• TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                2 Submarines moved from sz12 to sz5
                3 Submarines moved from sz25 to sz13
                1 Destroyer moved from sz25 to sz13
                1 Destroyer moved from sz23 to sz13
                1 Cruiser moved from sz23 to sz13
                1 Infantry moved from Wohto to Majuru
                      Americans take Majuru from Yamamoto
                1 Infantry moved from Taka to Bikini
                      Americans take Bikini from Yamamoto
                4 Battleships moved from sz30 to sz42
                1 Artillery moved from Taka to sz30
                1 Artillery moved from Wohto to sz30
                1 Artillery and 1 Transport moved from sz30 to sz42
                3 Carriers moved from sz30 to sz42
                4 EarlyFighters moved from sz30 to sz42
                1 Fighter moved from sz30 to sz42
                3 Destroyers moved from sz30 to sz42
                2 Cruisers moved from sz30 to sz42
                1 Artillery and 1 B.Transport moved from sz30 to sz40
                1 Infantry moved from Johnston to sz40
                1 Artillery moved from sz42 to Arawa
                      British take Arawa from Yamamoto
                1 Artillery, 1 B.Transport and 1 Infantry moved from sz40 to sz42
                1 Infantry moved from sz42 to Buala
                1 Artillery moved from sz42 to Buala
                1 Fighter moved from sz42 to Buala
                1 EarlyFighter moved from sz42 to Buala
                1 Artillery, 1 Infantry and 1 Transport moved from sz29 to sz20
                1 Infantry moved from sz20 to Wake
                      Americans take Wake from Yamamoto
                1 Artillery moved from sz20 to Wake
                3 Infantry moved from San Francisco to sz23
                2 Tanks moved from San Francisco to sz23
                1 Tank moved from Nor Cal to sz23
                3 B.Transports, 3 Infantry and 3 Tanks moved from sz23 to sz6
                3 Infantry moved from sz6 to N.Canada
                3 Tanks moved from sz6 to N.Canada
                1 Bomber moved from San Francisco to Midway

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 2 B.Transports, 1 Battleship, 2 Destroyers, 3 Elites, 1 Infantry and 2 S.Subs; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Buala
                    Americans attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
                    Yamamoto defend with 1 Tank
                        Americans roll dice for 4 Battleships and 2 Cruisers in Buala, round 2 :  2/6 hits
                        Yamamoto roll dice for 1 Tank in Buala, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Buala
                    Americans win, taking Buala from Yamamoto with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in sz5
                    Americans attack with 2 Submarines
                    Hisaichi defend with 2 Destroyers and 2 Submarines
                        Americans roll dice for 2 Submarines in sz5, round 2 :  0/2 hits
                        Hisaichi roll dice for 2 Submarines in sz5, round 2 :  1/2 hits
                        Hisaichi roll dice for 2 Destroyers in sz5, round 2 :  0/2 hits
                        1 Submarine owned by the Americans lost in sz5
                        Americans roll dice for 1 Submarine in sz5, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Submarines in sz5, round 3 :  0/2 hits
                        Hisaichi roll dice for 2 Destroyers in sz5, round 3 :  1/2 hits
                        1 Submarine owned by the Americans lost in sz5
                    Hisaichi win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 Submarines

    Non Combat Move - Americans
                1 EarlyFighter moved from Buala to sz42
                1 Fighter moved from Buala to sz42

    Place Units - Americans
                1 Destroyer and 1 S.Sub placed in sz13
                1 Battleship placed in sz13
                1 B.Transport placed in sz25
                1 B.Transport, 1 Destroyer and 1 S.Sub placed in sz23
                3 Elites and 1 Infantry placed in San Francisco

    Turn Complete - Americans
                Americans collect 79 PUs; end with 79 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Masaharu
                1 Submarine moved from sz4 to sz6
                2 Tanks moved from Palana to sz4
                2 Infantry moved from Palana to sz4
                1 Elite moved from Kamchatka to sz3
                1 Elite moved from Palana to sz3
                1 Elite moved from Palana to sz3
                3 Artillerys moved from Palana to sz3
                3 Artillerys, 3 Elites and 3 Transports moved from sz3 to sz4
                2 Infantry, 2 Tanks and 2 Transports moved from sz4 to sz6
                1 Bomber moved from Palana to sz6
                1 Destroyer moved from sz3 to sz5
                1 Carrier moved from sz3 to sz5
                1 Elite moved from N.Japan to sz7
                1 Elite and 1 T.Boat moved from sz7 to sz3
                1 Elite moved from sz3 to Palana
                1 Fighter moved from Akina to Palana
                1 Cruiser moved from sz16 to sz7
                1 Marine moved from N.Japan to sz7
                1 Cruiser and 1 Marine moved from sz7 to sz3
                1 Marine moved from sz3 to Palana
                1 Marine moved from Akina to N.Japan
                1 Elite moved from sz4 to Attla
                1 Artillery moved from sz4 to Attla
                1 Elite moved from sz4 to Kiska
                1 Artillery moved from sz4 to Kiska
                1 Elite moved from sz4 to Amchitka
                1 Artillery moved from sz4 to Amchitka
                2 Infantry moved from sz6 to Vancouver
                2 Tanks moved from sz6 to Vancouver

    Purchase Units - Masaharu
                Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
                Masaharu buy 1 L.Fighter, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz6
                    Masaharu attack with 1 Bomber, 1 Submarine and 2 Transports
                    Americans defend with 3 B.Transports
                        Masaharu roll dice for 1 Submarine in sz6, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 2 :  1/1 hits
                        Americans roll dice for 3 B.Transports in sz6, round 2 :  0/3 hits
                    1 B.Transport owned by the Americans lost in sz6
                        Masaharu roll dice for 1 Submarine in sz6, round 3 :  0/1 hits
                        Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 3 :  0/1 hits
                        Americans roll dice for 2 B.Transports in sz6, round 3 :  0/2 hits
                        Masaharu roll dice for 1 Submarine in sz6, round 4 :  1/1 hits
                    1 B.Transport owned by the Americans lost in sz6
                        Masaharu roll dice for 1 Bomber and 2 Transports in sz6, round 4 :  1/1 hits
                        Americans roll dice for 1 B.Transport in sz6, round 4 :  0/1 hits
                    1 B.Transport owned by the Americans lost in sz6
                    Masaharu win with 1 Bomber, 1 Submarine and 2 Transports remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 B.Transports
                Battle in Kiska
                    Masaharu attack with 1 Artillery and 1 Elite
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Elite in Kiska, round 2 :  1/2 hits
                        Americans roll dice for 1 Infantry in Kiska, round 2 :  1/1 hits
                        1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Kiska
                    Masaharu win, taking Kiska from Americans with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 1 Artillery
                Battle in Amchitka
                    Masaharu attack with 1 Artillery and 1 Elite
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Elite in Amchitka, round 2 :  1/2 hits
                        Americans roll dice for 1 Infantry in Amchitka, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Amchitka
                    Masaharu win, taking Amchitka from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Attla
                    Masaharu attack with 1 Artillery and 1 Elite
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Elite in Attla, round 2 :  2/2 hits
                        Americans roll dice for 1 Infantry in Attla, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Attla
                    Masaharu win, taking Attla from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Vancouver
                    Masaharu attack with 2 Infantry and 2 Tanks
                    British defend with 1 AAGun, 1 Factory, 1 Mech.Inf and 3 Tanks
                        Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 2 :  2/4 hits
                        British roll dice for 1 Mech.Inf and 3 Tanks in Vancouver, round 2 :  0/4 hits
                    1 Mech.Inf owned by the British and 1 Tank owned by the British lost in Vancouver
                        Masaharu roll dice for 2 Infantry and 2 Tanks in Vancouver, round 3 :  3/4 hits
                        British roll dice for 2 Tanks in Vancouver, round 3 :  1/2 hits
                        2 Tanks owned by the British and 1 Infantry owned by the Masaharu lost in Vancouver
                    Masaharu win, taking Vancouver from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 18
                    Casualties for British: 1 Mech.Inf and 3 Tanks
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from sz6 to Palana

    Place Units - Masaharu
                1 Transport placed in sz16
                1 L.Fighter, 1 Marine and 1 Tank placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Russians
                1 Infantry moved from Irkutsk to Vostok
                1 Artillery moved from Irkutsk to Vostok
                3 Infantry moved from Irkutsk to Quingdao
                2 Mech.Infs moved from Irkutsk to Quingdao
                1 Artillery moved from Irkutsk to Quingdao
                1 Tank moved from Irkutsk to Quingdao
                1 Infantry moved from Ustkut to Angarsk
                1 Artillery moved from Ustkut to Angarsk
                1 Bomber moved from Ustkut to Quingdao
                1 Infantry moved from Ulaan Ude to Jinan
                3 Infantry moved from Tulun to Ulaan Ude
                2 Mech.Infs moved from Kaask to Jinan
                1 Bomber moved from Kaask to Jinan
                2 Infantry moved from Kaask to Tulun

    Purchase Units - Russians
                Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
                Russians buy 1 L.Fighter, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank
                    Hisaichi defend with 3 Tanks
                        Russians roll dice for 1 Artillery, 1 Bomber, 3 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 2 :  2/8 hits
                        Hisaichi roll dice for 3 Tanks in Quingdao, round 2 :  2/3 hits
                        2 Tanks owned by the Hisaichi and 2 Infantry owned by the Russians lost in Quingdao
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Infantry, 2 Mech.Infs and 1 Tank in Quingdao, round 3 :  1/6 hits
                        Hisaichi roll dice for 1 Tank in Quingdao, round 3 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
                    Russians win, taking Quingdao from Hisaichi with 1 Artillery, 1 Bomber, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for Russians: 3 Infantry
                Battle in Angarsk
                    Russians attack with 1 Artillery and 1 Infantry
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Angarsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Angarsk
                        Russians roll dice for 1 Artillery in Angarsk, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Angarsk, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery in Angarsk, round 4 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Angarsk, round 4 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Angarsk
                    Russians win, taking Angarsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Vostok
                    Russians attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Vostok, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Vostok
                        Russians roll dice for 1 Artillery in Vostok, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Vostok, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery in Vostok, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Vostok, round 4 :  0/1 hits
                        Russians roll dice for 1 Artillery in Vostok, round 5 :  1/1 hits
                        Hisaichi roll dice for 1 Infantry in Vostok, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Vostok
                    Russians win, taking Vostok from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 Bomber moved from Quingdao to Jinan

    Place Units - Russians
                1 L.Fighter, 1 Marine and 3 Mech.Infs placed in Kaask

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Tank moved from Nagasaki to sz74
                2 Elites moved from Nagasaki to sz74
                1 B.Transport, 2 Elites and 1 Tank moved from sz74 to sz73
                2 Elites and 1 Tank moved from sz73 to Phuket
                2 T.Boats moved from sz73 to sz60
                1 Submarine moved from sz67 to sz60
                1 Destroyer moved from sz73 to sz60
                3 Submarines moved from sz68 to sz60
                1 Destroyer moved from sz68 to sz60
                1 Tank moved from Kwangsi to Thailand
                1 Tank moved from Kwangsi to Thailand
                1 Tank moved from Kwangsi to Thailand
                1 Tank moved from Kwangsi to Thailand
                1 Tank moved from Kwangsi to Thailand
                1 Infantry moved from Davao to sz70
                1 Infantry and 1 Transport moved from sz70 to sz45
                1 Tank moved from Gaferut to sz45
                1 Bomber moved from Mindanao to sz60
                1 Transport moved from sz70 to sz69
                1 Artillery moved from N.B to sz69
                1 Artillery and 1 Transport moved from sz69 to sz70
                1 Artillery moved from sz70 to Halma
                1 Bomber moved from Mindanao to Thailand
                1 B.Transport moved from sz74 to sz79
                4 Infantry moved from S.Japan to sz79
                1 Transport moved from sz74 to sz79
                1 Marine moved from S.Japan to sz79
                1 Artillery moved from S.Japan to sz79
                1 B.Transport and 4 Infantry moved from sz79 to sz74
                1 Artillery, 1 Marine and 1 Transport moved from sz79 to sz74
                1 Artillery, 4 Infantry and 1 Marine moved from sz74 to Hopeh
                1 Mech.Inf moved from E.Shansi to Hsingan
                1 Mech.Inf moved from E.Shansi to Hsingan
                1 Tank moved from Korea to Belogorsk
                2 Tanks moved from Korea to Hsingan
                3 Infantry moved from Korea to Manchuria
                2 Artillerys moved from Korea to Manchuria
                2 Transports moved from sz73 to sz74
                1 Artillery moved from S.Japan to sz74
                1 Infantry moved from S.Japan to sz74
                1 Infantry moved from S.Japan to sz74
                1 Artillery moved from S.Japan to sz74
                2 Infantry moved from sz74 to Hopeh
                2 Artillerys moved from sz74 to Hopeh
                1 Battleship moved from sz67 to sz60
                1 Infantry moved from Chunking to Burma
                1 Artillery moved from Chunking to Burma
                1 Artillery moved from N.Chunking to W.Chunking
                      Yamamoto take W.Chunking from Chinese
                1 NakajimaG5N moved from Hongkong to Thailand
                1 L.Fighter moved from Hongkong to Burma
                1 Fighter moved from Hongkong to Burma
                2 Transports moved from sz17 to sz76
                1 Artillery and 3 Infantry moved from Bonin to sz76
                1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz75
                3 Infantry moved from sz75 to Iwo Jima
                1 Artillery moved from sz75 to Iwo Jima
                1 Battleship and 3 Submarines moved from sz48 to sz70
                1 Cruiser moved from sz49 to sz50
                1 Cruiser moved from sz50 to sz57
                1 Mech.Inf moved from E.Shansi to Hsingan
                1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz70
                1 Tank moved from sz70 to Halma
                1 Infantry moved from sz70 to Halma
                1 Tank moved from Davao to sz70
                1 Tank moved from sz70 to Celebs
                      Yamamoto take Celebs from Dutch

    Purchase Units - Yamamoto
                Yamamoto buy 3 Bunkers, 2 Elites, 5 Infantry, 2 Marines, 1 Submarine and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz60
                    Yamamoto attack with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 2 T.Boats
                    Dutch defend with 3 Destroyers and 1 Transport
                        Yamamoto roll dice for 4 Submarines in sz60, round 2 :  0/4 hits
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 2 T.Boats in sz60, round 2 :  4/6 hits
                        Dutch roll dice for 3 Destroyers and 1 Transport in sz60, round 2 :  2/4 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        3 Destroyers owned by the Dutch , 1 Transport owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in sz60
                    Yamamoto win with 1 Battleship, 1 Bomber, 2 Destroyers, 4 Submarines and 1 T.Boat remaining. Battle score for attacker is 25
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Dutch: 3 Destroyers and 1 Transport
                Battle in Halma
                    Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Halma, round 2 :  1/1 hits
                        Dutch roll dice for 1 Infantry in Halma, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Halma
                    Yamamoto win, taking Halma from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Phuket
                    Yamamoto attack with 2 Elites and 1 Tank
                    British defend with 1 AAGun, 1 Factory and 1 Tank
                        Yamamoto roll dice for 2 Elites and 1 Tank in Phuket, round 2 :  3/3 hits
                        British roll dice for 1 Tank in Phuket, round 2 :  0/1 hits
                        1 Tank owned by the British lost in Phuket
                    Yamamoto win, taking Phuket from British with 2 Elites and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                Battle in Thailand
                    Yamamoto attack with 1 Bomber, 1 NakajimaG5N and 5 Tanks
                    British defend with 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
                        Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 5 Tanks in Thailand, round 2 :  4/7 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 2 :  1/9 hits
                        3 Bombers owned by the British and 1 Tank owned by the Yamamoto lost in Thailand
                        Yamamoto roll dice for 1 Bomber, 1 NakajimaG5N and 4 Tanks in Thailand, round 3 :  5/6 hits
                        British roll dice for 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf in Thailand, round 3 :  4/6 hits
                    1 Mech.Inf owned by the British , 1 Elite owned by the British , 1 Bunker owned by the British , 2 Infantry owned by the British , 1 Bomber owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Thailand
                        Yamamoto roll dice for 1 NakajimaG5N and 1 Tank in Thailand, round 4 :  2/2 hits
                        British roll dice for 1 EarlyFighter in Thailand, round 4 :  1/1 hits
                        1 EarlyFighter owned by the British and 1 NakajimaG5N owned by the Yamamoto lost in Thailand
                    Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 17
                    Casualties for British: 3 Bombers, 1 Bunker, 1 EarlyFighter, 1 Elite, 2 Infantry and 1 Mech.Inf
                    Casualties for Yamamoto: 1 Bomber, 1 NakajimaG5N and 4 Tanks
                Battle in Burma
                    Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter
                    British defend with 2 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 L.Fighter in Burma, round 2 :  1/4 hits
                        British roll dice for 2 Infantry in Burma, round 2 :  2/2 hits
                        1 Artillery owned by the Yamamoto , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Burma
                        Yamamoto roll dice for 1 Fighter and 1 L.Fighter in Burma, round 3 :  2/2 hits
                        British roll dice for 1 Infantry in Burma, round 3 :  0/1 hits
                        1 Infantry owned by the British lost in Burma
                    Yamamoto win with 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for British: 2 Infantry
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                1 Bomber moved from sz60 to Hongkong
                1 Fighter moved from Burma to Chunking
                1 Carrier moved from sz68 to sz73
                1 L.Fighter moved from Burma to sz73
                2 Carriers moved from sz48 to sz70
                2 EarlyFighters moved from sz48 to sz70
                1 Fighter moved from sz48 to sz70

    Place Units - Yamamoto
                1 Bunker placed in Marcus
                1 Bunker placed in Bonin
                1 Bunker placed in Hongkong
                6 Tanks placed in Hongkong
                2 Elites and 2 Marines placed in Davao
                5 Infantry placed in Tokyo
                1 Submarine placed in sz78

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Chinese
                3 Infantry moved from Sikang to W.Sian
                1 Marine moved from Sikang to W.Sian
                1 Artillery moved from Sikang to W.Sian
                2 Tanks moved from Szechwan to Sian
                2 Tankettes moved from Szechwan to Sian
                1 Infantry moved from N.Shangsi to E.Shansi
                1 Artillery moved from N.Shangsi to E.Shansi
                1 Infantry moved from Shangsi to E.Shansi
                2 Mech.Infs moved from Shangsi to E.Shansi
                2 Tankettes moved from Shangsi to E.Shansi
                1 Artillery moved from Shangsi to E.Shansi
                2 Tanks moved from Gansu to E.Shansi
                1 Infantry moved from Szechwan to Shangsi
                4 Infantry moved from Szechwan to Sian
                1 Marine moved from Tsingnan to Gansu
                1 Infantry moved from Tsingnan to Gansu
                5 Infantry moved from Xining to Tsingnan
                1 Bomber moved from Sikang to Shangsi
                1 Bomber moved from Xining to Shangsi
                2 EarlyFighters moved from Gansu to Shangsi

    Purchase Units - Chinese
                Chinese buy 5 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in E.Shansi
                    Chinese attack with 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
                    Hisaichi defend with 1 Tank; Yamamoto defend with 1 Mech.Inf
                        Chinese roll dice for 2 Artillerys, 2 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 :  3/10 hits
                        Hisaichi roll dice for 1 Mech.Inf and 1 Tank in E.Shansi, round 2 :  1/2 hits
                        1 Tank owned by the Hisaichi , 1 Infantry owned by the Chinese and 1 Mech.Inf owned by the Yamamoto lost in E.Shansi
                    Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Yamamoto: 1 Mech.Inf
                    Casualties for Chinese: 1 Infantry
                Battle in Sian
                    Chinese attack with 4 Infantry, 2 Tanks and 2 Tankettes
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 4 Infantry, 2 Tanks and 2 Tankettes in Sian, round 2 :  3/8 hits
                        Hisaichi roll dice for 1 Infantry in Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
                    Chinese win, taking Sian from Hisaichi with 3 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 Artillery, 3 Infantry and 1 Marine
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 3 Infantry and 1 Marine in W.Sian, round 2 :  1/5 hits
                        Hisaichi roll dice for 1 Infantry in W.Sian, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in W.Sian
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 3 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 Mech.Infs placed in Xining

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 NakajimaG5N moved from Seoul to E.Shansi
                2 L.Fighters moved from Seoul to E.Shansi
                3 Infantry moved from Peking to E.Shansi
                3 Tanks moved from Peking to E.Shansi
                1 Infantry moved from Shansi to E.Shansi
                1 Infantry moved from Nanking to Shansi
                1 Artillery moved from Nanking to Hanan
                1 Infantry moved from Tientsin to Peking
                2 Infantry moved from Tientsin to Hsingan
                3 Tanks moved from Amursk to Vostok
                2 Tanks moved from Seoul to sz79
                2 Tanks and 2 Transports moved from sz79 to sz1
                1 Transport moved from sz1 to sz79
                2 Tanks moved from sz1 to Vostok
                1 Submarine moved from sz16 to sz3
                2 EarlyFighters moved from Palana to Anchorage
                2 EarlyFighters moved from sz4 to Anchorage
                6 Transports moved from sz73 to sz74
                1 Bomber moved from N.B to E.Shansi
                2 Fighters moved from sz68 to E.Shansi
                2 Bombers moved from Punay to Malaya
                2 Fighters moved from Punay to Malaya

    Purchase Units - Hisaichi
                Hisaichi buy 5 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Anchorage
                    Hisaichi attack with 4 EarlyFighters
                    British defend with 2 Infantry; Americans defend with 1 Bomber, 1 EarlyFighter and 1 Infantry
                        Hisaichi roll dice for 4 EarlyFighters in Anchorage, round 2 :  1/4 hits
                        Americans roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantry in Anchorage, round 2 :  1/5 hits
                        1 EarlyFighter owned by the Hisaichi and 1 Bomber owned by the Americans lost in Anchorage
                        Hisaichi roll dice for 3 EarlyFighters in Anchorage, round 3 :  1/3 hits
                        Americans roll dice for 1 EarlyFighter and 3 Infantry in Anchorage, round 3 :  1/4 hits
                        1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Americans lost in Anchorage
                        Hisaichi roll dice for 2 EarlyFighters in Anchorage, round 4 :  1/2 hits
                        Americans roll dice for 1 EarlyFighter and 2 Infantry in Anchorage, round 4 :  2/3 hits
                        2 EarlyFighters owned by the Hisaichi and 1 Infantry owned by the British lost in Anchorage
                    Americans win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -14
                    Casualties for Hisaichi: 4 EarlyFighters
                    Casualties for British: 1 Infantry
                    Casualties for Americans: 1 Bomber and 1 Infantry
                Battle in E.Shansi
                    Hisaichi attack with 1 Bomber, 2 Fighters, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks
                    Chinese defend with 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
                        Hisaichi roll dice for 1 Bomber, 2 Fighters, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 3 Tanks in E.Shansi, round 2 :  7/13 hits
                        Chinese roll dice for 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes in E.Shansi, round 2 :  5/9 hits
                        2 Artillerys owned by the Chinese , 4 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Mech.Infs owned by the Chinese , 1 Infantry owned by the Chinese and 2 Tankettes owned by the Chinese lost in E.Shansi
                        Hisaichi roll dice for 1 Bomber, 2 Fighters, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in E.Shansi, round 3 :  5/8 hits
                        Chinese roll dice for 2 Tanks in E.Shansi, round 3 :  0/2 hits
                        2 Tanks owned by the Chinese lost in E.Shansi
                    Hisaichi win, taking E.Shansi from Chinese with 1 Bomber, 2 Fighters, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 25
                    Casualties for Hisaichi: 4 Infantry and 1 Tank
                    Casualties for Chinese: 2 Artillerys, 1 Infantry, 2 Mech.Infs, 2 Tanks and 2 Tankettes
                Battle in Malaya
                    Hisaichi attack with 2 Bombers and 2 Fighters
                    Anzac defend with 2 Infantry; Dutch defend with 1 Artillery and 1 Marine
                        Hisaichi roll dice for 2 Bombers and 2 Fighters in Malaya, round 2 :  2/4 hits
                        British roll dice for 1 Artillery, 2 Infantry and 1 Marine in Malaya, round 2 :  2/4 hits
                        2 Infantry owned by the Anzac and 2 Fighters owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 2 Bombers in Malaya, round 3 :  1/2 hits
                        British roll dice for 1 Artillery and 1 Marine in Malaya, round 3 :  1/2 hits
                        1 Bomber owned by the Hisaichi and 1 Marine owned by the Dutch lost in Malaya
                        Hisaichi roll dice for 1 Bomber in Malaya, round 4 :  1/1 hits
                        British roll dice for 1 Artillery in Malaya, round 4 :  1/1 hits
                        1 Bomber owned by the Hisaichi and 1 Artillery owned by the Dutch lost in Malaya
                    British win with no units remaining. Battle score for attacker is -37
                    Casualties for Hisaichi: 2 Bombers and 2 Fighters
                    Casualties for Anzac: 2 Infantry
                    Casualties for Dutch: 1 Artillery and 1 Marine
                Battle in Vostok
                    Hisaichi attack with 5 Tanks
                    Russians defend with 1 Artillery
                        Hisaichi roll dice for 5 Tanks in Vostok, round 2 :  3/5 hits
                        Russians roll dice for 1 Artillery in Vostok, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Artillery

    Non Combat Move - Hisaichi
                1 Carrier moved from sz68 to sz70
                1 Battleship moved from sz73 to sz60
                2 L.Fighters moved from E.Shansi to sz74
                2 Fighters moved from E.Shansi to Peking
                1 NakajimaG5N moved from E.Shansi to Hongkong
                1 Bomber moved from E.Shansi to Peking
                1 Carrier moved from sz4 to sz5

    Place Units - Hisaichi
                3 Tanks placed in Amursk
                5 Infantry, 2 L.Fighters and 1 NakajimaG5N placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Dutch
                1 Tank moved from Borneo to N.B
                      British take N.B from Yamamoto
                1 Tank moved from N.B to Borneo
                2 Fighters moved from S.Borneo to sz73
                1 EarlyFighter moved from S.Borneo to sz73

    Purchase Units - Dutch
                Dutch buy 3 EarlyFighters and 1 Marine; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz73
                    Dutch attack with 1 EarlyFighter and 2 Fighters
                    Yamamoto defend with 1 B.Transport, 1 Carrier and 1 L.Fighter
                        Dutch roll dice for 1 EarlyFighter and 2 Fighters in sz73, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 B.Transport, 1 Carrier and 1 L.Fighter in sz73, round 2 :  1/3 hits
                        1 EarlyFighter owned by the Dutch and 1 B.Transport owned by the Yamamoto lost in sz73
                        Dutch roll dice for 2 Fighters in sz73, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Carrier and 1 L.Fighter in sz73, round 3 :  1/2 hits
                        1 Fighter owned by the Dutch and 1 Carrier owned by the Yamamoto lost in sz73
                        Dutch roll dice for 1 Fighter in sz73, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 L.Fighter in sz73, round 4 :  1/1 hits
                        1 Fighter owned by the Dutch lost in sz73
                    Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 B.Transport and 1 Carrier
                    Casualties for Dutch: 1 EarlyFighter and 2 Fighters
                    1 L.Fighter owned by the Yamamoto forced to land in Phuket

    Non Combat Move - Dutch

    Place Units - Dutch
                3 EarlyFighters and 1 Marine placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 24 PUs; end with 24 PUs total


  • same same


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Thai
                1 Infantry moved from Frenchindochina to Thailand
                1 Artillery moved from N.French I. to Burma
                      Thai take Burma from British

    Combat - Thai

    Non Combat Move - Thai

    Turn Complete - Thai
                Thai collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - British
                2 Infantry moved from Bengal to Burma
                3 Mech.Infs moved from Bengal to Burma
                2 Infantry moved from Nepal to Bengal
                1 Artillery moved from Nepal to Bengal
                3 Infantry moved from N.S to sz66
                1 Artillery moved from N.S to sz66
                3 Infantry moved from sz66 to Thailand
                1 Artillery moved from sz66 to Thailand
                4 Infantry moved from C.India to sz63
                4 Infantry and 2 Transports moved from sz63 to sz66
                4 Infantry moved from sz66 to Malaya
                2 Transports moved from sz61 to sz63
                3 Infantry moved from Calcutta to sz63
                1 Marine moved from Calcutta to sz63
                3 Infantry, 1 Marine and 2 Transports moved from sz63 to sz64
                3 Infantry moved from sz64 to Thailand
                1 Marine moved from sz64 to Thailand
                1 Transport moved from sz66 to sz63
                2 Fighters moved from Calcutta to Malaya
                3 Mech.Infs moved from Calcutta to Bengal
                1 Infantry moved from C.India to E.India
                1 Infantry moved from Anchorage to N.Canada

    Purchase Units - British
                British buy 1 Bomber, 1 S.Sub, 3 Submarines, 4 Tanks and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 2 Infantry and 3 Mech.Infs
                    Thai defend with 1 Artillery
                        British roll dice for 2 Infantry and 3 Mech.Infs in Burma, round 2 :  2/5 hits
                        Thai roll dice for 1 Artillery in Burma, round 2 :  0/1 hits
                        1 Artillery owned by the Thai lost in Burma
                    British win, taking Burma from Thai with 2 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Artillery
                Battle in Thailand
                    British attack with 1 Artillery, 6 Infantry and 1 Marine
                    Thai defend with 1 Infantry; Yamamoto defend with 1 Tank
                        British roll dice for 1 Artillery, 6 Infantry and 1 Marine in Thailand, round 2 :  4/8 hits
                        Thai roll dice for 1 Infantry and 1 Tank in Thailand, round 2 :  1/2 hits
                        1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Tank owned by the Yamamoto lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 5 Infantry and 1 Marine remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Thai: 1 Infantry

    Non Combat Move - British

    Place Units - British
                4 Tanks and 4 Tankettes placed in Calcutta
                British undo move 1.
                1 S.Sub and 3 Submarines placed in sz63
                4 Tanks placed in Calcutta
                3 Tankettes placed in Dheli
                British undo move 1.
                1 S.Sub and 1 Submarine placed in sz49
                1 Bomber placed in Calcutta
                2 Submarines placed in sz63
                1 Tankette placed in Calcutta

    Turn Complete - British
                British collect 61 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Anzac
                1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 EarlyFighter, 1 Fighter, 2 Submarines and 2 Transports moved from sz37 to sz46

    Purchase Units - Anzac
                Anzac buy 1 Destroyer and 2 S.Subs; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer and 2 S.Subs placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Americans
                3 Submarines moved from sz13 to sz5
                1 S.Sub moved from sz23 to sz6
                1 Destroyer moved from sz23 to sz6
                3 Destroyers moved from sz13 to sz5
                1 S.Sub moved from sz13 to sz5
                1 Battleship moved from sz13 to sz5
                1 Cruiser moved from sz13 to sz5
                3 Infantry and 3 Tanks moved from N.Canada to British Columbia
                3 Infantry moved from Seattle to British Columbia
                2 Artillerys moved from Seattle to British Columbia
                1 EarlyFighter moved from Anchorage to British Columbia
                1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport moved from sz42 to sz70
                1 Artillery moved from Pikelot to Gaferut
                      Americans take Gaferut from Yamamoto
                1 Infantry moved from Buala to Choiseoul
                      British take Choiseoul from Yamamoto
                1 Infantry moved from Wake to sz20
                1 Artillery moved from Wake to sz20
                1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz42
                1 Infantry moved from sz42 to Arawa
                1 Artillery moved from sz42 to Arawa
                1 Infantry moved from Pearl Harbor to sz25
                1 Artillery moved from Kauai to sz25
                1 Infantry moved from Pearl Harbor to sz25
                1 Artillery, 1 B.Transport and 2 Infantry moved from sz25 to sz30
                2 Infantry moved from sz30 to Majuru
                1 Artillery moved from sz30 to Majuru
                4 Elites moved from San Francisco to sz23
                1 B.Transport and 4 Elites moved from sz23 to sz28
                1 Tank moved from Nor Cal to Seattle

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Marine and 3 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz6
                    Americans attack with 1 Destroyer and 1 S.Sub
                    Masaharu defend with 1 Submarine and 2 Transports
                        Americans roll dice for 1 S.Sub in sz6, round 2 :  1/1 hits
                        1 Transport owned by the Masaharu lost in sz6
                        Masaharu roll dice for 1 Submarine in sz6, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer in sz6, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Transport in sz6, round 2 :  0/1 hits
                        Americans roll dice for 1 S.Sub in sz6, round 3 :  1/1 hits
                        1 Transport owned by the Masaharu lost in sz6
                        Masaharu roll dice for 1 Submarine in sz6, round 3 :  0/1 hits
                        Americans roll dice for 1 Destroyer in sz6, round 3 :  0/1 hits
                        Americans roll dice for 1 S.Sub in sz6, round 4 :  1/1 hits
                        Masaharu roll dice for 1 Submarine in sz6, round 4 :  0/1 hits
                        1 Submarine owned by the Masaharu lost in sz6
                    Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 18
                    Casualties for Masaharu: 1 Submarine and 2 Transports
                Battle in sz5
                    Americans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Sub and 3 Submarines
                    Hisaichi defend with 1 Carrier, 2 Destroyers and 2 Submarines; Masaharu defend with 1 Carrier and 1 Destroyer
                        Americans roll dice for 1 S.Sub and 3 Submarines in sz5, round 2 :  3/4 hits
                        Hisaichi roll dice for 2 Submarines in sz5, round 2 :  0/2 hits
                        Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in sz5, round 2 :  2/5 hits
                        Hisaichi roll dice for 2 Carriers and 3 Destroyers in sz5, round 2 :  3/5 hits
                    Units damaged: 1 Battleship owned by the Americans
                        2 Submarines owned by the Hisaichi , 1 Destroyer owned by the Masaharu , 2 Destroyers owned by the Hisaichi and 2 Submarines owned by the Americans lost in sz5
                        Americans roll dice for 1 S.Sub and 1 Submarine in sz5, round 3 :  1/2 hits
                        1 Carrier owned by the Masaharu lost in sz5
                        Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in sz5, round 3 :  1/5 hits
                        Hisaichi roll dice for 1 Carrier in sz5, round 3 :  1/1 hits
                        1 Carrier owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz5
                    Americans win with 1 Battleship, 1 Cruiser, 3 Destroyers and 1 S.Sub remaining. Battle score for attacker is 46
                    Casualties for Hisaichi: 1 Carrier, 2 Destroyers and 2 Submarines
                    Casualties for Masaharu: 1 Carrier and 1 Destroyer
                    Casualties for Americans: 3 Submarines
                Battle in sz70
                    Americans attack with 1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport
                    Hisaichi defend with 1 Carrier; Yamamoto defend with 1 Battleship, 3 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter, 3 Submarines and 3 Transports
                        Yamamoto roll dice for 3 Submarines in sz70, round 2 :  0/3 hits
                        Americans roll dice for 1 B.Transport, 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters, 1 Fighter and 1 Transport in sz70, round 2 :  6/17 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 Battleship, 4 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 3 Transports in sz70, round 2 :  6/12 hits
                    Units damaged: 4 Battleships owned by the Americans
                        1 Transport owned by the Americans , 2 Submarines owned by the Yamamoto , 1 B.Transport owned by the Americans and 3 Transports owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 1 Submarine in sz70, round 3 :  0/1 hits
                        Americans roll dice for 4 Battleships, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 EarlyFighters and 1 Fighter in sz70, round 3 :  7/17 hits
                        Yamamoto roll dice for 1 Battleship, 4 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Fighter in sz70, round 3 :  5/9 hits
                        1 Destroyer owned by the Yamamoto , 2 Destroyers owned by the Americans , 3 Carriers owned by the Americans , 3 Carriers owned by the Yamamoto , 2 EarlyFighters owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in sz70
                        Americans roll dice for 4 Battleships, 2 Cruisers, 1 Destroyer, 4 EarlyFighters and 1 Fighter in sz70, round 4 :  6/12 hits
                        Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz70, round 4 :  1/3 hits
                        1 Fighter owned by the Yamamoto , 1 Carrier owned by the Hisaichi , 1 Destroyer owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
                    Americans win with 4 Battleships, 2 Cruisers, 4 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 66
                    Casualties for Hisaichi: 1 Carrier
                    Casualties for Yamamoto: 1 Battleship, 3 Carriers, 1 Destroyer, 2 EarlyFighters, 1 Fighter, 3 Submarines and 3 Transports
                    Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers and 1 Transport

    Non Combat Move - Americans
                4 EarlyFighters moved from sz70 to Sarong
                1 Fighter moved from sz70 to Sarong

    Place Units - Americans
                2 Destroyers placed in sz25
                2 Submarines placed in sz25
                1 B.Carrier and 1 Submarine placed in sz23
                2 Fighters, 1 Infantry and 1 Marine placed in San Francisco

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Masaharu
                1 Artillery moved from Alaska to Anchorage
                      Masaharu take Anchorage from Americans
                1 Elite moved from Amchitka to sz4
                1 Artillery moved from Amchitka to sz4
                1 Elite moved from Kiska to sz4
                1 Artillery moved from Attla to sz4
                1 Elite moved from Attla to sz4
                1 Elite moved from Palana to sz4
                1 Elite moved from Palana to sz3
                1 Infantry moved from Palana to sz3
                1 Elite and 1 T.Boat moved from sz3 to sz4
                1 Cruiser and 1 Infantry moved from sz3 to sz4
                1 Bomber moved from Palana to N.Canada
                1 Tank moved from Alaska to N.Canada
                1 Artillery moved from sz4 to Umnak
                1 Artillery moved from sz4 to Adak
                3 Elites moved from sz4 to Alaska
                1 Elite moved from sz4 to Umnak
                1 Elite moved from sz4 to Adak
                1 Infantry moved from sz4 to Alaska
                1 Tank moved from Akina to sz16
                1 Marine moved from Akina to sz16
                1 Marine, 1 Tank and 1 Transport moved from sz16 to sz3
                1 Marine moved from sz3 to Palana
                1 Tank moved from sz3 to Palana
                1 Fighter moved from Palana to N.Canada
                1 L.Fighter moved from Akina to Alaska

    Purchase Units - Masaharu
                Masaharu buy 1 Bunker, 2 Fighters and 1 Tank; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Adak
                    Masaharu attack with 1 Artillery and 1 Elite
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Cruiser in Adak, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery and 1 Elite in Adak, round 2 :  2/2 hits
                        Americans roll dice for 1 Infantry in Adak, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Adak
                    Masaharu win, taking Adak from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Umnak
                    Masaharu attack with 1 Artillery and 1 Elite
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery and 1 Elite in Umnak, round 2 :  0/2 hits
                        Americans roll dice for 1 Infantry in Umnak, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Artillery and 1 Elite in Umnak, round 3 :  0/2 hits
                        Americans roll dice for 1 Infantry in Umnak, round 3 :  1/1 hits
                        1 Artillery owned by the Masaharu lost in Umnak
                        Masaharu roll dice for 1 Elite in Umnak, round 4 :  1/1 hits
                        Americans roll dice for 1 Infantry in Umnak, round 4 :  1/1 hits
                        1 Elite owned by the Masaharu and 1 Infantry owned by the Americans lost in Umnak
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 1 Artillery and 1 Elite
                Battle in N.Canada
                    Masaharu attack with 1 Bomber, 1 Fighter and 1 Tank
                    British defend with 1 Infantry
                        Masaharu roll dice for 1 Bomber, 1 Fighter and 1 Tank in N.Canada, round 2 :  3/3 hits
                        British roll dice for 1 Infantry in N.Canada, round 2 :  1/1 hits
                        1 Fighter owned by the Masaharu and 1 Infantry owned by the British lost in N.Canada
                    Masaharu win, taking N.Canada from British with 1 Bomber and 1 Tank remaining. Battle score for attacker is -8
                    Casualties for British: 1 Infantry
                    Casualties for Masaharu: 1 Fighter

    Non Combat Move - Masaharu
                1 Bomber moved from N.Canada to Alaska

    Place Units - Masaharu
                1 Bunker, 2 Fighters and 1 Tank placed in Vancouver

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 5

    Combat Move - Russians
                1 Artillery moved from Angarsk to Yakutsk
                      Russians take Yakutsk from Hisaichi
                1 Infantry moved from Tulun to Ustkut
                1 Infantry moved from Ulaan Ude to Irkutsk
                2 Mech.Infs moved from Quingdao to Jinan
                1 Artillery moved from Quingdao to Jinan
                1 Tank moved from Quingdao to Jinan
                1 Infantry moved from Ulaan Ude to Quingdao
                1 Infantry moved from Ulaan Ude to Jinan
                1 Infantry moved from Tulun to Ulaan Ude
                3 Mech.Infs moved from Kaask to Jinan
                1 L.Fighter moved from Kaask to Jinan
                1 Marine moved from Kaask to Kyzal

    Purchase Units - Russians
                Russians buy 6 Infantry and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 Infantry and 2 Tanks placed in Kaask
                2 Infantry and 2 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                1 Tank moved from Belogorsk to Angarsk
                      Yamamoto take Angarsk from Russians
                1 Mech.Inf moved from Hsingan to Yakutsk
                1 Mech.Inf moved from Hsingan to Yakutsk
                1 Mech.Inf moved from Hsingan to Yakutsk
                3 Infantry moved from Manchuria to Hsingan
                2 Artillerys moved from Manchuria to Hsingan
                6 Tanks moved from Hongkong to Kwangsi
                1 Bomber moved from Hongkong to sz64
                1 L.Fighter moved from Phuket to sz64
                1 Fighter moved from Chunking to sz64
                1 Artillery moved from W.Chunking to N.Chunking
                1 Battleship moved from sz60 to sz70
                4 Submarines moved from sz60 to sz70
                2 Destroyers moved from sz60 to sz70
                1 T.Boat moved from sz60 to sz59
                2 Transports moved from sz75 to sz78
                4 Infantry moved from Tokyo to sz78
                4 Infantry and 2 Transports moved from sz78 to sz75
                4 Infantry moved from sz75 to Iwo Jima
                1 Infantry moved from Tokyo to S.Japan
                1 B.Transport moved from sz74 to sz68
                1 B.Transport moved from sz68 to sz69
                1 Tank moved from Celebs to sz69
                1 Tank moved from sz69 to N.B
                      Yamamoto take N.B from British
                1 Artillery moved from Hopeh to sz74
                1 Infantry moved from Hopeh to sz74
                1 Marine moved from Hopeh to sz74
                1 Infantry moved from Hopeh to sz74
                1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz74 to sz69
                1 Artillery moved from sz69 to Borneo
                2 Infantry moved from sz69 to Borneo
                1 Marine moved from sz69 to Borneo
                1 Transport moved from sz74 to sz15
                1 Artillery moved from Hsingan to Quingdao
                1 Infantry moved from Hsingan to Quingdao
                4 Infantry moved from Hopeh to Shansi
                2 Artillerys moved from Hopeh to Shansi

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Marine, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Quingdao
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Quingdao
                        Yamamoto roll dice for 1 Artillery in Quingdao, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Quingdao
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Borneo
                    Yamamoto attack with 1 Artillery, 2 Infantry and 1 Marine
                    Dutch defend with 3 Infantry and 2 Tanks
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Marine in Borneo, round 2 :  2/4 hits
                        Dutch roll dice for 3 Infantry and 2 Tanks in Borneo, round 2 :  1/5 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Dutch lost in Borneo
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Borneo, round 3 :  0/3 hits
                        Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 3 :  2/3 hits
                        1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo
                        Yamamoto roll dice for 1 Artillery in Borneo, round 4 :  1/1 hits
                        Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 4 :  2/3 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Borneo
                    Dutch win with 2 Tanks remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Marine
                    Casualties for Dutch: 3 Infantry
                Battle in sz70
                    Yamamoto attack with 1 Battleship, 2 Destroyers and 4 Submarines
                    Americans defend with 4 Battleships and 2 Cruisers
                        Yamamoto roll dice for 4 Submarines in sz70, round 2 :  1/4 hits
                        1 Cruiser owned by the Americans lost in sz70
                        Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 2 :  1/3 hits
                        Americans roll dice for 4 Battleships and 1 Cruiser in sz70, round 2 :  3/5 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Cruiser owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 2 Submarines in sz70, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 3 :  1/3 hits
                        Americans roll dice for 4 Battleships in sz70, round 3 :  3/4 hits
                        1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz70, round 4 :  1/2 hits
                        Americans roll dice for 3 Battleships in sz70, round 4 :  3/3 hits
                        1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
                    Americans win with 2 Battleships remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Battleship, 2 Destroyers and 4 Submarines
                    Casualties for Americans: 2 Battleships and 2 Cruisers
                Battle in sz64
                    Yamamoto attack with 1 Bomber, 1 Fighter and 1 L.Fighter
                    British defend with 2 Transports
                        Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 2 :  1/3 hits
                        British roll dice for 2 Transports in sz64, round 2 :  0/2 hits
                        1 Transport owned by the British lost in sz64
                        Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 3 :  1/3 hits
                        British roll dice for 1 Transport in sz64, round 3 :  0/1 hits
                        1 Transport owned by the British lost in sz64
                    Yamamoto win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 12
                    Casualties for British: 2 Transports
                Battle in Yakutsk
                    Yamamoto attack with 3 Mech.Infs
                    Russians defend with 1 Artillery
                        Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Artillery in Yakutsk, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Yakutsk
                        Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 3 :  2/2 hits
                        Russians roll dice for 1 Artillery in Yakutsk, round 3 :  1/1 hits
                        1 Artillery owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
                    Yamamoto win, taking Yakutsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 Artillery
                    Casualties for Yamamoto: 2 Mech.Infs

    Non Combat Move - Yamamoto
                1 Bomber moved from sz64 to Phuket
                1 Fighter moved from sz64 to Phuket
                1 L.Fighter moved from sz64 to Hongkong
                1 Submarine moved from sz78 to sz75

    Place Units - Yamamoto
                1 Battleship, 2 Destroyers and 1 Submarine placed in sz70
                1 Cruiser, 1 S.Sub and 1 Submarine placed in sz78
                1 Marine placed in Hongkong

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                1 Tank moved from Belogorsk to Angarsk
                      Yamamoto take Angarsk from Russians
                1 Mech.Inf moved from Hsingan to Yakutsk
                1 Mech.Inf moved from Hsingan to Yakutsk
                1 Mech.Inf moved from Hsingan to Yakutsk
                3 Infantry moved from Manchuria to Hsingan
                2 Artillerys moved from Manchuria to Hsingan
                6 Tanks moved from Hongkong to Kwangsi
                1 Bomber moved from Hongkong to sz64
                1 L.Fighter moved from Phuket to sz64
                1 Fighter moved from Chunking to sz64
                1 Artillery moved from W.Chunking to N.Chunking
                1 Battleship moved from sz60 to sz70
                4 Submarines moved from sz60 to sz70
                2 Destroyers moved from sz60 to sz70
                1 T.Boat moved from sz60 to sz59
                2 Transports moved from sz75 to sz78
                4 Infantry moved from Tokyo to sz78
                4 Infantry and 2 Transports moved from sz78 to sz75
                4 Infantry moved from sz75 to Iwo Jima
                1 Infantry moved from Tokyo to S.Japan
                1 B.Transport moved from sz74 to sz68
                1 B.Transport moved from sz68 to sz69
                1 Tank moved from Celebs to sz69
                1 Tank moved from sz69 to N.B
                      Yamamoto take N.B from British
                1 Artillery moved from Hopeh to sz74
                1 Infantry moved from Hopeh to sz74
                1 Marine moved from Hopeh to sz74
                1 Infantry moved from Hopeh to sz74
                1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz74 to sz69
                1 Artillery moved from sz69 to Borneo
                2 Infantry moved from sz69 to Borneo
                1 Marine moved from sz69 to Borneo
                1 Transport moved from sz74 to sz15
                1 Artillery moved from Hsingan to Quingdao
                1 Infantry moved from Hsingan to Quingdao
                4 Infantry moved from Hopeh to Shansi
                2 Artillerys moved from Hopeh to Shansi

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Marine, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Quingdao
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Quingdao
                        Yamamoto roll dice for 1 Artillery in Quingdao, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Quingdao
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Borneo
                    Yamamoto attack with 1 Artillery, 2 Infantry and 1 Marine
                    Dutch defend with 3 Infantry and 2 Tanks
                        Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Marine in Borneo, round 2 :  2/4 hits
                        Dutch roll dice for 3 Infantry and 2 Tanks in Borneo, round 2 :  1/5 hits
                        1 Infantry owned by the Yamamoto and 2 Infantry owned by the Dutch lost in Borneo
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Marine in Borneo, round 3 :  0/3 hits
                        Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 3 :  2/3 hits
                        1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Borneo
                        Yamamoto roll dice for 1 Artillery in Borneo, round 4 :  1/1 hits
                        Dutch roll dice for 1 Infantry and 2 Tanks in Borneo, round 4 :  2/3 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Borneo
                    Dutch win with 2 Tanks remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Marine
                    Casualties for Dutch: 3 Infantry
                Battle in sz70
                    Yamamoto attack with 1 Battleship, 2 Destroyers and 4 Submarines
                    Americans defend with 4 Battleships and 2 Cruisers
                        Yamamoto roll dice for 4 Submarines in sz70, round 2 :  1/4 hits
                        1 Cruiser owned by the Americans lost in sz70
                        Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 2 :  1/3 hits
                        Americans roll dice for 4 Battleships and 1 Cruiser in sz70, round 2 :  3/5 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        1 Cruiser owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 2 Submarines in sz70, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Battleship and 2 Destroyers in sz70, round 3 :  1/3 hits
                        Americans roll dice for 4 Battleships in sz70, round 3 :  3/4 hits
                        1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz70
                        Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz70, round 4 :  1/2 hits
                        Americans roll dice for 3 Battleships in sz70, round 4 :  3/3 hits
                        1 Destroyer owned by the Yamamoto , 1 Battleship owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz70
                    Americans win with 2 Battleships remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Battleship, 2 Destroyers and 4 Submarines
                    Casualties for Americans: 2 Battleships and 2 Cruisers
                Battle in sz64
                    Yamamoto attack with 1 Bomber, 1 Fighter and 1 L.Fighter
                    British defend with 2 Transports
                        Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 2 :  1/3 hits
                        British roll dice for 2 Transports in sz64, round 2 :  0/2 hits
                        1 Transport owned by the British lost in sz64
                        Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 L.Fighter in sz64, round 3 :  1/3 hits
                        British roll dice for 1 Transport in sz64, round 3 :  0/1 hits
                        1 Transport owned by the British lost in sz64
                    Yamamoto win with 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 12
                    Casualties for British: 2 Transports
                Battle in Yakutsk
                    Yamamoto attack with 3 Mech.Infs
                    Russians defend with 1 Artillery
                        Yamamoto roll dice for 3 Mech.Infs in Yakutsk, round 2 :  0/3 hits
                        Russians roll dice for 1 Artillery in Yakutsk, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Yamamoto lost in Yakutsk
                        Yamamoto roll dice for 2 Mech.Infs in Yakutsk, round 3 :  2/2 hits
                        Russians roll dice for 1 Artillery in Yakutsk, round 3 :  1/1 hits
                        1 Artillery owned by the Russians and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
                    Yamamoto win, taking Yakutsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 Artillery
                    Casualties for Yamamoto: 2 Mech.Infs

    Non Combat Move - Yamamoto
                1 Bomber moved from sz64 to Phuket
                1 Fighter moved from sz64 to Phuket
                1 L.Fighter moved from sz64 to Hongkong
                1 Submarine moved from sz78 to sz75

    Place Units - Yamamoto
                1 Battleship, 2 Destroyers and 1 Submarine placed in sz70
                1 Cruiser, 1 S.Sub and 1 Submarine placed in sz78
                1 Marine placed in Hongkong

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from sz57: 1 Cruiser
                EDIT: Adding units owned by Yamamoto to sz54: 1 Cruiser
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Chinese
                3 Infantry moved from W.Sian to N.Chunking
                1 Marine moved from W.Sian to N.Chunking
                1 Artillery moved from W.Sian to N.Chunking
                2 Tankettes moved from Sian to Hanan
                3 Infantry moved from Sian to Hanan
                2 Tanks moved from Sian to Hanan
                1 Infantry moved from Shangsi to Sian
                1 Infantry moved from Gansu to N.Shangsi
                1 Marine moved from Gansu to Shangsi
                5 Infantry moved from Tsingnan to Gansu
                5 Mech.Infs moved from Xining to Szechwan
                2 Bombers moved from Shangsi to Peking
                2 EarlyFighters moved from Shangsi to Peking

    Purchase Units - Chinese
                Chinese buy 6 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.Chunking
                    Chinese attack with 1 Artillery, 3 Infantry and 1 Marine
                    Yamamoto defend with 1 Artillery
                        Chinese roll dice for 1 Artillery, 3 Infantry and 1 Marine in N.Chunking, round 2 :  4/5 hits
                        Yamamoto roll dice for 1 Artillery in N.Chunking, round 2 :  1/1 hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Chunking
                    Chinese win, taking N.Chunking from Yamamoto with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery
                    Casualties for Chinese: 1 Infantry
                Battle in Peking
                    Chinese attack with 2 Bombers and 2 EarlyFighters
                    Hisaichi defend with 1 Bomber, 2 Fighters and 1 Infantry
                        Chinese roll dice for 2 Bombers and 2 EarlyFighters in Peking, round 2 :  4/4 hits
                        Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Peking, round 2 :  2/4 hits
                        1 Bomber owned by the Hisaichi , 1 Infantry owned by the Hisaichi , 2 Fighters owned by the Hisaichi and 2 EarlyFighters owned by the Chinese lost in Peking
                    Chinese win with 2 Bombers remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Bomber, 2 Fighters and 1 Infantry
                    Casualties for Chinese: 2 EarlyFighters
                Battle in Hanan
                    Chinese attack with 3 Infantry, 2 Tanks and 2 Tankettes
                    Hisaichi defend with 1 Artillery
                        Chinese roll dice for 3 Infantry, 2 Tanks and 2 Tankettes in Hanan, round 2 :  1/7 hits
                        Hisaichi roll dice for 1 Artillery in Hanan, round 2 :  1/1 hits
                        1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
                    Chinese win, taking Hanan from Hisaichi with 2 Infantry, 2 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Bombers moved from Peking to Szechwan

    Place Units - Chinese
                6 Mech.Infs placed in Xining

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                3 Tanks moved from Amursk to Quingdao
                3 Tanks moved from Vostok to Quingdao
                2 Infantry moved from Hsingan to Quingdao
                1 Tank moved from Vostok to Irkutsk
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz67
                1 NakajimaG5N moved from Hongkong to sz70
                1 Battleship moved from sz60 to sz70
                1 Tank moved from E.Shansi to N.Shangsi
                1 Tank moved from E.Shansi to Shangsi
                1 Infantry moved from Shansi to Sian
                1 Artillery moved from Nanking to Sian
                1 Transport moved from sz74 to sz79
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz15
                2 Infantry moved from sz15 to Vladivostok
                1 Transport moved from sz74 to sz79
                1 Infantry moved from Seoul to sz79
                1 Infantry and 1 Transport moved from sz79 to sz74
                1 Infantry moved from sz74 to Fukien
                6 Transports moved from sz74 to sz79
                1 Carrier moved from sz74 to sz70
                2 L.Fighters moved from sz74 to sz70
                1 L.Fighter moved from Seoul to N.Shangsi
                1 L.Fighter moved from Seoul to Shangsi
                1 NakajimaG5N moved from Seoul to Irkutsk
                2 Infantry moved from sz67 to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 11 Tanks; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in sz70
                    Hisaichi attack with 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N; Yamamoto loiter and taunt with
                    Americans defend with 2 Battleships
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N in sz70, round 2 :  3/5 hits
                        Americans roll dice for 2 Battleships in sz70, round 2 :  2/2 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Carrier owned by the Hisaichi and 2 Battleships owned by the Americans lost in sz70
                    Hisaichi win with 1 Battleship, 2 L.Fighters and 1 NakajimaG5N remaining. Battle score for attacker is 26
                    Casualties for Hisaichi: 1 Carrier
                    Casualties for Americans: 2 Battleships
                Battle in Sian
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 3 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Irkutsk
                    Hisaichi attack with 1 NakajimaG5N and 1 Tank
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 NakajimaG5N and 1 Tank in Irkutsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi win, taking Irkutsk from Russians with 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 L.Fighter and 1 Tank
                    Chinese defend with 1 Marine
                        Hisaichi roll dice for 1 L.Fighter and 1 Tank in Shangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 Marine in Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shangsi
                    Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Marine
                Battle in N.Shangsi
                    Hisaichi attack with 1 L.Fighter and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 L.Fighter and 1 Tank in N.Shangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi lost in N.Shangsi
                    retreated to N.Shangsi
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Tank
                Battle in Quingdao
                    Hisaichi attack with 2 Infantry and 6 Tanks
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantry and 6 Tanks in Quingdao, round 2 :  1/8 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
                    Hisaichi win, taking Quingdao from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                1 AAGun moved from Manchuria to Amursk
                1 L.Fighter moved from N.Shangsi to E.Shansi
                1 L.Fighter moved from Shangsi to Shansi
                2 L.Fighters moved from sz70 to Davao
                1 NakajimaG5N moved from sz70 to Hongkong
                1 NakajimaG5N moved from Irkutsk to Seoul

    Place Units - Hisaichi
                8 Tanks placed in Seoul
                3 Tanks placed in Amursk

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 62 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Hisaichi
                3 Tanks moved from Amursk to Quingdao
                3 Tanks moved from Vostok to Quingdao
                2 Infantry moved from Hsingan to Quingdao
                1 Tank moved from Vostok to Irkutsk
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz67
                1 NakajimaG5N moved from Hongkong to sz70
                1 Battleship moved from sz60 to sz70
                1 Tank moved from E.Shansi to N.Shangsi
                1 Tank moved from E.Shansi to Shangsi
                1 Infantry moved from Shansi to Sian
                1 Artillery moved from Nanking to Sian
                1 Transport moved from sz74 to sz79
                2 Infantry moved from Seoul to sz79
                2 Infantry and 1 Transport moved from sz79 to sz15
                2 Infantry moved from sz15 to Vladivostok
                1 Transport moved from sz74 to sz79
                1 Infantry moved from Seoul to sz79
                1 Infantry and 1 Transport moved from sz79 to sz74
                1 Infantry moved from sz74 to Fukien
                6 Transports moved from sz74 to sz79
                1 Carrier moved from sz74 to sz70
                2 L.Fighters moved from sz74 to sz70
                1 L.Fighter moved from Seoul to N.Shangsi
                1 L.Fighter moved from Seoul to Shangsi
                1 NakajimaG5N moved from Seoul to Irkutsk
                2 Infantry moved from sz67 to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 11 Tanks; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in sz70
                    Hisaichi attack with 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N; Yamamoto loiter and taunt with
                    Americans defend with 2 Battleships
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 L.Fighters and 1 NakajimaG5N in sz70, round 2 :  3/5 hits
                        Americans roll dice for 2 Battleships in sz70, round 2 :  2/2 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Carrier owned by the Hisaichi and 2 Battleships owned by the Americans lost in sz70
                    Hisaichi win with 1 Battleship, 2 L.Fighters and 1 NakajimaG5N remaining. Battle score for attacker is 26
                    Casualties for Hisaichi: 1 Carrier
                    Casualties for Americans: 2 Battleships
                Battle in Sian
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 3 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Sian, round 4 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Sian, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Irkutsk
                    Hisaichi attack with 1 NakajimaG5N and 1 Tank
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 NakajimaG5N and 1 Tank in Irkutsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi win, taking Irkutsk from Russians with 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 L.Fighter and 1 Tank
                    Chinese defend with 1 Marine
                        Hisaichi roll dice for 1 L.Fighter and 1 Tank in Shangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 Marine in Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi and 1 Marine owned by the Chinese lost in Shangsi
                    Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Chinese: 1 Marine
                Battle in N.Shangsi
                    Hisaichi attack with 1 L.Fighter and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 L.Fighter and 1 Tank in N.Shangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Tank owned by the Hisaichi lost in N.Shangsi
                    retreated to N.Shangsi
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Hisaichi: 1 Tank
                Battle in Quingdao
                    Hisaichi attack with 2 Infantry and 6 Tanks
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantry and 6 Tanks in Quingdao, round 2 :  1/8 hits
                        Russians roll dice for 1 Infantry in Quingdao, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Quingdao
                    Hisaichi win, taking Quingdao from Russians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                1 AAGun moved from Manchuria to Amursk
                1 L.Fighter moved from N.Shangsi to E.Shansi
                1 L.Fighter moved from Shangsi to Shansi
                2 L.Fighters moved from sz70 to Davao
                1 NakajimaG5N moved from sz70 to Hongkong
                1 NakajimaG5N moved from Irkutsk to Seoul

    Place Units - Hisaichi
                8 Tanks placed in Seoul
                3 Tanks placed in Amursk

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 62 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from sz3: 1 Submarine
                EDIT: Adding units owned by Hisaichi to sz4: 1 Submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6

    Combat Move - Dutch
                1 Tank moved from Borneo to N.B
                1 Tank moved from Borneo to N.B
                3 EarlyFighters moved from S.Borneo to sz69

    Purchase Units - Dutch
                Dutch buy 2 Destroyers and 1 EarlyFighter; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in sz69
                    Dutch attack with 3 EarlyFighters
                    Yamamoto defend with 1 B.Transport and 2 Transports
                        Dutch roll dice for 3 EarlyFighters in sz69, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 B.Transport and 2 Transports in sz69, round 2 :  0/3 hits
                        1 Transport owned by the Yamamoto lost in sz69
                        Dutch roll dice for 3 EarlyFighters in sz69, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 B.Transport and 1 Transport in sz69, round 3 :  0/2 hits
                        Dutch roll dice for 3 EarlyFighters in sz69, round 4 :  2/3 hits
                        Yamamoto roll dice for 1 B.Transport and 1 Transport in sz69, round 4 :  0/2 hits
                    1 B.Transport owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in sz69
                    Dutch win with 3 EarlyFighters remaining. Battle score for attacker is 20
                    Casualties for Yamamoto: 1 B.Transport and 2 Transports
                Battle in N.B
                    Dutch attack with 2 Tanks
                    Yamamoto defend with 1 Tank
                        Dutch roll dice for 2 Tanks in N.B, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Tank in N.B, round 2 :  1/1 hits
                        1 Tank owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.B
                    Dutch win, taking N.B from Yamamoto with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Dutch
                3 EarlyFighters moved from sz69 to S.Borneo

    Place Units - Dutch
                2 Destroyers placed in sz60
                1 EarlyFighter placed in S.Borneo

    Turn Complete - Dutch
                Dutch collect 24 PUs; end with 24 PUs total

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