Skipped intercept over London due to odds
Captain (allies+11) VS dawg (axis) tie breaker
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
2 fighters moved from Caucasus to Bessarabia
1 bomber moved from Persia to Bessarabia
1 fighter moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to French Indo China
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Yunnan
4 infantry moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Bessarabia
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/9 hits
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/9 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Bessarabia
1 armour owned by the British and 1 artillery owned by the British retreated to Ukraine
Germans win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Yunnan
British attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 artilleries
British roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/11 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British lost in Yunnan
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/9 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits
1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/8 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 2 artilleries
Casualties for British: 4 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Burma to Yunnan
1 artillery and 5 infantry moved from India to Burma
2 infantry moved from Rostov to Ukraine
3 fighters moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Caucasus to Rostov
1 bomber moved from Bessarabia to Caucasus
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Kazakhstan to SikangPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,4,5,2,3,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 2 artilleries, 2 infantry and 1 mech_infantry
Sikang : 1 infantry
Burma : 1 artillery and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 7 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery and 2 infantry
Ukraine : 1 armour, 1 artillery, 3 fighters and 2 infantry
Caucasus : 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Eire : 1 flag
Iraq : 1 flag, 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 25
Japanese : 40 / 46
Americans : 62 / 87
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 9 / 9
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 flag
95 Sea Zone : 2 destroyers and 10 submarinesProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 25
Japanese : 40 / 46
Americans : 62 / 87
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 9 / 9
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from Queensland to JavaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 artillery and 3 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 25
Japanese : 37 / 46
Americans : 62 / 87
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 25
Japanese : 37 / 46
Americans : 62 / 87
Chinese : 7 / 7
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour moved from Urals to Kansu
Germans take Timguska from Russians
1 armour moved from Urals to Kansu
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Novgorod to Vologda
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Western Ukraine
2 armour moved from Nenetsia to Novosibirsk
4 armour moved from Urals to Kansu
6 armour moved from Nenetsia to Novosibirsk
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Southern Italy to 110 Sea Zone
5 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Eastern Poland to Western Ukraine -
scramble orders, and OOL please.
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scramble three fighters…OOL is subs,dd’s, fighters…save the Uk fighter for last
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour moved from Urals to Kansu
Germans take Timguska from Russians
1 armour moved from Urals to Kansu
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Novgorod to Vologda
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Belarus to Western Ukraine
2 armour moved from Nenetsia to Novosibirsk
4 armour moved from Urals to Kansu
6 armour moved from Nenetsia to Novosibirsk
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Southern Italy to 110 Sea Zone
5 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 2 destroyers, 1 fighter, 2 submarines and 2 transports
Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 2 fighters
Casualties for Americans: 2 destroyers, 1 fighter, 2 submarines and 2 transports
Battle in Novosibirsk
Germans attack with 8 armour
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 8 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kansu
Germans attack with 6 armour
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 3 armour
Russians defend with 1 artillery and 3 infantry
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Smolensk to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 fighter moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Belarus to NenetsiaPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
2 armour, 1 artillery and 1 mech_infantry placed in Germany
1 bomber placed in Germany
1 armour and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Smolensk
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 armour moved from Bryansk to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
1 artillery moved from Bryansk to Smolensk
1 armour moved from Bryansk to Western Ukraine
3 infantry moved from Buryatia to Amur
1 mech_infantry moved from Bryansk to BessarabiaCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 2 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/7 hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Western Ukraine, round 4 : 1/5 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
Germans defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Bessarabia : 0/2 hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 3/10 hits
Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/9 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 2 aaGuns owned by the Germans lost in Bessarabia
2 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries in Smolensk, round 5 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits
1 artillery owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 fighters moved from Bessarabia to Ukraine
1 artillery moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
1 aaGun moved from Shensi to Szechwan
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 4 infantry placed in Russia
1 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Szechwan : 1 aaGun
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 1 aaGun and 1 infantry
Bryansk : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 14 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Western Ukraine : 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 59 / 71
Russians : 21 / 21
Japanese : 36 / 46
Americans : 60 / 87
Chinese : 6 / 7
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Hopei to Shensi
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Sakha to Buryatia
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Hopei to Shensi
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 artillery and 3 infantry
British defend with 3 infantry
Japanese roll dice for 3 cruisers in French Indo China, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits
3 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Buryatia
Japanese attack with 2 infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
Russians roll dice for 1 aaGun and 1 infantry in Buryatia, round 4 : 0/1 hits
1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 artilleries, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
2 artilleries owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 armour and 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery and 3 infantry
36 Sea Zone : 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 2 transports
35 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 87
Chinese : 4 / 7
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.310
Median : 3.000
Variance : 0.982
Standard Deviation : 0.991
Total rolls : 58Japanese Combat
1 was rolled 3 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 1.658
Standard Deviation : 1.288
Total rolls : 39ANZAC Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Java to 35 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 cruiser
Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
2 bombers moved from 35 Sea Zone to Java
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Queensland : 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Alaska : 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 airfield, 2 bombers and 1 infantry
42 Sea Zone : 1 flag, 2 destroyers and 1 submarine
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 submarines
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour, 2 artilleries, 1 fighter and 5 infantry
United Kingdom : 2 bombers
Morocco : 1 flag, 2 infantry and 1 mech_infantry
Algeria : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 4 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 84
Chinese : 4 / 7
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 84
Chinese : 4 / 11
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 fighters moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 bomber moved from Caucasus to BessarabiaCombat - British
Battle in Bessarabia
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Bessarabia, round 2 : 4/8 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/8 hits
2 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Germans win with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
3 fighters moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Sikang to Kazakhstan
1 artillery and 3 infantry moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
7 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 bomber moved from Bessarabia to Caucasus
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 2 infantry
Burma : 1 artillery and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Kazakhstan : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery and 2 infantry
Ukraine : 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Volgograd : 1 artillery and 3 infantry
Caucasus : 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
Eire : 1 flag
Iraq : 1 flag, 7 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 fighter and 3 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 84
Chinese : 4 / 11
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 9
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans -
scramble planes
-
scramble three!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from AmericansCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 5 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 1 fighter
2 submarines owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer and 3 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 2 artilleries, 4 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
44 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 84
Chinese : 4 / 11
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 14
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 59 / 71
Russians : 20 / 21
Japanese : 41 / 41
Americans : 60 / 84
Chinese : 4 / 11
British : 35 / 40
UK_Pacific : 15 / 15
Italians : 9 / 14
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0