Helmutpower +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Iraq to Caucasus
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                2 fighters moved from Guam to Philippines
                4 submarines moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Kwangtung

    Non Combat Move - Americans
                6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 factory_minor placed in Norway
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Production/PUs Summary :

    Germans : 38 / 55
        Russians : 32 / 45
        Japanese : 46 / 37
        Americans : 63 / 88
        Chinese : 1 / 5
        British : 37 / 44
        UK_Pacific : 20 / 18
        Italians : 8 / 8
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Production/PUs Summary :

    Germans : 38 / 55
        Russians : 32 / 45
        Japanese : 45 / 37
        Americans : 63 / 88
        Chinese : 2 / 4
        British : 37 / 44
        UK_Pacific : 20 / 18
        Italians : 8 / 8
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour moved from Rostov to Bryansk
                2 armour moved from Caucasus to Bryansk
                3 armour moved from Burma to Malaya
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Shan State
                1 artillery and 12 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Bryansk
                    British attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Malaya
                    British attack with 3 armour
                    Japanese defend with 1 armour, 1 artillery and 1 harbour
                        British roll dice for 3 armour in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Malaya, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Malaya
                        British roll dice for 3 armour in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Egypt to Iraq
                1 armour moved from Northwest Persia to Rostov
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 factory_minor placed in Greece
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 33 / 45
        Japanese : 40 / 37
        Americans : 63 / 88
        Chinese : 3 / 4
        British : 38 / 43
        UK_Pacific : 24 / 29
        Italians : 7 / 8
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Slovakia Hungary
                      Germans take Slovakia Hungary from Russians
                1 armour moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Slovakia Hungary
                      Germans take Slovakia Hungary from Russians
                1 armour moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Albania, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Albania, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,1,5
                Italians collect 1 PU (7 lost to blockades); end with 1 PU total

    Territory Summary for Italians :

    Romania : 1 armour
        Albania : 1 artillery
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 27 / 45
        Japanese : 40 / 37
        Americans : 63 / 88
        Chinese : 3 / 4
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Test summary from TripleA, engine version: 1.8.0.3, time: 22:27:20


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Caucasus to Kazakhstan
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                3 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 cruiser moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Kiangsi
                Battle in Formosa
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 armour and 2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 27 / 45
        Japanese : 36 / 37
        Americans : 63 / 88
        Chinese : 4 / 4
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Caucasus to Rostov

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 27 / 45
        Japanese : 36 / 37
        Americans : 63 / 88
        Chinese : 4 / 4
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 10 infantry and 2 mech_infantrys moved from Germany to Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 10 infantry and 2 mech_infantrys moved from Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 armour, 10 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 5 armour and 5 artilleries
                    Germans win, taking Poland from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 39
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 5 armour and 5 artilleries

    Non Combat Move - Germans
                2 infantry moved from Baltic States to Poland
                8 infantry moved from Belarus to Novgorod
                2 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                7 infantry moved from Greater Southern Germany to Western Germany
                9 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                12 infantry moved from France to Holland Belgium

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Southern France
                3 infantry placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,1,3
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Amur
                1 armour moved from Bulgaria to Romania
                2 armour moved from Ukraine to Romania
                1 infantry moved from Eastern Poland to Romania
                10 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Poland
                2 infantry moved from Suiyuyan to Shensi
                2 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Poland

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 aaGun and 1 fighter
                        Russians roll dice for 3 infantry in Amur, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 1 fighter in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 3 :  2/2 hits
                        Japanese roll dice for 1 aaGun and 1 fighter in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun and 1 fighter
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 3 armour, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 5 infantry and 2 mech_infantrys
                        Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Poland, round 2 :  6/18 hits
                        Germans roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Poland, round 2 :  4/8 hits
                        4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 3 :  7/14 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 3 :  2/2 hits
                        2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 5 infantry and 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Romania
                    Russians attack with 3 armour and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 3 armour and 1 infantry in Romania, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Smolensk to Belarus

    Place Units - Russians
                2 armour and 1 infantry placed in Western Ukraine
                3 armour placed in Ukraine
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 35 / 44
        Japanese : 35 / 37
        Americans : 63 / 88
        Chinese : 4 / 4
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 armour moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Shantung

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry
                    1 artillery owned by the Japanese retreated to Kiangsu
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Shantung

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                3 infantry placed in Shantung
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,6,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,1,5,5,3,2
                Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium


  • Scramble order in japan


  • no thank you kind sir :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium

    Combat - Americans
                Battle in Korea
                Battle in Holland Belgium
                    Americans attack with 8 artilleries, 2 fighters, 14 infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries and 21 infantry
                        Americans roll dice for 8 artilleries, 2 fighters, 14 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  10/26 hits
                        Germans roll dice for 2 artilleries and 21 infantry in Holland Belgium, round 2 :  5/23 hits
                        10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 8 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Holland Belgium, round 3 :  6/21 hits
                        Germans roll dice for 2 artilleries and 11 infantry in Holland Belgium, round 3 :  2/13 hits
                        6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Holland Belgium, round 4 :  11/19 hits
                        Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 4 :  5/7 hits
                        5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 8 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 2 artilleries and 21 infantry
                    Casualties for Americans: 12 infantry
                Battle in Soviet Far East

    Non Combat Move - Americans
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Caucasus to Ukraine
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 infantry placed in Norway
                4 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 35 / 44
        Japanese : 34 / 28
        Americans : 69 / 94
        Chinese : 2 / 4
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 35 / 44
        Japanese : 34 / 28
        Americans : 69 / 94
        Chinese : 2 / 3
        British : 37 / 43
        UK_Pacific : 24 / 29
        Italians : 8 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from Greece to Albania
                1 armour and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 armour and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Rostov to Western Ukraine
                3 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 armour moved from Malaya to Yunnan
                1 armour moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Kwangsi to Hunan
                4 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                4 infantry moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                3 armour moved from India to Yunnan

    Combat - British
                Battle in Hunan
                    British attack with 1 armour and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 4 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 armour, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 6 infantry and 1 mech_infantry in Kweichow, round 2 :  2/8 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Albania
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 artilleries and 3 infantry in Albania, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Albania, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Szechwan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 armour moved from 99 Sea Zone to Greece
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                2 artilleries and 1 infantry placed in Greece
                2 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 35 / 44
        Japanese : 29 / 28
        Americans : 69 / 94
        Chinese : 6 / 3
        British : 38 / 43
        UK_Pacific : 25 / 31
        Italians : 7 / 1
        ANZAC : 17 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • nice game
    you win.
    want to play another?

    you win.jpg

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