Nearly a catastrophic mistake there.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Siam to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Siam to French Indo China
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Siam to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Siam to French Indo China
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in Queensland
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Siam: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Kwangsi : 1 armour and 1 mech_infantry
Siam : 1 armour and 1 infantry
Borneo : 1 artillery
Kwangtung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Philippines : 2 infantry
French Indo China : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 artillery, 1 infantry and 1 transport
37 Sea Zone : 1 transport
36 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport
20 Sea Zone : 1 destroyer and 1 transport
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 85
Russians : 12 / 13
Japanese : 27 / 35
Americans : 58 / 83
Chinese : 16 / 22
British : 17 / 19
UK_Pacific : 20 / 17
Italians : 37 / 58
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 61 / 85
Russians : 12 / 13
Japanese : 27 / 35
Americans : 58 / 83
Chinese : 16 / 22
British : 17 / 19
UK_Pacific : 20 / 17
Italians : 37 / 58
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Samara
Germans take Novosibirsk from Russians
9 armour, 9 artilleries and 17 infantry moved from Belarus to Bryansk
2 armour, 9 artilleries and 14 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from Novgorod to Tambov
1 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Samara
11 armour moved from Volgograd to Bryansk
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 1 fighter in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 22 armour, 18 artilleries and 31 infantry
Russians defend with 2 infantry
Germans roll dice for 22 armour, 18 artilleries and 31 infantry in Bryansk, round 2 : 24/71 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 22 armour, 18 artilleries and 29 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
4 artilleries and 4 infantry moved from Poland to Eastern Poland
4 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
4 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Samara to Caucasus
1 fighter moved from Tambov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
4 artilleries, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Gold Coast : 1 flag, 1 artillery
South West Africa : 1 flag, 1 infantry
Nigeria : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 artillery
French West Africa : 1 flag, 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
Belarus : 1 flag, 3 artilleries and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 22 armour, 18 artilleries and 29 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 artilleries, 4 infantry and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 aaGun, 1 fighter and 1 tactical_bomber
Samara : 1 flag, 1 armour
112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
70 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
82 Sea Zone : 1 transport
115 Sea Zone : 4 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 84
Russians : 9 / 13
Japanese : 27 / 35
Americans : 58 / 83
Chinese : 16 / 22
British : 17 / 19
UK_Pacific : 20 / 17
Italians : 37 / 58
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Kazakhstan to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 artillery and 6 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 4 transports in 19 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 6 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Jehol, round 2 : 4/13 hits
Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 3/8 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Jehol, round 3 : 2/10 hits
Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 3 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 4 : 5/8 hits
Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits
2 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 6 infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 infantry
Kiangsu : 1 flag, 3 aaGuns, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 2 artilleries and 3 infantry
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Anhwe : 1 flag, 2 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 60 / 84
Russians : 12 / 18
Japanese : 33 / 33
Americans : 58 / 83
Chinese : 11 / 22
British : 17 / 19
UK_Pacific : 20 / 17
Italians : 37 / 58
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from West India to Tsinghai
2 armour moved from Kwangsi to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hainan to 36 Sea Zone
2 carriers, 7 destroyers, 1 infantry, 1 submarine and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone -
do you want to use your kami’s
-
Yessir…2 to each carrier, and one on 2 destroyers
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from West India to Tsinghai
2 armour moved from Kwangsi to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hainan to 36 Sea Zone
2 carriers, 7 destroyers, 1 infantry, 1 submarine and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from West India to Tsinghai
2 armour moved from Kwangsi to Anhwe
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hainan to 36 Sea Zone
2 carriers, 7 destroyers, 1 infantry, 1 submarine and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour moved from Siam to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 carrier, 7 destroyers, 1 submarine and 5 transports
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 1 carrier, 7 destroyers and 5 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kiangsi
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 infantry
Americans win, taking Kiangsi from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Formosa
Battle in Anhwe
Americans attack with 2 armour
Japanese defend with 2 infantry
Americans win, taking Formosa from Japanese, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Battle in Morocco
Battle in 82 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking Morocco from Germans, taking 82 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Tsinghai
Americans attack with 1 bomber
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Italians defend with 1 armour
Chinese win, taking Tsinghai from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 armour moved from Union of South Africa to South West Africa
1 tactical_bomber moved from Union of South Africa to 70 Sea Zone
1 armour moved from Union of South Africa to South West Africa
2 armour moved from Union of South Africa to Rhodesia
1 armour, 3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
5 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Shan State to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to South West Africa
1 tactical_bomber moved from Union of South Africa to 70 Sea Zone
1 armour moved from Union of South Africa to South West Africa
2 armour moved from Union of South Africa to Rhodesia
1 armour, 3 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
5 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Shan State to YunnanCombat - British
Battle in Persia
British attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 70 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Rhodesia
British attack with 2 armour
Italians defend with 1 mech_infantry
British win, taking Rhodesia from Italians with 2 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in South West Africa
British attack with 2 armour
Germans defend with 1 infantry
British win, taking South West Africa from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 tactical_bomber moved from 70 Sea Zone to Union of South AfricaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in French Indo China change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Morocco to 95 Sea Zone
1 tactical_bomber moved from Southern France to 95 Sea Zone
1 transport moved from 81 Sea Zone to 95 Sea Zone
3 armour moved from Egypt to Belgian Congo
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from Northwest Persia to IraqPlace Units - Italians
1 carrier, 2 destroyers and 2 transports placed in 95 Sea Zone
3 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
Italians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 9 armour, 6 artilleries and 2 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 artillery
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
Caucasus : 1 flag
95 Sea Zone : 2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 4 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 artillery
92 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 58 / 84
Russians : 12 / 18
Japanese : 30 / 33
Americans : 59 / 85
Chinese : 14 / 20
British : 21 / 21
UK_Pacific : 20 / 25
Italians : 34 / 52
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Kwangsi to Anhwe
1 armour moved from Kwangsi to Anhwe
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 armour moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from New South Wales to Queensland
1 destroyer moved from 71 Sea Zone to 83 Sea ZonePlace Units - ANZAC
3 transports placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Kwangsi : 1 artillery and 2 infantry
Kiangsi : 1 armour, 1 artillery and 2 infantry
Anhwe : 1 armour and 1 mech_infantry
Borneo : 1 artillery
Kwangtung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
36 Sea Zone : 1 transport
20 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
19 Sea Zone : 1 submarine
54 Sea Zone : 3 transports
83 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 58 / 84
Russians : 12 / 18
Japanese : 30 / 33
Americans : 59 / 85
Chinese : 14 / 20
British : 21 / 21
UK_Pacific : 20 / 25
Italians : 34 / 52
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 58 / 84
Russians : 12 / 18
Japanese : 30 / 33
Americans : 59 / 85
Chinese : 14 / 20
British : 21 / 21
UK_Pacific : 20 / 25
Italians : 34 / 52
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 battleship, 1 carrier and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
3 armour moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 bomber moved from Germany to Russia
2 infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
20 armour, 18 artilleries and 29 infantry moved from Bryansk to Russia
1 artillery moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 25 armour, 18 artilleries, 1 bomber, 1 fighter, 29 infantry and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 factory_major, 2 fighters, 52 infantry, 5 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 25 armour, 18 artilleries, 1 bomber, 29 infantry and 1 tactical_bomber in Russia, round 2 : 34/74 hits
Russians roll dice for 4 aaGuns, 5 armour, 8 artilleries, 2 fighters, 52 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/73 hits
30 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 18 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber in Russia, round 3 : 21/55 hits
Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 22 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 13/43 hits
21 infantry owned by the Russians, 10 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 25 armour, 15 artilleries, 1 bomber and 1 tactical_bomber in Russia, round 4 : 18/42 hits
Russians roll dice for 5 armour, 8 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 8/22 hits
1 infantry owned by the Russians, 4 armour owned by the Russians, 8 artilleries owned by the Russians, 5 mech_infantrys owned by the Russians and 8 artilleries owned by the Germans lost in Russia
Germans roll dice for 25 armour, 7 artilleries, 1 bomber and 1 tactical_bomber in Russia, round 5 : 14/34 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/4 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 4 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 136
Casualties for Germans: 14 artilleries, 1 fighter and 29 infantry
Casualties for Russians: 4 aaGuns, 5 armour, 8 artilleries, 2 fighters, 52 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
6 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 4 infantry moved from Novgorod to 115 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 115 Sea Zone to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
4 artilleries and 4 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Caucasus to Northwest Persia
2 artilleries and 4 infantry moved from Belarus to Baltic States
4 artilleries and 4 infantry moved from Eastern Poland to PolandPlace Units - Germans
1 battleship, 1 carrier and 3 submarines placed in 112 Sea Zone
3 armour placed in Volgograd
3 artilleries placed in Western Germany
Germans undo move 3.
3 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
Germans collect 65 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Gold Coast : 1 flag, 1 artillery
Nigeria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 artillery
French West Africa : 1 flag, 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 8 infantry
Poland : 4 artilleries and 4 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 2 artilleries and 4 infantry
Bryansk : 1 flag, 1 bomber, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 4 artilleries and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports
104 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 aaGun
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 108
Russians : 5 / 0
Japanese : 30 / 33
Americans : 59 / 85
Chinese : 14 / 20
British : 21 / 21
UK_Pacific : 20 / 25
Italians : 34 / 52
ANZAC : 17 / 27
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





