@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 12 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
5 infantry and 9 mech_infantrys moved from Western Germany to Denmark
13 mech_infantrys moved from Germany to Denmark
3 fighters and 3 tactical_bombers moved from Novgorod to Norway
5 mech_infantrys moved from Karelia to Norway
3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Norway
Combat - Germans
Battle in Denmark
Germans attack with 5 infantry and 22 mech_infantrys
British defend with 2 infantry
Germans win, taking Denmark from British with 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 3 bombers, 6 fighters, 5 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Norway from Americans with 3 bombers, 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 2 infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 2 infantry
Non Combat Move - Germans
3 bombers, 5 fighters and 4 tactical_bombers moved from Norway to Western Germany
6 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Bryansk to Belarus
5 mech_infantrys moved from Karelia to Vyborg
3 artilleries moved from Volgograd to Rostov
3 artilleries moved from Rostov to Bryansk
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Ukraine to Bryansk
5 armour moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Iraq
3 fighters, 6 infantry and 1 tactical_bomber placed in Western Germany
2 transports placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,2,3,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,3,4,3,3,3,1,6,4,5,5,6,1,5,1,6,5,6,6,1,5,5
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
5 fighters moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 artillery
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 aaGun and 1 artillery
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
5 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
Combat - Japanese
Non Combat Move - Japanese
2 infantry and 5 mech_infantrys moved from Manchuria to Korea
10 fighters and 1 tactical_bomber moved from Amur to Yenisey
10 fighters and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
3 bombers moved from Yakut S.S.R. to Persia
1 bomber moved from Novgorod to Persia
1 fighter moved from Japan to Yakut S.S.R.
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Japanese
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 3 fighters
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,2,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,2,3,1,2,6,3,1
Japanese collect 3 PUs (12 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Norway
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines moved from 72 Sea Zone to 70 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 22 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 70 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines
Germans defend with 1 cruiser
Americans win, taking 70 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Normandy Bordeaux
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 2 artilleries, 6 infantry and 5 transports moved from 123 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to 123 Sea Zone
1 bomber moved from Norway to United Kingdom
1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
4 transports moved from 117 Sea Zone to 101 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 bomber and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 artilleries and 16 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Italians
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 3 armour and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Rhodesia
1 battleship moved from 72 Sea Zone to 70 Sea Zone
3 armour, 4 artilleries, 2 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers moved from Eastern Persia to Persia
2 fighters moved from Russia to Persia
Combat - British
Battle in Holland Belgium
Battle in Persia
British attack with 3 armour, 4 artilleries, 4 fighters, 23 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 4 bombers and 2 fighters; Germans defend with 1 factory_minor, 13 infantry and 20 mech_infantrys; Italians defend with 1 infantry
1 infantry owned by the British, 3 armour owned by the British, 1 mech_infantry owned by the British and 4 artilleries owned by the British retreated to Eastern Persia
Germans win, taking Holland Belgium from Germans with 2 fighters and 18 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Japanese: 4 bombers
Casualties for Germans: 13 infantry and 2 mech_infantrys
Casualties for British: 22 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
2 aaGuns, 3 artilleries and 9 infantry moved from Sikang to Kazakhstan
7 infantry moved from Szechwan to Sikang
1 aaGun moved from Shensi to Sikang
1 artillery and 3 infantry moved from India to West India
2 armour moved from India to Eastern Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from 112 Sea Zone to Iceland
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 4 infantry moved from Hopei to Shensi
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
British undo move 1.
3 armour placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery and 7 infantry
meant to move that cruiser with the destroyer… oh well
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 airfield, 3 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
7 infantry moved from France to Normandy Bordeaux
1 armour moved from Northern Italy to France
4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Egypt to Normandy Bordeaux
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
Combat - Italians
Battle in Gibraltar
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Gibraltar from British, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 bombers, 4 fighters, 7 infantry, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Casualties for Italians: 7 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 7 infantry
Non Combat Move - Italians
2 bombers, 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
3 aaGuns moved from France to Normandy Bordeaux
13 artilleries moved from Bryansk to Tambov
1 bomber moved from Samara to Tambov
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French West Africa to Egypt
1 aaGun moved from Rostov to Volgograd
1 armour, 3 artilleries, 1 infantry and 18 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 13 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 airfield placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Morocco: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Egypt
3 infantry placed in Rostov
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2,5,5,6,4,3,3,5,6,6,1,1,2,3,4,2,2,4,5,1,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 38 PUs (1 lost to blockades); end with 39 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from Szechwan to Russia
3 fighters moved from Shan State to Sikang
4 fighters moved from Queensland to Shan State
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
london might be getting bombed - i assume you will not be intercepting…
depends on how much you send in.
2 tac, 3 bom
actually make that 4 tacs and 3 bombers - post coming soon.
that many, then no
actually i better think about this one a little longer, i’m having some CRAZY thoughts.
roll all tech!!!
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 3 fighters, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 6 mech_infantrys moved from Volgograd to Kazakhstan
6 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Holland Belgium
5 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
disregard that map - a whole different thing i’m actually doing.