@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Karelia to Norway
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from Kazakhstan to Novosibirsk
2 bombers moved from Kazakhstan to Novosibirsk
2 bombers and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 bomber and 1 fighter moved from Kazakhstan to Vologda
3 fighters and 3 tactical_bombers moved from Kazakhstan to Samara
1 infantry moved from Archangel to Vologda
1 bomber moved from Vologda to Nenetsia
1 infantry moved from Archangel to Nenetsia
2 bombers moved from Rostov to Norway
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian CongoCombat - Germans
Battle in Urals
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys
French defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 2 infantry; Americans defend with 2 infantry and 2 mech_infantrys
Americans win with 3 fighters remaining. Battle score for attacker is -40
Casualties for Germans: 3 artilleries, 2 bombers, 3 infantry and 5 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Samara to Volgograd
4 mech_infantrys moved from Western Ukraine to Rostov
3 artilleries moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Caucasus to Ukraine
3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
4 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 destroyer and 2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Vologda to Archangel
2 bombers moved from Urals to Novgorod
1 bomber moved from Nenetsia to Novgorod
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Rostov to Volgograd
12 artilleries and 7 infantry moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
2 armour and 3 mech_infantrys moved from Kazakhstan to Rostov
6 artilleries and 3 infantry moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Archangel to Novgorod
1 armour, 1 fighter and 6 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to BelarusPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
2 fighters placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs -
holy smokes the dice are really coming out now!!! geez norway was super ugly - i was supposed to win with 4 units remaining… curse of the clever strikes again.
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holy smokes the dice are really coming out now!!! geez norway was super ugly - i was supposed to win with 4 units remaining… curse of the clever strikes again.
wow, I need everything I can get in this game!
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hang on, edit coming
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no there isn’t let’s keep going
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 41 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
7 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Shantung to Manchuria
7 fighters moved from Anhwe to Manchuria
1 mech_infantry moved from Shantung to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 14 fighters, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 infantry; Americans defend with 1 infantry
Japanese win with 14 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 4 infantry
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
1 aaGun and 4 artilleries moved from Shensi to Kansu
14 fighters and 4 tactical_bombers moved from Manchuria to Shantung
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 10 submarines and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Western GermanyPlace Units - Japanese
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,3,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,4,2,1,2,1,5,6
Japanese collect 21 PUs (18 lost to blockades); end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from JapaneseCombat - Americans
Americans creates battle in territory 43 Sea Zone
Americans creates battle in territory 20 Sea ZoneNon Combat Move - Americans
1 armour moved from Buryatia to Korea
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 123 Sea Zone
6 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to 123 Sea Zone
1 fighter moved from 123 Sea Zone to Iceland
4 bombers moved from Korea to Alberta Saskatchewan Manitoba
2 fighters moved from Korea to Szechwan
2 fighters moved from Yunnan to Szechwan
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 carriers moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
3 submarines moved from 43 Sea Zone to 35 Sea Zone
3 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 8 fighters and 3 submarines moved from 43 Sea Zone to 37 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 aaGun and 2 fighters placed in KoreaTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 artillery and 3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Germans
1 armour moved from Tanganyika Territory to Rhodesia
2 artilleries and 3 infantry moved from Union of South Africa to RhodesiaCombat - British
Non Combat Move - British
1 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Yunnan to Kwangsi
3 artilleries and 4 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Shensi
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
3 infantry moved from Shan State to Yunnan
1 artillery and 5 infantry moved from India to West India
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
British collect 20 PUs (2 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,6
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria
2 infantry moved from Tunisia to Algeria
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Rostov to Algeria
1 mech_infantry moved from Novosibirsk to Vologda
Italians take Vologda from Russians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 3 infantry
Italians win, taking Morocco from French, taking Algeria from French with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for French: 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Algeria to Tunisia
1 tactical_bomber moved from Algeria to Tunisia
1 mech_infantry moved from French Central Africa to Belgian Congo
1 infantry moved from Iraq to Persia
1 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Timguska to Yakut S.S.R.
2 bombers moved from Timguska to Novgorod
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Volgograd to Rostov
1 aaGun moved from Volgograd to RostovPlace Units - Italians
1 factory_minor placed in Rostov
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to Szechwan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in CelebesNon Combat Move - ANZAC
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Rostov to Archangel
1 infantry moved from Nenetsia to Archangel
3 bombers and 1 fighter moved from Novgorod to Norway
2 fighters moved from 113 Sea Zone to Norway
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in Norway
Germans attack with 3 bombers, 4 fighters and 6 infantry
French defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 factory_minor and 2 fighters
Germans win, taking Norway from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 2 fighters and 5 infantry
Casualties for French: 1 fighter
Casualties for British: 1 aaGun, 2 fighters and 3 infantry
Casualties for Americans: 2 fighters
Battle in Archangel
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 armour and 2 mech_infantrys moved from Timguska to Nenetsia
1 mech_infantry moved from Urals to Nenetsia
3 fighters moved from Rostov to Nenetsia
3 tactical_bombers moved from Archangel to Nenetsia
4 mech_infantrys moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Western Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Caucasus to Persia
3 infantry moved from France to Western Germany
7 mech_infantrys moved from Rostov to Volgograd
3 bombers moved from Norway to Novgorod
3 artilleries moved from Novgorod to Belarus
2 fighters moved from Norway to Nenetsia
1 armour and 9 mech_infantrys moved from Germany to Poland
1 armour and 9 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
3 infantry placed in Persia
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
2 fighters placed in 113 Sea Zone
1 infantry and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 3 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Samara: 2 infantry
EDIT: Adding units owned by Germans to Volgograd: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs -
KILL KILL KILL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Shantung to Manchuria
5 fighters moved from Shantung to Manchuria
5 fighters and 1 mech_infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Shantung to Manchuria
5 fighters moved from Shantung to Manchuria
5 fighters and 1 mech_infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 11 fighters and 6 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Jehol
Japanese attack with 5 fighters and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 109 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
9 fighters and 6 tactical_bombers moved from Manchuria to Shantung
4 fighters moved from Jehol to Shantung
1 aaGun and 4 artilleries moved from Kansu to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from 79 Sea Zone to Persia
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 10 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy BordeauxPlace Units - Japanese
3 infantry placed in Shantung
4 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,1,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,4,2,5,3,3,6,3
Japanese collect 14 PUs (15 lost to blockades); end with 19 PUs total -
insanely weird dice continue. if you want to scramble in 109 just roll it.
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actually karl, i will just forgo the attack on 109. leave the ftr, tac in w germany.





