congo to Rhodesia
3 armour moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Caucasus
British attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British win, taking Caucasus from Italians with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 artillery and 7 infantry moved from India to West India
3 artilleries and 4 infantry moved from Shensi to Kansu
1 artillery moved from Kazakhstan to Tsinghai
6 infantry moved from Sikang to Tsinghai
1 aaGun and 1 infantry moved from Sikang to Tsinghai
1 destroyer moved from 123 Sea Zone to 110 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
1 aaGun and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery and 7 infantry
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 carriers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from France to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
2 fighters moved from France to United Kingdom
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
6 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Tanganyika Territory from British
scramble decision in 109, intercept decision in london both needed.
intercept all
intercept all
to be sure, you are wanting to INTERCEPT over london, NOT scramble into 109 right?
right all fighters are intercepting
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 carriers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from France to United Kingdom
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
2 fighters moved from France to United Kingdom
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
6 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Rostov to Caucasus
1 bomber moved from Tambov to Caucasus
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Scotland
Battle in Holland Belgium
Italians attack with 1 armour and 9 mech_infantrys
Americans defend with 2 infantry
Italians win, taking Scotland from British, taking Holland Belgium from Americans with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 3 infantry
British defend with 2 artilleries
Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries
Casualties for Italians: 2 infantry
Battle in Samara
Italians attack with 2 artilleries
British defend with 1 infantry
Italians win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
4 armour and 13 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
3 infantry moved from Ukraine to Bryansk
10 artilleries moved from Tambov to Bryansk
1 aaGun moved from Volgograd to Caucasus
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
Place Units - Italians
2 infantry placed in Egypt
3 carriers placed in 110 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 41 PUs; end with 41 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Sikang to Russia
4 fighters moved from Shan State to Eastern Persia
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Rhodesia: 1 fighter
EDIT: Adding units owned by ANZAC to Belgian Congo: 1 fighter
EDIT: Removing units owned by ANZAC from French Madagascar: 1 artillery
EDIT: Changing ownership of Kenya from Germans to British
EDIT: Adding units owned by ANZAC to Kenya: 1 artillery
EDIT: Turning off Edit Mode
3 fighters placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs