14L G40 Bold vs. Karl (allies +9) no tech, game 2

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Norway
                1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines moved from 72 Sea Zone to 70 Sea Zone
                2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in 70 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines
                    Germans defend with 1 cruiser
                    Americans win, taking 70 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun, 2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
                1 aaGun, 2 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
                1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to 123 Sea Zone
                1 bomber moved from Norway to United Kingdom
                1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
                4 transports moved from 117 Sea Zone to 101 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 bomber and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 artilleries and 16 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Italians
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Shantung

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Rhodesia
                1 battleship moved from 72 Sea Zone to 70 Sea Zone
                3 armour, 4 artilleries, 2 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers moved from Eastern Persia to Persia
                2 fighters moved from Russia to Persia

    Combat - British
                Battle in Holland Belgium
                Battle in Persia
                    British attack with 3 armour, 4 artilleries, 4 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 4 bombers and 2 fighters; Germans defend with 1 factory_minor, 13 infantry and 20 mech_infantrys; Italians defend with 1 infantry
                    1 infantry owned by the British, 3 armour owned by the British, 1 mech_infantry owned by the British and 4 artilleries owned by the British retreated to Eastern Persia
                    Germans win, taking Holland Belgium from Germans with 2 fighters and 18 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Japanese: 4 bombers
                    Casualties for Germans: 13 infantry and 2 mech_infantrys
                    Casualties for British: 22 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from West India to Eastern Persia
                2 aaGuns, 3 artilleries and 9 infantry moved from Sikang to Kazakhstan
                7 infantry moved from Szechwan to Sikang
                1 aaGun moved from Shensi to Sikang
                1 artillery and 3 infantry moved from India to West India
                2 armour moved from India to Eastern Persia
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                1 fighter moved from 112 Sea Zone to Iceland
                1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 4 infantry moved from Hopei to Shensi

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                British undo move 1.
                3 armour placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry

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    meant to move that cruiser with the destroyer… oh well

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Volgograd to Samara
                1 infantry moved from Tambov to Samara
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                7 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to France
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                4 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Egypt to Normandy Bordeaux
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Gibraltar
                Battle in Caucasus
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 bombers, 4 fighters, 7 infantry, 10 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for British: 1 aaGun, 2 fighters and 1 infantry
                    Casualties for Italians: 7 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries and 7 infantry

    Non Combat Move - Italians
                2 bombers, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
                3 aaGuns moved from France to Normandy Bordeaux
                13 artilleries moved from Bryansk to Tambov
                1 bomber moved from Samara to Tambov
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from French West Africa to Egypt
                1 aaGun moved from Rostov to Volgograd
                1 armour, 3 artilleries, 1 infantry and 18 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 13 mech_infantrys moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 airfield placed in Morocco
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 fighter
                EDIT: Adding units owned by Italians to Morocco: 1 fighter
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                3 infantry placed in Rostov
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2,5,5,6,4,3,3,5,6,6,1,1,2,3,4,2,2,4,5,1,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Italians collect 38 PUs (1 lost to blockades); end with 39 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 fighters moved from Szechwan to Russia
                3 fighters moved from Shan State to Sikang
                4 fighters moved from Queensland to Shan State

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 29 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • 12

    london might be getting bombed - i assume you will not be intercepting…

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    depends on how much you send in.

  • 12

    2 tac, 3 bom

  • 12

    actually make that 4 tacs and 3 bombers - post coming soon.

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    that many, then no

  • 12

    actually i better think about this one a little longer, i’m having some CRAZY thoughts.

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    roll all tech!!!

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                1 armour and 6 mech_infantrys moved from Volgograd to Kazakhstan
                6 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to Holland Belgium
                5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom

  • 12

    disregard that map - a whole different thing i’m actually doing.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                3 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                1 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
                6 armour and 5 mech_infantrys moved from Rostov to Kazakhstan

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kazakhstan
                    Germans attack with 7 armour and 12 mech_infantrys
                    British defend with 2 aaGuns, 3 artilleries and 9 infantry
                    7 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Volgograd
                    Russians win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 2 aaGuns and 6 infantry
                Battle in United Kingdom
                    Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry; Americans defend with 4 bombers and 2 fighters
                    Germans win with 3 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 4 bombers and 2 fighters

    Non Combat Move - Germans
                3 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Western Germany to France
                4 mech_infantrys moved from Denmark to France
                5 infantry moved from Denmark to Western Germany
                5 mech_infantrys moved from Denmark to Western Germany
                4 mech_infantrys moved from Belarus to Tambov
                1 infantry moved from Bryansk to Smolensk
                3 artilleries moved from Rostov to Tambov
                1 aaGun, 36 artilleries, 10 infantry and 21 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                4 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 4 infantry moved from Iraq to Persia
                1 destroyer moved from 83 Sea Zone to 87 Sea Zone
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Denmark to Western Germany
                1 mech_infantry moved from Norway to Vyborg
                1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Norway to 113 Sea Zone
                1 aaGun and 6 artilleries moved from Belarus to Novgorod
                3 bombers moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Vyborg to Novgorod
                2 mech_infantrys moved from 113 Sea Zone to Western Germany
                2 mech_infantrys moved from Denmark to Western Germany
                8 mech_infantrys moved from Denmark to Germany

    Place Units - Germans
                3 infantry placed in Persia
                Germans undo move 1.
                3 infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Persia
                2 fighters placed in Western Germany
                2 destroyers, 2 fighters and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,5,4,1
                Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Samara
                3 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                3 fighters moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

  • 12

    by the way, though i failed to mention it in the comments, the 4 german aircraft are one 2 japanese acc’s.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters moved from Yakut S.S.R. to Evenkiyskiy
                14 fighters and 1 tactical_bomber moved from Evenkiyskiy to Urals

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 14 fighters and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Japanese win with 14 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                14 fighters and 1 tactical_bomber moved from Urals to Nenetsia
                2 fighters moved from Persia to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 12 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Japan to Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,5,5,3,5,4,1,4,3,3,2
                Japanese collect 3 PUs (11 lost to blockades); end with 6 PUs total

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