@dawgoneit All good sir, no scramble thank you
G40L Infrastructure vs Boldfresh(Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Paulau Island to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
2 bombers moved from Kwangtung to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 mech_infantrys moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to HunanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits
Americans roll dice for 1 armour in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Hunan, round 2 : 3/9 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
1 artillery owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 tactical_bomber moved from Kwangtung to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 bombers moved from Hopei to Kwangtung
1 infantry moved from Jehol to Chahar
2 fighters and 4 tactical_bombers moved from Hunan to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Amur to Manchuria
4 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Jehol
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Dang how did I forget to get my Russian tank back to yunnan :?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Malta to 95 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone -
scramble in z95?
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no scramble
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Weird… I think I rolled USA but got interrupted B4 posting… we need to remember to use original dice whatever they were!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Malta to 95 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
French loiter and taunt with 1 infantry; Americans attack with 2 bombers, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
Americans win with 1 bomber, 2 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Northern Italy from Italians with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 6 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 aaGun moved from Southeast Mexico to Mexico
2 aaGuns, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 2 aaGuns
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Kazakhstan to SamaraCombat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Caucasus
7 mech_infantrys moved from Sikang to Volgograd
2 fighters moved from Yunnan to Sikang
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Eastern Persia to Sikang
3 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Eastern Persia to West India
2 bombers moved from Malta to GibraltarPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,5,4,2,5,3,3,3,6
British collect 23 PUs (8 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,2,3,4,3,2,2,1,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Algeria
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
3 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Southern France to Northern Italy
1 fighter moved from Bessarabia to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern ItalyCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking 97 Sea Zone from British, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits
British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 4 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
4 fighters moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to BryanskPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Yunnan to Sikang
1 fighter moved from India to Sikang
2 infantry moved from Iraq to Northwest Persia
2 aaGuns and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Italians defend with 1 armour
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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i hate the french.
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@Infrastructure:
i hate the french.
they can be a real thorn in the side of italy!! LOL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber and 1 tactical_bomber moved from Western Germany to Scotland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Nenetsia to Samara
1 bomber moved from Bessarabia to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
6 armour and 6 mech_infantrys moved from Vologda to Kansu
Germans take Kansu from Chinese
1 bomber moved from Bessarabia to Samara
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber and 1 tactical_bomber moved from Western Germany to Scotland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Nenetsia to Samara
1 bomber moved from Bessarabia to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
6 armour and 6 mech_infantrys moved from Vologda to Kansu
Germans take Kansu from Chinese
1 bomber moved from Bessarabia to Samara
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
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scramble 109?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber and 1 tactical_bomber moved from Western Germany to Scotland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Nenetsia to Samara
1 bomber moved from Bessarabia to Samara
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
6 armour and 6 mech_infantrys moved from Vologda to Kansu
Germans take Kansu from Chinese
1 bomber moved from Bessarabia to Samara
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 3/8 hits
British roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 3/3 hits
2 infantry owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Samara to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Bryansk
1 armour and 6 mech_infantrys moved from Archangel to Bryansk
1 artillery and 2 infantry moved from Karelia to Novgorod
1 transport moved from 127 Sea Zone to 112 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
4 aaGuns, 7 artilleries, 32 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 fighter moved from Scotland to Western Germany
1 bomber moved from Scotland to Western Germany
1 infantry moved from Archangel to Vologda
4 artilleries and 7 infantry moved from Archangel to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
2 mech_infantrys placed in Germany
1 bomber, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 50 PUs;
Russians buy 1 fighter and 12 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry and 1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Siam to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Malaya
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 mech_infantrys moved from Sikang to Yunnan
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns and 9 infantry moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
3 infantry placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,4,3,4,6,3,4,4
Russians collect 25 PUs (1 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs





