Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 18 PUs;
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Egypt to Union of South Africa
                1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 armour and 3 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 6 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 2 transports
        71 Sea Zone : 1 cruiser
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 60 / 74
        Russians : 30 / 38
        Japanese : 40 / 46
        Americans : 53 / 78
        Chinese : 11 / 11
        British : 22 / 0
        UK_Pacific : 16 / 16
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 18 PUs;
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 76 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Egypt to Union of South Africa
                1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 armour and 3 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 6 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to 81 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by British from 101 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
                EDIT: Removing units owned by British from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Morocco : 1 armour, 1 artillery and 2 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 cruiser
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 60 / 74
        Russians : 30 / 38
        Japanese : 40 / 46
        Americans : 53 / 78
        Chinese : 11 / 11
        British : 22 / 0
        UK_Pacific : 16 / 16
        Italians : 13 / 24
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • I did not scramble 3 German/Italian fighters to defend SZ 91, because I figured you would not want to loss them in exchange for the US losing 2 DDs.If this assumption is not correct, let me know.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 cruiser and 1 transport moved from 83 Sea Zone to 82 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to Morocco
                2 fighters moved from Gibraltar to Morocco
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

  • '20 '19 '18 '15 '13

    no worries about scramble

    Ital5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone


  • I am rolling the sea battles for SZ 34 and 42 on the Forum, because Triplea/Marti incorrectly rolls subs separately in low luck. So disregard the Marti emails. Will edit any discrepancies.

    SZ 34 ANZACDiceRolls: 1@1; Total Hits: 01@1: (2)
            Japan DDDiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 42 ANZACDiceRolls: 1@1; Total Hits: 01@1: (3)
            Japan DDDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Put in the code wrong. ANZAC had a guaranteed hit in both sea battles. Should have @6, not @1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Kwangtung
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Kwangtung from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    India : 3 fighters and 1 infantry
        Kwangtung : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        34 Sea Zone : 1 destroyer and 2 submarines
        20 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 infantry and 1 mech_infantry
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 74
        Russians : 30 / 38
        Japanese : 37 / 46
        Americans : 52 / 78
        Chinese : 11 / 11
        British : 20 / 0
        UK_Pacific : 19 / 16
        Italians : 16 / 26
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 74
        Russians : 30 / 38
        Japanese : 37 / 46
        Americans : 52 / 78
        Chinese : 11 / 11
        British : 20 / 0
        UK_Pacific : 19 / 16
        Italians : 16 / 26
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs;
                Germans buy 3 armour, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                5 artilleries and 7 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Archangel
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs;
                Germans buy 3 armour, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                5 artilleries and 7 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Archangel
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                3 mech_infantrys moved from Novgorod to Belarus
                6 armour moved from Novgorod to Belarus
                2 armour moved from Novgorod to Nenetsia
                1 infantry moved from Urals to Nenetsia
                2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
                6 infantry moved from Baltic States to Eastern Poland
                2 aaGuns moved from Baltic States to Belarus
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                4 artilleries moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to 113 Sea Zone
                3 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
                2 transports moved from 125 Sea Zone to 127 Sea Zone
                2 armour moved from Finland to 127 Sea Zone
                2 armour moved from 127 Sea Zone to Nenetsia
                1 mech_infantry moved from Finland to Novgorod
                5 transports moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom
                1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                3 mech_infantrys placed in Finland
                2 artilleries and 1 infantry placed in France
                1 artillery and 1 infantry placed in Southern France
                1 artillery placed in Western Germany
                Germans undo move 5.
                1 artillery and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Smolensk to Nenetsia
                1 artillery and 1 infantry moved from Vologda to Nenetsia
                1 tactical_bomber moved from Russia to 127 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 tactical_bomber moved from Evenkiyskiy to Nenetsia
                1 fighter moved from Kansu to Nenetsia
                1 mech_infantry moved from Russia to Nenetsia
                1 fighter moved from Russia to Nenetsia
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Buryatia to Korea
                      Russians take Korea from Japanese
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Smolensk to Nenetsia
                1 artillery and 1 infantry moved from Vologda to Nenetsia
                1 tactical_bomber moved from Russia to 127 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 tactical_bomber moved from Evenkiyskiy to Nenetsia
                1 fighter moved from Kansu to Nenetsia
                1 mech_infantry moved from Russia to Nenetsia
                1 fighter moved from Russia to Nenetsia
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Buryatia to Korea
                      Russians take Korea from Japanese
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 :  1/0 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 :  3/1 hits
                        Germans roll dice for 4 armour and 1 infantry in Nenetsia, round 2 :  2/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 3 :  3/0 hits
                        Germans roll dice for 2 armour in Nenetsia, round 3 :  1/0 hits
                        2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 armour and 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                Battle in 127 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Russians
                1 fighter moved from Nenetsia to Russia
                1 tactical_bomber moved from Nenetsia to Russia
                1 tactical_bomber moved from 127 Sea Zone to Vologda
                1 fighter moved from Nenetsia to Vologda
                1 aaGun moved from Smolensk to Vologda
                1 artillery and 1 infantry moved from Russia to Vologda
                1 aaGun, 5 artilleries and 6 infantry moved from Smolensk to Bryansk
                2 aaGuns, 4 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                7 artilleries and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Volgograd to Tsinghai
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 armour moved from Yenisey to Buryatia
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Tsinghai

    Place Units - Russians
                4 artilleries, 1 fighter and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 mech_infantry
        Tsinghai : 2 mech_infantrys
        Chahar : 2 infantry
        Yakut S.S.R. : 1 infantry
        Siberia : 1 mech_infantry
        Buryatia : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Bryansk : 3 aaGuns, 17 artilleries and 29 infantry
        Nenetsia : 1 armour, 1 artillery and 1 mech_infantry
        Urals : 1 mech_infantry
        Archangel : 2 artilleries and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 35 / 47
        Japanese : 32 / 46
        Americans : 52 / 78
        Chinese : 12 / 11
        British : 20 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 26
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Bump.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                2 mech_infantrys moved from Jehol to Manchuria
                1 battleship moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from Yunnan to India
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                7 artilleries, 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers moved from Burma to India
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 submarine moved from 38 Sea Zone to 42 Sea Zone

  • '20 '19 '18 '15 '13

    Scramble from India? Any particular OOL?


  • Max defense: AA, Inf, MI, Art, Tac, ANZAC Fighters, UK Fighters


  • Sorry; scramble three ANZAC fighters.


  • Scrub the scramble; keep the ANZAC fighters in India. Use the OOL posted earlier.

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