Helmutpower +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 35 / 43
        UK_Pacific : 17 / 21
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Libya to Tobruk
                1 armour moved from Trans-Jordan to Northwest Persia
                1 artillery and 3 infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Rostov to Western Ukraine
                2 armour moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British

    Place Units - British
                1 transport placed in 98 Sea Zone
                1 artillery placed in Egypt
                2 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 7 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I assume you didnt scramble in SZ37 when I make an attack to take Greece!

    If you want to scramble, we can remake the fight here on forum!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,4,5
                Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from French Indo China to Siam

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the ANZAC
                        2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 3 :  3/7 hits
                        Japanese roll dice for 1 battleship, 2 cruisers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  0/4 hits
                        2 cruisers owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 6 Sea Zone, round 4 :  2/7 hits
                        Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 82
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 destroyer and 2 submarines

    Non Combat Move - ANZAC
                1 armour moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Libya to Tobruk
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 32
        Japanese : 42 / 42
        Americans : 59 / 84
        Chinese : 5 / 7
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Karelia to Norway
                3 infantry moved from Belarus to Smolensk
                6 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Romania
                2 armour moved from Bulgaria to Greece
                1 infantry moved from Poland to Slovakia Hungary
                1 armour, 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                5 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to Slovakia Hungary
                1 armour moved from Bessarabia to Slovakia Hungary


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Karelia to Norway
                3 infantry moved from Belarus to Smolensk
                6 infantry moved from Belarus to Archangel
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Romania
                2 armour moved from Bulgaria to Greece
                1 infantry moved from Poland to Slovakia Hungary
                1 armour, 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                5 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to Slovakia Hungary
                1 armour moved from Bessarabia to Slovakia Hungary

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 2 armour
                    Americans defend with 1 artillery
                    Germans win, taking Norway from Americans with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Smolensk
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 2 armour
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Greece from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 9 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                8 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod
                Germans undo move 3.
                1 artillery and 9 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 2.
                Germans undo move 1.
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                5 infantry placed in Western Germany
                2 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany
                Germans undo move 1.
                1 armour and 1 mech_infantry placed in Germany
                Germans undo move 5.
                1 artillery and 4 infantry placed in Germany
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 16 artilleries and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Ukraine to Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                7 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 7 infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 7 infantry in Suiyuyan, round 2 :  1/7 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                        Russians roll dice for 6 infantry in Suiyuyan, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 5 infantry in Suiyuyan, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 5 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 5 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 6 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 6 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 7 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 7 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 8 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 8 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 9 :  1/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 9 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Poland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Slovakia Hungary
                    Russians attack with 6 armour, 16 artilleries and 1 mech_infantry
                    Germans defend with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                        Russians roll dice for 6 armour, 16 artilleries and 1 mech_infantry in Slovakia Hungary, round 2 :  9/23 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 :  4/17 hits
                        9 infantry owned by the Germans, 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 6 armour and 13 artilleries in Slovakia Hungary, round 3 :  4/19 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 3 :  5/8 hits
                        5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 armour and 8 artilleries in Slovakia Hungary, round 4 :  10/14 hits
                        Germans roll dice for 3 armour and 1 fighter in Slovakia Hungary, round 4 :  3/4 hits
                        3 armour owned by the Germans, 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 6 armour and 5 artilleries remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                    Casualties for Russians: 11 artilleries and 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Romania
                    retreated to Romania
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Bryansk to Western Ukraine
                7 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Bryansk to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Poland to Eastern Poland
                2 aaGuns moved from Kansu to Suiyuyan

    Place Units - Russians
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 29 / 32
        Japanese : 41 / 42
        Americans : 56 / 84
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 armour, 16 artilleries and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Ukraine to Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                7 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 7 infantry
                    Japanese defend with 2 artilleries
                        Russians roll dice for 7 infantry in Suiyuyan, round 2 :  1/7 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                        Russians roll dice for 6 infantry in Suiyuyan, round 3 :  0/6 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 5 infantry in Suiyuyan, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 5 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 5 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 6 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 6 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 7 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 7 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 8 :  0/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 8 :  0/1 hits
                        Russians roll dice for 5 infantry in Suiyuyan, round 9 :  1/5 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 9 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Poland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Slovakia Hungary
                    Russians attack with 6 armour, 16 artilleries and 1 mech_infantry
                    Germans defend with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                        Russians roll dice for 6 armour, 16 artilleries and 1 mech_infantry in Slovakia Hungary, round 2 :  9/23 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 :  4/17 hits
                        9 infantry owned by the Germans, 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 6 armour and 13 artilleries in Slovakia Hungary, round 3 :  4/19 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 3 :  5/8 hits
                        5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 armour and 8 artilleries in Slovakia Hungary, round 4 :  10/14 hits
                        Germans roll dice for 3 armour and 1 fighter in Slovakia Hungary, round 4 :  3/4 hits
                        3 armour owned by the Germans, 3 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 6 armour and 5 artilleries remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys
                    Casualties for Russians: 11 artilleries and 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Romania
                    retreated to Romania
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Bryansk to Western Ukraine
                7 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Bryansk to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Poland to Eastern Poland
                2 aaGuns moved from Kansu to Suiyuyan

    Place Units - Russians
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Belarus from Germans to Russians
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 30 / 32
        Japanese : 41 / 42
        Americans : 56 / 84
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 17 / 17
        Italians : 8 / 3
        ANZAC : 17 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hi
    Take the second post, I just  take Belarus with one inf, insteed of putting that one on Russia…

    And look the dice, only one 1 on 31 dices I think…


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kweichow to Sikang
                      Japanese take Shensi from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 armour moved from Kwangsi to Siam
                      Japanese take French Indo China from ANZAC
                1 armour moved from Malaya to Siam
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kweichow to Sikang
                      Japanese take Shensi from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 armour moved from Kwangsi to Siam
                      Japanese take French Indo China from ANZAC
                1 armour moved from Malaya to Siam
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 2 armour
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour in Siam, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Siam, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour, 2 bombers, 4 fighters and 3 tactical_bombers
                    Chinese defend with 14 infantry
                        Japanese roll dice for 2 armour, 2 bombers, 4 fighters and 3 tactical_bombers in Sikang, round 2 :  7/11 hits
                        Chinese roll dice for 14 infantry in Sikang, round 2 :  7/14 hits
                        2 armour owned by the Japanese, 2 tactical_bombers owned by the Japanese, 7 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Sikang, round 3 :  2/4 hits
                        Chinese roll dice for 7 infantry in Sikang, round 3 :  1/7 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in Sikang, round 4 :  2/3 hits
                        Chinese roll dice for 5 infantry in Sikang, round 4 :  1/5 hits
                        1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 2 bombers in Sikang, round 5 :  2/2 hits
                        Chinese roll dice for 3 infantry in Sikang, round 5 :  0/3 hits
                        2 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 2 bombers in Sikang, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 bombers remaining. Battle score for attacker is -43
                    Casualties for Japanese: 2 armour, 4 fighters and 3 tactical_bombers
                    Casualties for Chinese: 14 infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Yunnan
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Hopei to Chahar
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Hopei
                2 artilleries and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                1 armour moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Sakha to Amur

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,5,4,6,1,3
                Japanese collect 41 PUs (6 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 1 armour
        Manchuria : 1 flag
        Shensi : 1 flag, 2 artilleries and 1 infantry
        Yunnan : 1 flag, 2 bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 2 artilleries and 2 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery and 9 infantry
        Siberia : 1 flag
        French Indo China : 1 flag
        37 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 30 / 32
        Japanese : 47 / 41
        Americans : 56 / 84
        Chinese : 4 / 7
        British : 35 / 42
        UK_Pacific : 16 / 17
        Italians : 8 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 16 times
                5 was rolled 9 times
                6 was rolled 14 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.507
            Standard Deviation : 0.712
            Total rolls : 76

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.533
            Median : 3.500
            Variance : 0.069
            Standard Deviation : 0.263
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 16 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                4 submarines moved from 16 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 16 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Gibraltar
                2 armour, 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                2 armour, 2 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                4 destroyers moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Marianas
                Battle in Norway
                    Americans attack with 2 armour, 2 artilleries and 6 infantry
                    Germans defend with 2 armour
                        Americans roll dice for 2 armour, 2 artilleries and 6 infantry in Norway, round 2 :  2/10 hits
                        Germans roll dice for 2 armour in Norway, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Norway
                    Americans win, taking Marianas from Japanese, taking Norway from Germans with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - Americans

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                5 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 32
        Japanese : 47 / 41
        Americans : 59 / 84
        Chinese : 4 / 7
        British : 35 / 42
        UK_Pacific : 16 / 17
        Italians : 8 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 30 / 32
        Japanese : 47 / 41
        Americans : 59 / 84
        Chinese : 4 / 5
        British : 35 / 42
        UK_Pacific : 16 / 17
        Italians : 8 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British repair 0 damage on 1 airfield; Remaining resources: 36 PUs;
                British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                3 armour, 1 artillery and 13 infantry moved from India to Burma
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Western Ukraine to Poland
                      British take Poland from Germans

    Combat - British
                Battle in Burma
                    British attack with 3 armour, 1 artillery and 13 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 armour, 1 artillery and 13 infantry in Burma, round 2 :  5/17 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from Northwest Persia to Rostov
                1 armour moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                1 armour moved from Trans-Jordan to Northwest Persia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 3 infantry moved from Rostov to Ukraine

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Egypt
                1 armour placed in Egypt
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 32
        Japanese : 46 / 41
        Americans : 59 / 84
        Chinese : 4 / 5
        British : 39 / 44
        UK_Pacific : 17 / 18
        Italians : 8 / 3
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I presume you didnt scramble in west germany when I go to Norway. It’s 4 destroyers against 1 plane…

    If you scramble, make the dice roll on the forum and if you win the naval, edit the game…


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 112 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 112 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 4 fighters
                    Americans defend with 4 destroyers, 1 submarine and 5 transports
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 4 fighters in 112 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 4 destroyers and 5 transports in 112 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans and 2 fighters owned by the Italians lost in 112 Sea Zone
                        Italians roll dice for 2 fighters in 112 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 3 destroyers and 5 transports in 112 Sea Zone, round 3 :  1/3 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
                        Italians roll dice for 1 fighter in 112 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 2 destroyers and 5 transports in 112 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
                    Americans win with 1 destroyer and 5 transports remaining. Battle score for attacker is -16
                    Casualties for Italians: 4 fighters
                    Casualties for Americans: 3 destroyers

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Yugoslavia : 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 32
        Japanese : 46 / 41
        Americans : 59 / 84
        Chinese : 4 / 5
        British : 39 / 44
        UK_Pacific : 17 / 18
        Italians : 8 / 8
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 45 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 34 Sea Zone
                3 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Malaya
                Battle in Paulau Island
                    ANZAC attack with 3 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Paulau Island, round 2 :  0/1 hits
                        ANZAC roll dice for 3 infantry in Paulau Island, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        ANZAC roll dice for 3 infantry in Paulau Island, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Malaya from Japanese, taking Paulau Island from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 30 / 32
        Japanese : 43 / 41
        Americans : 59 / 84
        Chinese : 4 / 5
        British : 39 / 44
        UK_Pacific : 20 / 18
        Italians : 8 / 8
        ANZAC : 14 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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